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Update EyeTracking
authored
Nov 24, 2022
by
Jonathan Ehret
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EyeTracking.md
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@@ -35,6 +35,7 @@ For any HTC Vive Pro Eye eye tracking to work:
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@@ -35,6 +35,7 @@ For any HTC Vive Pro Eye eye tracking to work:
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Steam (VR) for me needed to be started as admin
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Steam (VR) for me needed to be started as admin
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SR_Runtime needs to be started (as admin)
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SR_Runtime needs to be started (as admin)
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For development potentially also Visual Studio starting Unreal need to be run as admin
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For development potentially also Visual Studio starting Unreal need to be run as admin
*
(or maybe just run entirely under the admin profile)
If this is not done, eye calibration is not started correctly.
If this is not done, eye calibration is not started correctly.
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