Update Pawn authored by Daniel Rupp's avatar Daniel Rupp
......@@ -23,7 +23,7 @@ The continuous movement component is an Actor Component that adds continuous mov
| Parameter| Description|
| ------ | ------ |
|Steering Mode|Specify if movement should occur in hand or gaze direction|
|Steering Mode|Specify if movement should be applied in hand or gaze direction|
|Move With Right Hand|if true, the right controller's stick is used for movement|
|IMC Movement Right|The Input Mapping Context for the right hand, that maps controller buttons to behavior. This can only be set in the components blueprint (EditDefaultsOnly). Only change this if you know what you are doing.|
|IMC Movement Left|see above|
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