From a18ba0784e34c4273b5bc8887b1cf2b57f87174c Mon Sep 17 00:00:00 2001
From: jehret <jonathan.ehret@rwth-aachen.de>
Date: Wed, 30 Oct 2024 11:31:26 +0100
Subject: [PATCH] minor fix

---
 Source/StudyFrameworkPlugin/Private/HUD/SFFadeHandler.cpp | 2 +-
 Source/StudyFrameworkPlugin/StudyFrameworkPlugin.Build.cs | 2 +-
 2 files changed, 2 insertions(+), 2 deletions(-)

diff --git a/Source/StudyFrameworkPlugin/Private/HUD/SFFadeHandler.cpp b/Source/StudyFrameworkPlugin/Private/HUD/SFFadeHandler.cpp
index e40d889..9c07c98 100644
--- a/Source/StudyFrameworkPlugin/Private/HUD/SFFadeHandler.cpp
+++ b/Source/StudyFrameworkPlugin/Private/HUD/SFFadeHandler.cpp
@@ -3,7 +3,7 @@
 #include "HUD/SFFadeHandler.h"
 
 #if WITH_EDITOR
-#include "EditorWidgets/Public/EditorWidgets.h"
+#include "EditorWidgets.h"
 #endif
 #include "Kismet/GameplayStatics.h"
 #include "SFGameInstance.h"
diff --git a/Source/StudyFrameworkPlugin/StudyFrameworkPlugin.Build.cs b/Source/StudyFrameworkPlugin/StudyFrameworkPlugin.Build.cs
index c9ba96e..0b4fb3e 100644
--- a/Source/StudyFrameworkPlugin/StudyFrameworkPlugin.Build.cs
+++ b/Source/StudyFrameworkPlugin/StudyFrameworkPlugin.Build.cs
@@ -68,7 +68,7 @@ public class StudyFrameworkPlugin : ModuleRules
         //this is needed to register on Editor delegates, i.e., BeginPIE and EndPIE, but only in Editor builds
         if (Target.bBuildEditor == true)
         {
-            PrivateDependencyModuleNames.AddRange(new string[] { "UnrealEd", "EditorInteractiveToolsFramework" });
+            PrivateDependencyModuleNames.AddRange(new string[] { "UnrealEd", "EditorInteractiveToolsFramework", "EditorWidgets" });
         }
 
         //check for SRanipal which we would need if eyetracking should be used
-- 
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