diff --git a/Source/RWTHVRToolkit/Private/Interaction/Interactables/InteractableComponent.cpp b/Source/RWTHVRToolkit/Private/Interaction/Interactables/InteractableComponent.cpp
index 1e954ee1cef0511a89a3dd6d4f846a0a176ee767..0a0df846378be8f16af065b039f0f839a6950f62 100644
--- a/Source/RWTHVRToolkit/Private/Interaction/Interactables/InteractableComponent.cpp
+++ b/Source/RWTHVRToolkit/Private/Interaction/Interactables/InteractableComponent.cpp
@@ -8,8 +8,6 @@
 #include "Logging/StructuredLog.h"
 #include "Utility/RWTHVRUtilities.h"
 
-bool UInteractableComponent::HasInteractionTypeFlag(EInteractorType type) { return type & InteractorFilter; }
-
 void UInteractableComponent::RestrictInteractionToComponents(const TArray<USceneComponent*>& Components)
 {
 	if (Components.IsEmpty())
diff --git a/Source/RWTHVRToolkit/Public/Interaction/Interactables/InteractableComponent.h b/Source/RWTHVRToolkit/Public/Interaction/Interactables/InteractableComponent.h
index ee5c925abf5db5f6046f1740274aac26cd9daf84..7ef7078b931eebdc43d94932ebe6d615a8a7a442 100644
--- a/Source/RWTHVRToolkit/Public/Interaction/Interactables/InteractableComponent.h
+++ b/Source/RWTHVRToolkit/Public/Interaction/Interactables/InteractableComponent.h
@@ -55,7 +55,7 @@ public:
 	bool bAllowInteractionFromChildGeometry = true;
 
 	UFUNCTION(BlueprintCallable)
-	FORCEINLINE bool HasInteractionTypeFlag(EInteractorType type);
+	FORCEINLINE bool HasInteractionTypeFlag(EInteractorType Type) { return Type & InteractorFilter; }
 
 	/**
 	 * @brief Restrict interactability to given components (e.g. if an object is grabbed, block interactions from other