diff --git a/Source/VAPlugin/VAPlugin.Build.cs b/Source/VAPlugin/VAPlugin.Build.cs index 3086fe4038438135cc7b7015addcad7f6be28c10..38bbd3ebc77c0153a6954e2a470980e49d530df7 100644 --- a/Source/VAPlugin/VAPlugin.Build.cs +++ b/Source/VAPlugin/VAPlugin.Build.cs @@ -62,10 +62,10 @@ public class VAPlugin : ModuleRules string LibPath = Path.Combine(ModuleDirectory, "..", "VALibrary", "lib"); PublicRuntimeLibraryPaths.Add(LibPath); - + if (Target.Platform == UnrealTargetPlatform.Win64) { - // Add the import library + //Add the import library //PublicLibraryPaths.Add("VALibrary/lib"); //PublicIncludePaths.Add(Path.Combine(ModuleDirectory, "x64", "Release")); PublicAdditionalLibraries.Add(Path.Combine(LibPath,"VABase.lib"));