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The [ContentExamples](https://git-ce.rwth-aachen.de/vr-vis/VR-Group/unreal-development/rwth-vr-content-examples)-project provides example maps showcasing functionalities of the toolkit plugin, functionalities and pitfalls of the cluster-plugin and CAVE development, and Unreal Engines Replication System.
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# Deployment/Building
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At accelerate your build process when creating executables and packaging your application, you can easily set up a shared derived data cache through [Zen Storage Server](https://dev.epicgames.com/documentation/en-us/unreal-engine/zen-storage-server-for-unreal-engine). Instructions on how to do that can be found here: https://git-ce.rwth-aachen.de/vr-vis/unreal-wiki/-/wikis/Unreal/Derived-Data-Cache-(Shader-Cache)
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# [Development](Home/Development)
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Please read the [Development](Home/Development) section carefully. As a summary:
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