diff --git a/Source/CAVEOverlay/Private/CAVEOverlayController.cpp b/Source/CAVEOverlay/Private/CAVEOverlayController.cpp
index 3e5ab129e49a6a8aeb24ba11a17bd5f4a6d5447a..79d45af5453e98477424a3813aac7a6ad6b0dec6 100644
--- a/Source/CAVEOverlay/Private/CAVEOverlayController.cpp
+++ b/Source/CAVEOverlay/Private/CAVEOverlayController.cpp
@@ -207,11 +207,12 @@ void ACAVEOverlayController::Tick(float DeltaTime)
 		tape_root->SetRelativeLocation(shutter_position * FVector(0, 0, 1)); //Only apply Z
 
 		float tape_opacity = calculateOpacityFromPosition(shutter_position);
-		tape_material_dynamic_->SetScalarParameterValue("BarrierOpacity", tape_opacity);
 
-		UE_LOG(CAVEOverlayLog, Log, TEXT("Flystick %p, pos (%f,%f,%f), opacity %f"), shutter_glasses_, shutter_position.X, shutter_position.Y, shutter_position.Z, tape_opacity);
+		UE_LOG(CAVEOverlayLog, Log, TEXT("Glasses %p, pos (%f,%f,%f), opacity %f"), shutter_glasses_, shutter_position.X, shutter_position.Y, shutter_position.Z, tape_opacity);
 		UE_LOG(CAVEOverlayLog, Log, TEXT("TapeMaterial %p"), tape_material_dynamic_);
 
+		tape_material_dynamic_->SetScalarParameterValue("BarrierOpacity", tape_opacity);
+
 		if (FMath::IsWithin(FVector2D(shutter_position).GetAbsMax(), wall_distance_ - wall_warning_distance_, wall_distance_)) { //in warning distance == red tape
 			tape_material_dynamic_->SetVectorParameterValue("StripeColor", FVector(1, 0, 0));
 		}