Update EyeTracking authored by Jonathan Ehret's avatar Jonathan Ehret
...@@ -35,6 +35,7 @@ For any HTC Vive Pro Eye eye tracking to work: ...@@ -35,6 +35,7 @@ For any HTC Vive Pro Eye eye tracking to work:
* Steam (VR) for me needed to be started as admin * Steam (VR) for me needed to be started as admin
* SR_Runtime needs to be started (as admin) * SR_Runtime needs to be started (as admin)
* For development potentially also Visual Studio starting Unreal need to be run as admin * For development potentially also Visual Studio starting Unreal need to be run as admin
* (or maybe just run entirely under the admin profile)
If this is not done, eye calibration is not started correctly. If this is not done, eye calibration is not started correctly.
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