diff --git a/Source/CAVEOverlay/Private/CAVEOverlayController.cpp b/Source/CAVEOverlay/Private/CAVEOverlayController.cpp
index 36d9717e6c75d2e2122394a69ed1ae9cbf24d1b3..f1ab7ec0646fa161f7261162e75506bdcfc7e674 100644
--- a/Source/CAVEOverlay/Private/CAVEOverlayController.cpp
+++ b/Source/CAVEOverlay/Private/CAVEOverlayController.cpp
@@ -136,10 +136,8 @@ void ACAVEOverlayController::BeginPlay()
 	//Read situation
 	hmd_mode_ = GEngine->XRSystem.IsValid() && GEngine->XRSystem->IsHeadTrackingAllowed();
 	display_cluster_mode_ = IDisplayCluster::Get().GetOperationMode() == EDisplayClusterOperationMode::Cluster;
-	//TODO: Remove. Only Debugging
-	UE_LOG(CAVEOverlayLog, Log, TEXT("HMD: %d, DisplayCluster %d"), hmd_mode_, display_cluster_mode_);
 
-	if ((hmd_mode_ && !display_cluster_mode_) || !display_cluster_mode_) return; // Not our business
+	if (!display_cluster_mode_) return; // Not our business
 
 	//Actor config
 	InputComponent->BindAction("DisplayClusterAction1", EInputEvent::IE_Pressed, this, &ACAVEOverlayController::CycleDoorType);
@@ -191,7 +189,7 @@ void ACAVEOverlayController::Tick(float DeltaTime)
 {
 	Super::Tick(DeltaTime);
 
-	if ((hmd_mode_ && !display_cluster_mode_) || !display_cluster_mode_) return; // Not our business
+	if (!display_cluster_mode_) return; // Not our business
 
 	refreshPawnComponents();
 	if (!cave_origin_ || !shutter_glasses_) return; //Display Cluster not initialized