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Daniel Rupp authored
Updated VRPawn to use EnhancedInputSystem, Renamed VRPawnMovement to ContinuousMovementComponent and added Snap turn and Handedness switching
Name | Last commit | Last update |
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CAVEOverlay | ||
Calibratio | ||
Components/Movement | ||
Input | ||
LiveLinkPresets | ||
PointingRay | ||
RWTHVRCluster | ||
BP_VirtualRealityPawn.uasset | ||
RWTHVRGameMode.uasset | ||
TestMap.umap |