From a18ba0784e34c4273b5bc8887b1cf2b57f87174c Mon Sep 17 00:00:00 2001 From: jehret <jonathan.ehret@rwth-aachen.de> Date: Wed, 30 Oct 2024 11:31:26 +0100 Subject: [PATCH] minor fix --- Source/StudyFrameworkPlugin/Private/HUD/SFFadeHandler.cpp | 2 +- Source/StudyFrameworkPlugin/StudyFrameworkPlugin.Build.cs | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/Source/StudyFrameworkPlugin/Private/HUD/SFFadeHandler.cpp b/Source/StudyFrameworkPlugin/Private/HUD/SFFadeHandler.cpp index e40d889..9c07c98 100644 --- a/Source/StudyFrameworkPlugin/Private/HUD/SFFadeHandler.cpp +++ b/Source/StudyFrameworkPlugin/Private/HUD/SFFadeHandler.cpp @@ -3,7 +3,7 @@ #include "HUD/SFFadeHandler.h" #if WITH_EDITOR -#include "EditorWidgets/Public/EditorWidgets.h" +#include "EditorWidgets.h" #endif #include "Kismet/GameplayStatics.h" #include "SFGameInstance.h" diff --git a/Source/StudyFrameworkPlugin/StudyFrameworkPlugin.Build.cs b/Source/StudyFrameworkPlugin/StudyFrameworkPlugin.Build.cs index c9ba96e..0b4fb3e 100644 --- a/Source/StudyFrameworkPlugin/StudyFrameworkPlugin.Build.cs +++ b/Source/StudyFrameworkPlugin/StudyFrameworkPlugin.Build.cs @@ -68,7 +68,7 @@ public class StudyFrameworkPlugin : ModuleRules //this is needed to register on Editor delegates, i.e., BeginPIE and EndPIE, but only in Editor builds if (Target.bBuildEditor == true) { - PrivateDependencyModuleNames.AddRange(new string[] { "UnrealEd", "EditorInteractiveToolsFramework" }); + PrivateDependencyModuleNames.AddRange(new string[] { "UnrealEd", "EditorInteractiveToolsFramework", "EditorWidgets" }); } //check for SRanipal which we would need if eyetracking should be used -- GitLab