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The main toolkit module [`RWTHVRToolkit`](https://git-ce.rwth-aachen.de/vr-vis/VR-Group/unreal-development/plugins/rwth-vr-toolkit/-/tree/dev/5.3/Source/RWTHVRToolkit?ref_type=heads) contains the main functionality relevant to all platforms.
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### GamePlay Framework
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### Pawn
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### Replication
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### Utilities & Fixes
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## Cluster Module
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The cluster module [`RWTHVRCluster` ](https://git-ce.rwth-aachen.de/vr-vis/VR-Group/unreal-development/plugins/rwth-vr-toolkit/-/tree/dev/5.3/Source/RWTHVRCluster?ref_type=heads) extends the toolkits functionality by adding support for clustered rendering via [nDisplay](https://docs.unrealengine.com/5.3/en-US/ndisplay-overview-for-unreal-engine/).
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### Configs & Setup
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### Cave Overlay
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### Cluster Console
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### Cluster Events
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## Editor Module
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The editor module [`RWTHVRToolkitEditor`](https://git-ce.rwth-aachen.de/vr-vis/VR-Group/unreal-development/plugins/rwth-vr-toolkit/-/tree/dev/5.3/Source/RWTHVRToolkitEditor?ref_type=heads) in general contains features to enhace the editor experience, such as visualizers for certain components.
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