From e7d1fc17c4b34d097cb2db518d8744eafe4b68de Mon Sep 17 00:00:00 2001 From: VR Lab 4 <account@vr.rwth-aachen.de> Date: Fri, 21 Jul 2023 13:44:01 +0200 Subject: [PATCH] fix bug of invalid logging components on debug starting a map --- Source/StudyFrameworkPlugin/Private/HUD/SFFadeHandler.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/Source/StudyFrameworkPlugin/Private/HUD/SFFadeHandler.cpp b/Source/StudyFrameworkPlugin/Private/HUD/SFFadeHandler.cpp index 6c37f4f..f00f6fe 100644 --- a/Source/StudyFrameworkPlugin/Private/HUD/SFFadeHandler.cpp +++ b/Source/StudyFrameworkPlugin/Private/HUD/SFFadeHandler.cpp @@ -286,5 +286,7 @@ void USFFadeHandler::SetTimerForNextTick(const float TimeToWait) void USFFadeHandler::SetLevelToLoad(const FString& LevelName) { if (!GetIsFadedOutWaitingForLevel()) return; + //in case something was already loaded (e.g., when debig starting) + USFGameInstance::Get()->GetLogObject()->RemoveAllTrackedComponents(); NewLevelName = LevelName; } -- GitLab