feature(Interaction): improve grabbing
Compare changes
@@ -3,8 +3,8 @@
@@ -38,7 +38,7 @@ UPrimitiveComponent* UGrabBehavior::GetHighestParentSimulatingPhysics(UPrimitive
@@ -48,16 +48,16 @@ void UGrabBehavior::OnActionStart(USceneComponent* TriggeredComponent, const UIn
@@ -66,19 +66,25 @@ void UGrabBehavior::OnActionStart(USceneComponent* TriggeredComponent, const UIn
@@ -91,3 +97,20 @@ void UGrabBehavior::OnActionEnd(USceneComponent* TriggeredComponent, const UInpu