| ... | @@ -10,10 +10,11 @@ This is a short HowTo for updating the Linux VA binaries (i.e., libVABase.so and |
... | @@ -10,10 +10,11 @@ This is a short HowTo for updating the Linux VA binaries (i.e., libVABase.so and |
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* deactivate ``ITA_VA_WITH_BINDING_CS``
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* deactivate ``ITA_VA_WITH_BINDING_CS``
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* hit ``g`` for generate
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* hit ``g`` for generate
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* ``make -j``
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* ``make -j``
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* Now in the build/lib folder the libraries can be found, currently still with symbolic links --> so copy the only file which is not just a link e.g. libVABase.so.1.0.0 and rename it twice also to the other files, since symbolic links might get lost during Unreal building
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* Now in the build/lib folder the libraries can be found, currently still with symbolic links --> so copy the only file which is not just a link e.g. libVABase.so.1.0.0 to ``unreal-va-plugin\Source\VALibrary\lib`` and rename it twice also to the other files, since symbolic links might get lost during Unreal building
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----
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----
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You will have to set the ViSTA build tools to be setup correctly:
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You will have to set the ViSTA build tools to be setup correctly:
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* clone [VistaCMakeCommon](https://devhub.vr.rwth-aachen.de/VR-Group/VistaCMakeCommon)
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* clone [VistaCMakeCommon](https://devhub.vr.rwth-aachen.de/VR-Group/VistaCMakeCommon)
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* ``export VISTA_CMAKE_COMMON=[path to cloned VistaCMakeCommon]``
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* ``export VISTA_CMAKE_COMMON=[path to cloned VistaCMakeCommon]``
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* also clone ViSTA an build it, of it ( |
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