diff --git a/Source/VAPlugin/VAPlugin.Build.cs b/Source/VAPlugin/VAPlugin.Build.cs
index 3086fe4038438135cc7b7015addcad7f6be28c10..38bbd3ebc77c0153a6954e2a470980e49d530df7 100644
--- a/Source/VAPlugin/VAPlugin.Build.cs
+++ b/Source/VAPlugin/VAPlugin.Build.cs
@@ -62,10 +62,10 @@ public class VAPlugin : ModuleRules
 
         string LibPath = Path.Combine(ModuleDirectory, "..", "VALibrary", "lib");
         PublicRuntimeLibraryPaths.Add(LibPath);
-
+        
         if (Target.Platform == UnrealTargetPlatform.Win64)
         {
-            // Add the import library
+            //Add the import library
             //PublicLibraryPaths.Add("VALibrary/lib");
             //PublicIncludePaths.Add(Path.Combine(ModuleDirectory, "x64", "Release"));
             PublicAdditionalLibraries.Add(Path.Combine(LibPath,"VABase.lib"));