From 631651a3453655d63965374ed890dd255a3041c2 Mon Sep 17 00:00:00 2001 From: Sebastian Pape <Sebastian.Pape@rwth-aachen.de> Date: Tue, 30 Jul 2019 10:13:01 +0200 Subject: [PATCH] Adding more debug output --- .../Private/CAVEOverlayController.cpp | 26 ++++++++++++------- .../Public/CAVEOverlayController.h | 2 +- 2 files changed, 17 insertions(+), 11 deletions(-) diff --git a/Source/CAVEOverlay/Private/CAVEOverlayController.cpp b/Source/CAVEOverlay/Private/CAVEOverlayController.cpp index 34a3c8b..3e5ab12 100644 --- a/Source/CAVEOverlay/Private/CAVEOverlayController.cpp +++ b/Source/CAVEOverlay/Private/CAVEOverlayController.cpp @@ -3,7 +3,7 @@ #include "CAVEOverlayController.h" -//DEFINE_LOG_CATEGORY(CAVEOverlayLog); +DEFINE_LOG_CATEGORY(CAVEOverlayLog); template<std::size_t SIZE> bool containsFString(const std::array<FString, SIZE> &a, const FString &s) { for (FString cs : a) { @@ -24,7 +24,7 @@ UStaticMeshComponent* ACAVEOverlayController::createMeshComponent(const FName &n template<typename T> bool loadAsset(const FString &path, T* &result) { ConstructorHelpers::FObjectFinder<T> loader(*path); result = loader.Object; - //if(!loader.Succeeded()) UE_LOG(CAVEOverlayLog, Error, TEXT("Could not find %s. Have you renamed it?"), *path); + if(!loader.Succeeded()) UE_LOG(CAVEOverlayLog, Error, TEXT("Could not find %s. Have you renamed it?"), *path); return loader.Succeeded(); } @@ -40,7 +40,7 @@ ACAVEOverlayController::ACAVEOverlayController() if (WidgetClassFinder.Succeeded()) { overlay_class_ = WidgetClassFinder.Class; } else { - //UE_LOG(CAVEOverlayLog, Error, TEXT("Could not find the DoorOverlay class. Have you renamed it?")); + UE_LOG(CAVEOverlayLog, Error, TEXT("Could not find the DoorOverlay class. Have you renamed it?")); } //Creation of subcomponents @@ -56,8 +56,8 @@ ACAVEOverlayController::ACAVEOverlayController() loadAsset("/CAVEOverlay/StopMaterial", sign_material_); loadAsset("/CAVEOverlay/Plane", plane_mesh_); - tape_material_dynamic_ = UMaterialInstanceDynamic::Create(tape_material_, tape_root); - sign_material_dynamic_ = UMaterialInstanceDynamic::Create(sign_material_, sign_root); + tape_material_dynamic_ = UMaterialInstanceDynamic::Create(tape_material_, NULL); + sign_material_dynamic_ = UMaterialInstanceDynamic::Create(sign_material_, NULL); tape_negative_y = createMeshComponent("TapeNegY", tape_material_dynamic_, plane_mesh_, tape_root); tape_negative_x = createMeshComponent("TapeNegX", tape_material_dynamic_, plane_mesh_, tape_root); @@ -125,7 +125,7 @@ void ACAVEOverlayController::SetDoorMode(DOOR_MODE m) } if (screen_type_ == SCREEN_NORMAL) overlay_->BlackBox->SetRenderScale(FVector2D(0, 1)); //no overlay - //UE_LOG(CAVEOverlayLog, Log, TEXT("Switched door state to '%s'. New opening width is %f."), *door_mode_names_[door_current_mode_], door_current_opening_width_absolute_); + UE_LOG(CAVEOverlayLog, Log, TEXT("Switched door state to '%s'. New opening width is %f."), *door_mode_names_[door_current_mode_], door_current_opening_width_absolute_); overlay_->CornerText->SetText(FText::FromString(door_mode_names_[door_current_mode_])); } @@ -207,13 +207,16 @@ void ACAVEOverlayController::Tick(float DeltaTime) tape_root->SetRelativeLocation(shutter_position * FVector(0, 0, 1)); //Only apply Z float tape_opacity = calculateOpacityFromPosition(shutter_position); - tape_material_dynamic_->SetScalarParameterValue(FName("BarrierOpacity"), tape_opacity); + tape_material_dynamic_->SetScalarParameterValue("BarrierOpacity", tape_opacity); + + UE_LOG(CAVEOverlayLog, Log, TEXT("Flystick %p, pos (%f,%f,%f), opacity %f"), shutter_glasses_, shutter_position.X, shutter_position.Y, shutter_position.Z, tape_opacity); + UE_LOG(CAVEOverlayLog, Log, TEXT("TapeMaterial %p"), tape_material_dynamic_); if (FMath::IsWithin(FVector2D(shutter_position).GetAbsMax(), wall_distance_ - wall_warning_distance_, wall_distance_)) { //in warning distance == red tape - tape_material_dynamic_->SetVectorParameterValue(FName("StripeColor"), FVector(1, 0, 0)); + tape_material_dynamic_->SetVectorParameterValue("StripeColor", FVector(1, 0, 0)); } else { - tape_material_dynamic_->SetVectorParameterValue(FName("StripeColor"), FVector(1, 1, 0)); + tape_material_dynamic_->SetVectorParameterValue("StripeColor", FVector(1, 1, 0)); } } else { tape_root->SetVisibility(false, true); @@ -236,7 +239,10 @@ void ACAVEOverlayController::Tick(float DeltaTime) sign_positive_x->SetVisibility(FMath::IsWithin(+flystick_position.X, wall_distance_ - wall_close_distance_, wall_distance_) && !flystick_in_door); sign_positive_y->SetVisibility(FMath::IsWithin(+flystick_position.Y, wall_distance_ - wall_close_distance_, wall_distance_) && !flystick_in_door); - sign_material_dynamic_->SetScalarParameterValue(FName("SignOpacity"), sign_opacity); + UE_LOG(CAVEOverlayLog, Log, TEXT("Flystick %p, pos (%f,%f,%f), inDoor %d, opacity %f"), flystick, flystick_position.X, flystick_position.Y, flystick_position.Z, flystick_in_door, sign_opacity); + UE_LOG(CAVEOverlayLog, Log, TEXT("SignMaterial %p"), sign_material_dynamic_); + + sign_material_dynamic_->SetScalarParameterValue("SignOpacity", sign_opacity); } else { sign_negative_x->SetVisibility(false); sign_negative_y->SetVisibility(false); diff --git a/Source/CAVEOverlay/Public/CAVEOverlayController.h b/Source/CAVEOverlay/Public/CAVEOverlayController.h index f9de65d..dabd850 100644 --- a/Source/CAVEOverlay/Public/CAVEOverlayController.h +++ b/Source/CAVEOverlay/Public/CAVEOverlayController.h @@ -23,7 +23,7 @@ #include "DisplayCluster/Public/DisplayClusterSceneComponent.h" #include "CAVEOverlayController.generated.h" -//DECLARE_LOG_CATEGORY_EXTERN(CAVEOverlayLog, Log, All); +DECLARE_LOG_CATEGORY_EXTERN(CAVEOverlayLog, Log, All); UCLASS() class CAVEOVERLAY_API ACAVEOverlayController : public AActor -- GitLab