From a23c7f93446af13debb5b4f68d02bdd3950dc690 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Konstantin=20K=C3=BChlem?= <konstantin.kuehlem@rwth-aachen.de> Date: Tue, 1 Oct 2024 12:26:52 +0200 Subject: [PATCH] Potential fix for crash in BeginPlay when loading a map the first time in the editor session through the study framework, if it has library depedencies --- Source/StudyFrameworkPlugin/Private/SFGameInstance.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Source/StudyFrameworkPlugin/Private/SFGameInstance.cpp b/Source/StudyFrameworkPlugin/Private/SFGameInstance.cpp index a97fba8..16e3006 100644 --- a/Source/StudyFrameworkPlugin/Private/SFGameInstance.cpp +++ b/Source/StudyFrameworkPlugin/Private/SFGameInstance.cpp @@ -456,7 +456,7 @@ void USFGameInstance::PreloadAllMaps(const TArray<USFCondition*>& Conditions) for (FString Map : Maps) { - LoadPackage(nullptr, *Map, LOAD_None); + LoadPackage(nullptr, *Map, LOAD_DeferDependencyLoads); } FSFLoggingUtils::Log("Sucessfully preloaded all maps."); } -- GitLab