diff --git a/Source/CAVEOverlay/Private/CAVEOverlayController.cpp b/Source/CAVEOverlay/Private/CAVEOverlayController.cpp index 36d9717e6c75d2e2122394a69ed1ae9cbf24d1b3..f1ab7ec0646fa161f7261162e75506bdcfc7e674 100644 --- a/Source/CAVEOverlay/Private/CAVEOverlayController.cpp +++ b/Source/CAVEOverlay/Private/CAVEOverlayController.cpp @@ -136,10 +136,8 @@ void ACAVEOverlayController::BeginPlay() //Read situation hmd_mode_ = GEngine->XRSystem.IsValid() && GEngine->XRSystem->IsHeadTrackingAllowed(); display_cluster_mode_ = IDisplayCluster::Get().GetOperationMode() == EDisplayClusterOperationMode::Cluster; - //TODO: Remove. Only Debugging - UE_LOG(CAVEOverlayLog, Log, TEXT("HMD: %d, DisplayCluster %d"), hmd_mode_, display_cluster_mode_); - if ((hmd_mode_ && !display_cluster_mode_) || !display_cluster_mode_) return; // Not our business + if (!display_cluster_mode_) return; // Not our business //Actor config InputComponent->BindAction("DisplayClusterAction1", EInputEvent::IE_Pressed, this, &ACAVEOverlayController::CycleDoorType); @@ -191,7 +189,7 @@ void ACAVEOverlayController::Tick(float DeltaTime) { Super::Tick(DeltaTime); - if ((hmd_mode_ && !display_cluster_mode_) || !display_cluster_mode_) return; // Not our business + if (!display_cluster_mode_) return; // Not our business refreshPawnComponents(); if (!cave_origin_ || !shutter_glasses_) return; //Display Cluster not initialized