From 3487ae794a915713a6860eeef8798f40f92a84e2 Mon Sep 17 00:00:00 2001 From: Sebastian Pape <Sebastian.Pape@rwth-aachen.de> Date: Thu, 28 Nov 2019 16:41:22 +0100 Subject: [PATCH] Adapted component fetch calls to the ones in the pawn --- Source/CAVEOverlay/Private/CAVEOverlayController.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Source/CAVEOverlay/Private/CAVEOverlayController.cpp b/Source/CAVEOverlay/Private/CAVEOverlayController.cpp index 37251ce..6910a04 100644 --- a/Source/CAVEOverlay/Private/CAVEOverlayController.cpp +++ b/Source/CAVEOverlay/Private/CAVEOverlayController.cpp @@ -278,8 +278,8 @@ bool ACAVEOverlayController::PositionInDoorOpening(FVector Position) void ACAVEOverlayController::RefreshPawnComponents() { - Cave_Origin = Player_Pawn->GetCaveOriginComponent(); - Shutter_Glasses = Player_Pawn->GetShutterGlassesComponent(); + Cave_Origin = Player_Pawn->GetTrackingOriginComponent(); + Shutter_Glasses = Player_Pawn->GetHeadComponent(); } // Called every frame -- GitLab