diff --git a/Source/UniversalLogging/Private/UniversalLogging.cpp b/Source/UniversalLogging/Private/UniversalLogging.cpp
index 79623e3b9e727f9fe0d3f3fbe3e01feee7705de5..c70dd5812b326eacdeb66862d1caf272984ae890 100644
--- a/Source/UniversalLogging/Private/UniversalLogging.cpp
+++ b/Source/UniversalLogging/Private/UniversalLogging.cpp
@@ -64,8 +64,10 @@ void UniversalLoggingImpl::OnPostActorTick(UWorld* World, ELevelTick LevelTick,
     return;
   auto HUD = PlayerController->GetHUD();
   if (HUD)
+  {
     HUD->AddPostRenderedActor(On_Screen_Log_Actor); // Doing this every tick seems excessive (AddPostRenderActor checks for duplicates, though)
-  HUD->bShowOverlays = true; // Yuck, but necessary as otherwise the Actor's PostRenderFor method is not called.
+    HUD->bShowOverlays = true; // Yuck, but necessary as otherwise the Actor's PostRenderFor method is not called.  
+  }
 }
 
 ILogStream* UniversalLoggingImpl::NewLogStream(const FString StreamName)