The continuous movement component is an Actor Component that adds continuous movement functionality to the Pawn. In the details panel of the component, the following parameters can be used to fine tune the behavior:
| Parameter| Description|
| ------ | ------ |
|Steering Mode|Specify if movement should occur in hand or gaze direction|
|Move With Right Hand|if true, the right controller's stick is used for movement|
|IMC Movement Right|The Input Mapping Context for the right hand, that maps controller buttons to behavior. This can only be set in the components blueprint (EditDefaultsOnly). Only change this if you know what you are doing.|
|IMC Movement Left|see above|
|Move|The reference to the Input Action. This can only be set in the components blueprint (EditDefaultsOnly). Only change this if you know what you are doing.|
|Move Up|The reference to the Input Action. This can only be set in the components blueprint (EditDefaultsOnly). Only change this if you know what you are doing.|