diff --git a/Content/Configurations/aixcave.cfg b/Content/Configurations/aixcave.cfg deleted file mode 100644 index 4b6b49d60c45ffc5848331061a95844073fb0570..0000000000000000000000000000000000000000 --- a/Content/Configurations/aixcave.cfg +++ /dev/null @@ -1,311 +0,0 @@ -##################################################################### -# nDisplay config file -# -# This file demonstrates how to configure for the AixCAVE. -##################################################################### - -##################################################################### -# List of cluster nodes -#******************************************************************** -# Cluster node is an application instance. It's allowed to use -# multiple instances on the same PC. Sometimes its necessary. -# -# Properties: -# id - unique node name -# addr - network address (IPv4 only) -# screen - projection screen ID to use -# viewport - viewport ID to use -# master - specifies if current node is master; default is 'false' -# port_cs - Cluster Synchronization port (required on master node only) -# port_ss - Swap Synchronization port (required on master node only) -# -# Optional properties: -# sound - turns on/off sound for this application instance; default is 'false' -#******************************************************************** -[cluster_node] id=node_main addr=10.0.1.29 screen=screen_main viewport=vp_1000 port_cs=41001 port_ss=41002 master=true sound=true - -[cluster_node] id=node_front_upper_left_eye_left addr=10.0.1.1 screen=screen_front_upper_left viewport=vp_1200 -[cluster_node] id=node_front_upper_left_eye_right addr=10.0.1.1 screen=screen_front_upper_left viewport=vp_1200 -[cluster_node] id=node_front_upper_right_eye_left addr=10.0.1.2 screen=screen_front_upper_right viewport=vp_1200 -[cluster_node] id=node_front_upper_right_eye_right addr=10.0.1.2 screen=screen_front_upper_right viewport=vp_1200 -[cluster_node] id=node_front_lower_left_eye_left addr=10.0.1.3 screen=screen_front_lower_left viewport=vp_1200 -[cluster_node] id=node_front_lower_left_eye_right addr=10.0.1.3 screen=screen_front_lower_left viewport=vp_1200 -[cluster_node] id=node_front_lower_right_eye_left addr=10.0.1.4 screen=screen_front_lower_left viewport=vp_1200 -[cluster_node] id=node_front_lower_right_eye_right addr=10.0.1.4 screen=screen_front_lower_left viewport=vp_1200 - -[cluster_node] id=node_left_upper_left_eye_left addr=10.0.1.5 screen=screen_left_upper_left viewport=vp_1200 -[cluster_node] id=node_left_upper_left_eye_right addr=10.0.1.5 screen=screen_left_upper_left viewport=vp_1200 -[cluster_node] id=node_left_upper_right_eye_left addr=10.0.1.6 screen=screen_left_upper_right viewport=vp_1200 -[cluster_node] id=node_left_upper_right_eye_right addr=10.0.1.6 screen=screen_left_upper_right viewport=vp_1200 -[cluster_node] id=node_left_lower_left_eye_left addr=10.0.1.7 screen=screen_left_lower_left viewport=vp_1200 -[cluster_node] id=node_left_lower_left_eye_right addr=10.0.1.7 screen=screen_left_lower_left viewport=vp_1200 -[cluster_node] id=node_left_lower_right_eye_left addr=10.0.1.8 screen=screen_left_lower_right viewport=vp_1200 -[cluster_node] id=node_left_lower_right_eye_right addr=10.0.1.8 screen=screen_left_lower_right viewport=vp_1200 - -[cluster_node] id=node_right_upper_left_eye_left addr=10.0.1.9 screen=screen_right_upper_left viewport=vp_1200 -[cluster_node] id=node_right_upper_left_eye_right addr=10.0.1.9 screen=screen_right_upper_left viewport=vp_1200 -[cluster_node] id=node_right_upper_right_eye_left addr=10.0.1.10 screen=screen_right_upper_right viewport=vp_1200 -[cluster_node] id=node_right_upper_right_eye_right addr=10.0.1.10 screen=screen_right_upper_right viewport=vp_1200 -[cluster_node] id=node_right_lower_left_eye_left addr=10.0.1.11 screen=screen_right_lower_left viewport=vp_1200 -[cluster_node] id=node_right_lower_left_eye_right addr=10.0.1.11 screen=screen_right_lower_left viewport=vp_1200 -[cluster_node] id=node_right_lower_right_eye_left addr=10.0.1.12 screen=screen_right_lower_right viewport=vp_1200 -[cluster_node] id=node_right_lower_right_eye_right addr=10.0.1.12 screen=screen_right_lower_right viewport=vp_1200 - -[cluster_node] id=node_back_upper_left_eye_left addr=10.0.1.13 screen=screen_back_upper_left viewport=vp_1200 -[cluster_node] id=node_back_upper_left_eye_right addr=10.0.1.13 screen=screen_back_upper_left viewport=vp_1200 -[cluster_node] id=node_back_upper_right_eye_left addr=10.0.1.14 screen=screen_back_upper_right viewport=vp_1200 -[cluster_node] id=node_back_upper_right_eye_right addr=10.0.1.14 screen=screen_back_upper_right viewport=vp_1200 -[cluster_node] id=node_back_lower_left_eye_left addr=10.0.1.15 screen=screen_back_lower_left viewport=vp_1200 -[cluster_node] id=node_back_lower_left_eye_right addr=10.0.1.15 screen=screen_back_lower_left viewport=vp_1200 -[cluster_node] id=node_back_lower_right_eye_left addr=10.0.1.16 screen=screen_back_lower_right viewport=vp_1200 -[cluster_node] id=node_back_lower_right_eye_right addr=10.0.1.16 screen=screen_back_lower_right viewport=vp_1200 - -[cluster_node] id=node_floor_front_upper_left_eye_left addr=10.0.1.17 screen=screen_floor_front_upper_left viewport=vp_1200 -[cluster_node] id=node_floor_front_upper_left_eye_right addr=10.0.1.17 screen=screen_floor_front_upper_left viewport=vp_1200 -[cluster_node] id=node_floor_front_upper_right_eye_left addr=10.0.1.19 screen=screen_floor_front_upper_right viewport=vp_1200 -[cluster_node] id=node_floor_front_upper_right_eye_right addr=10.0.1.19 screen=screen_floor_front_upper_right viewport=vp_1200 -[cluster_node] id=node_floor_front_lower_left_eye_left addr=10.0.1.18 screen=screen_floor_front_lower_left viewport=vp_1200 -[cluster_node] id=node_floor_front_lower_left_eye_right addr=10.0.1.18 screen=screen_floor_front_lower_left viewport=vp_1200 -[cluster_node] id=node_floor_front_lower_right_eye_left addr=10.0.1.20 screen=screen_floor_front_lower_right viewport=vp_1200 -[cluster_node] id=node_floor_front_lower_right_eye_right addr=10.0.1.20 screen=screen_floor_front_lower_right viewport=vp_1200 - -[cluster_node] id=node_floor_back_upper_left_eye_left addr=10.0.1.21 screen=screen_floor_back_upper_left viewport=vp_1200 -[cluster_node] id=node_floor_back_upper_left_eye_right addr=10.0.1.21 screen=screen_floor_back_upper_left viewport=vp_1200 -[cluster_node] id=node_floor_back_upper_right_eye_left addr=10.0.1.23 screen=screen_floor_back_upper_right viewport=vp_1200 -[cluster_node] id=node_floor_back_upper_right_eye_right addr=10.0.1.23 screen=screen_floor_back_upper_right viewport=vp_1200 -[cluster_node] id=node_floor_back_lower_left_eye_left addr=10.0.1.22 screen=screen_floor_back_lower_left viewport=vp_1200 -[cluster_node] id=node_floor_back_lower_left_eye_right addr=10.0.1.22 screen=screen_floor_back_lower_left viewport=vp_1200 -[cluster_node] id=node_floor_back_lower_right_eye_left addr=10.0.1.24 screen=screen_floor_back_lower_right viewport=vp_1200 -[cluster_node] id=node_floor_back_lower_right_eye_right addr=10.0.1.24 screen=screen_floor_back_lower_right viewport=vp_1200 -##################################################################### - - -##################################################################### -# List of projection screens -#******************************************************************** -# Projection screen is a rectangle which determines the camera frustum. -# Usually the projection screen has the same dimensions as an output -# display but in some cases it may differ. -# -# Properties: -# id - unique projection screen name -# loc - relative location to the parent component. Location is relative -# to the VR root if no parent specified. The pivot is a screen's -# center and the values are in meters. -# rot - relative rotation to the parent component. Rotation is relative -# to the VR root if no parent specified. The pivot is a screen's -# center and the values are in degrees. -# size - width (X) and height (Y) of the screen. Values are in meters. -# -# Optional properties: -# parent - ID of parent component in VR hierarchy; default is VR root. -# tracker_id - ID of tracking device; no tracking by default. -# tracker_ch - ID of tracking device's channel; no tracking by default. -#******************************************************************** -[screen] id=screen_main loc="X=0,Y=0,Z=0" rot="P=0,Y=0,R=0" size="X=0.433333,Y=0.270833" parent=display_main -[screen] id=screen_front_upper_left loc="X=0,Y=0,Z=0" rot="P=0,Y=0,R=0" size="X=3.14285,Y=1.964285" parent=display_front_upper_left -[screen] id=screen_front_upper_right loc="X=0,Y=0,Z=0" rot="P=0,Y=0,R=0" size="X=3.14285,Y=1.964285" parent=display_front_upper_right -[screen] id=screen_front_lower_left loc="X=0,Y=0,Z=0" rot="P=0,Y=0,R=0" size="X=3.14285,Y=1.964285" parent=display_front_lower_left -[screen] id=screen_front_lower_left loc="X=0,Y=0,Z=0" rot="P=0,Y=0,R=0" size="X=3.14285,Y=1.964285" parent=display_front_lower_left -[screen] id=screen_left_upper_left loc="X=0,Y=0,Z=0" rot="P=0,Y=0,R=0" size="X=3.14285,Y=1.964285" parent=display_left_upper_left -[screen] id=screen_left_upper_right loc="X=0,Y=0,Z=0" rot="P=0,Y=0,R=0" size="X=3.14285,Y=1.964285" parent=display_left_upper_right -[screen] id=screen_left_lower_left loc="X=0,Y=0,Z=0" rot="P=0,Y=0,R=0" size="X=3.14285,Y=1.964285" parent=display_left_lower_left -[screen] id=screen_left_lower_right loc="X=0,Y=0,Z=0" rot="P=0,Y=0,R=0" size="X=3.14285,Y=1.964285" parent=display_left_lower_right -[screen] id=screen_right_upper_left loc="X=0,Y=0,Z=0" rot="P=0,Y=0,R=0" size="X=3.14285,Y=1.964285" parent=display_right_upper_left -[screen] id=screen_right_upper_right loc="X=0,Y=0,Z=0" rot="P=0,Y=0,R=0" size="X=3.14285,Y=1.964285" parent=display_right_upper_right -[screen] id=screen_right_lower_left loc="X=0,Y=0,Z=0" rot="P=0,Y=0,R=0" size="X=3.14285,Y=1.964285" parent=display_right_lower_left -[screen] id=screen_right_lower_right loc="X=0,Y=0,Z=0" rot="P=0,Y=0,R=0" size="X=3.14285,Y=1.964285" parent=display_right_lower_right -[screen] id=screen_back_upper_left loc="X=0,Y=0,Z=0" rot="P=0,Y=0,R=0" size="X=3.14285,Y=1.964285" parent=display_back_upper_left -[screen] id=screen_back_upper_right loc="X=0,Y=0,Z=0" rot="P=0,Y=0,R=0" size="X=3.14285,Y=1.964285" parent=display_back_upper_right -[screen] id=screen_back_lower_left loc="X=0,Y=0,Z=0" rot="P=0,Y=0,R=0" size="X=3.14285,Y=1.964285" parent=display_back_lower_left -[screen] id=screen_back_lower_right loc="X=0,Y=0,Z=0" rot="P=0,Y=0,R=0" size="X=3.14285,Y=1.964285" parent=display_back_lower_right -[screen] id=screen_floor_front_upper_left loc="X=0,Y=0,Z=0" rot="P=0,Y=0,R=0" size="X=3,Y=1.875" parent=display_floor_front_upper_left -[screen] id=screen_floor_front_upper_right loc="X=0,Y=0,Z=0" rot="P=0,Y=0,R=0" size="X=3,Y=1.875" parent=display_floor_front_upper_right -[screen] id=screen_floor_front_lower_left loc="X=0,Y=0,Z=0" rot="P=0,Y=0,R=0" size="X=3,Y=1.875" parent=display_floor_front_lower_left -[screen] id=screen_floor_front_lower_right loc="X=0,Y=0,Z=0" rot="P=0,Y=0,R=0" size="X=3,Y=1.875" parent=display_floor_front_lower_right -[screen] id=screen_floor_back_upper_left loc="X=0,Y=0,Z=0" rot="P=0,Y=0,R=0" size="X=3,Y=1.875" parent=display_floor_back_upper_left -[screen] id=screen_floor_back_upper_right loc="X=0,Y=0,Z=0" rot="P=0,Y=0,R=0" size="X=3,Y=1.875" parent=display_floor_back_upper_right -[screen] id=screen_floor_back_lower_left loc="X=0,Y=0,Z=0" rot="P=0,Y=0,R=0" size="X=3,Y=1.875" parent=display_floor_back_lower_left -[screen] id=screen_floor_back_lower_right loc="X=0,Y=0,Z=0" rot="P=0,Y=0,R=0" size="X=3,Y=1.875" parent=display_floor_back_lower_right -############################################################### - - -##################################################################### -# List of viewport configurations -#******************************************************************** -# Viewport is a rectangle area of game window where rendered frame is -# mapped. Usually the viewport starts at 0:0 and has the same size as -# its parent window but in some cases these settings may differ. -# -# Properties: -# id - unique viewport name -# x - X coordinate of viewport's top left corner -# y - Y coordinate of viewport's top left corner -# width - width of viewport in pixels -# height - height of viewport in pixels -# -# Optional properties: -# flip_h - flip image horizontally; default is 'false' -# flip_v - flip image vertically; default is 'false' -#******************************************************************** -[viewport] id=vp_1000 x=0 y=0 width=1600 height=1000 flip_h=False flip_v=False -[viewport] id=vp_1200 x=0 y=0 width=1920 height=1200 flip_h=False flip_v=False -##################################################################### - - -##################################################################### -# List of cameras -#******************************************************************** -# Camera is a predefined point frome where the stereoscopic view built. -# It's possible to define multiple cameras and swith the active one -# during runtime. You're free to attach any camera to a tracking device -# for head tracking. Consider a camera as a viewer's head. -# -# Properties: -# id - unique camera name -# loc - relative location to the parent component. Location is relative -# to the VR root if no parent specified. -# rot - relative rotation to the parent component. Rotation is relative -# to the VR root if no parent specified. -# -# Optional properties: -# parent - ID of parent component in VR hierarchy; default is VR root. -# tracker_id - ID of tracking device; no tracking by default. -# tracker_ch - ID of tracking device's channel; no tracking by default. -#******************************************************************** -[camera] id=camera_dynamic loc="X=0,Y=0,Z=0" parent=shutter_glasses -##################################################################### - - -##################################################################### -# List of scene nodes nodes (hierarchy transforms) -#******************************************************************** -# Scene node is an actor component which is basically a transformation -# matrix. Scene nodes can be helpful to build a component hierarchy, to -# define some special places (like a socket) within VR space. -# -# It might be difficult to understand what VR space origin is. Consider -# it as a point in space where VR space starts. Any componenent listed -# in this config file is relative to its parent or this origin. -# -# Properties: -# id - unique scene node name -# loc - relative location to the parent component. Location is relative -# to the VR root if no parent specified. -# rot - relative rotation to the parent component. Rotation is relative -# to the VR root if no parent specified. -# -# Optional properties: -# parent - ID of parent component in VR hierarchy; default is VR root. -# tracker_id - ID of tracking device; no tracking by default. -# tracker_ch - ID of tracking device's channel; no tracking by default. -#******************************************************************** -[scene_node] id=cave_origin loc="X=0,Y=0,Z=0" rot="P=0,Y=0,R=0" -[scene_node] id=cave_center loc="X=0,Y=0,Z=1.65" rot="P=0,Y=0,R=0" parent=cave_origin - -[scene_node] id=flystick loc="X=0,Y=0,Z=0" rot="P=0,Y=0,R=0" parent=cave_origin tracker_id=dtrack_tracker tracker_ch=7 -[scene_node] id=shutter_glasses loc="X=0,Y=0,Z=0" rot="P=0,Y=0,R=0" parent=cave_origin tracker_id=dtrack_tracker tracker_ch=0 -[scene_node] id=display_main loc="X=0.40.0,Y=0,Z=0" rot="P=0,Y=0,R=0" parent=shutter_glasses - -[scene_node] id=angle_left loc="X=0,Y=0,Z=0" rot="P=0,Y=-90,R=0" parent=cave_center -[scene_node] id=angle_right loc="X=0,Y=0,Z=0" rot="P=0,Y=90,R=0" parent=cave_center -[scene_node] id=angle_back loc="X=0,Y=0,Z=0" rot="P=0,Y=180,R=0" parent=cave_center -[scene_node] id=angle_floor loc="X=0,Y=0,Z=0" rot="P=-90,Y=0,R=0" parent=cave_origin - -[scene_node] id=display_front_upper_left loc="X=2.625,Y=-1.053575,Z=+0.6678575" rot="P=0,Y=0,R=0" parent=cave_center -[scene_node] id=display_front_upper_right loc="X=2.625,Y=+1.053575,Z=+0.6678575" rot="P=0,Y=0,R=0" parent=cave_center -[scene_node] id=display_front_lower_left loc="X=2.625,Y=-1.053575,Z=-0.6678575" rot="P=0,Y=0,R=0" parent=cave_center -[scene_node] id=display_front_lower_left loc="X=2.625,Y=+1.053575,Z=-0.6678575" rot="P=0,Y=0,R=0" parent=cave_center - -[scene_node] id=display_left_upper_left loc="X=2.625,Y=-1.053575,Z=+0.6678575" rot="P=0,Y=0,R=0" parent=angle_left -[scene_node] id=display_left_upper_right loc="X=2.625,Y=+1.053575,Z=+0.6678575" rot="P=0,Y=0,R=0" parent=angle_left -[scene_node] id=display_left_lower_left loc="X=2.625,Y=-1.053575,Z=-0.6678575" rot="P=0,Y=0,R=0" parent=angle_left -[scene_node] id=display_left_lower_right loc="X=2.625,Y=+1.053575,Z=-0.6678575" rot="P=0,Y=0,R=0" parent=angle_left - -[scene_node] id=display_right_upper_left loc="X=2.625,Y=-1.053575,Z=+0.6678575" rot="P=0,Y=0,R=0" parent=angle_right -[scene_node] id=display_right_upper_right loc="X=2.625,Y=+1.053575,Z=+0.6678575" rot="P=0,Y=0,R=0" parent=angle_right -[scene_node] id=display_right_lower_left loc="X=2.625,Y=-1.053575,Z=-0.6678575" rot="P=0,Y=0,R=0" parent=angle_right -[scene_node] id=display_right_lower_right loc="X=2.625,Y=+1.053575,Z=-0.6678575" rot="P=0,Y=0,R=0" parent=angle_right - -[scene_node] id=display_back_upper_left loc="X=2.625,Y=-1.053575,Z=+0.6678575" rot="P=0,Y=0,R=0" parent=angle_back -[scene_node] id=display_back_upper_right loc="X=2.625,Y=+1.053575,Z=+0.6678575" rot="P=0,Y=0,R=0" parent=angle_back -[scene_node] id=display_back_lower_left loc="X=2.625,Y=-1.053575,Z=-0.6678575" rot="P=0,Y=0,R=0" parent=angle_back -[scene_node] id=display_back_lower_right loc="X=2.625,Y=+1.053575,Z=-0.6678575" rot="P=0,Y=0,R=0" parent=angle_back - -[scene_node] id=display_floor_front_upper_left loc="X=0,Y=-1.125,Z=+1.6875" rot="P=0,Y=0,R=0" parent=angle_floor -[scene_node] id=display_floor_front_upper_right loc="X=0,Y=1.125,Z=+1.6875" rot="P=0,Y=0,R=0" parent=angle_floor -[scene_node] id=display_floor_front_lower_left loc="X=0,Y=-1.125,Z=+0.9375" rot="P=0,Y=0,R=0" parent=angle_floor -[scene_node] id=display_floor_front_lower_right loc="X=0,Y=1.125,Z=+0.9375" rot="P=0,Y=0,R=0" parent=angle_floor - -[scene_node] id=display_floor_back_upper_left loc="X=0,Y=-1.125,Z=-0.9375" rot="P=0,Y=0,R=0" parent=angle_floor -[scene_node] id=display_floor_back_upper_right loc="X=0,Y=1.125,Z=-0.9375" rot="P=0,Y=0,R=0" parent=angle_floor -[scene_node] id=display_floor_back_lower_left loc="X=0,Y=-1.125,Z=-1.6875" rot="P=0,Y=0,R=0" parent=angle_floor -[scene_node] id=display_floor_back_lower_right loc="X=0,Y=1.125,Z=-1.6875" rot="P=0,Y=0,R=0" parent=angle_floor -##################################################################### - - -##################################################################### -# List of input devices -#******************************************************************** -# Input devices are VRPN devices. The nDisplay supports the following -# types: analog, button and tracker. Many of physical input devices -# can be connected via VRPN. -# -# Properties: -# id - nique device name -# type - VRPN type (analog, button or tracker). -# addr - address of a VRPN server which handles this particular device. -# The value must match the following format: DEVICENAME@SERVER_ADDRESS -# where DEVICENAME is a VRPN name of this device and SERVER_ADDRESS -# is IPv4 address of VRPN server. -# loc - relative location to the parent component. Location is relative -# to the VR root if no parent specified. -# rot - relative rotation to the parent component. Rotation is relative -# to the VR root if no parent specified. -# -# front (tracker only) - mapping of a tracking system axis to X axis of VR origin -# right (tracker only) - mapping of a tracking system axis to Y axis of VR origin -# up (tracker only) - mapping of a tracking system axis to Z axis of VR origin -# * The following values are allowed for axes mapping: X, -X, Y, -Y, Z, -Z -# -# Optional properties: -# remap - VRPN device channel remapping. Value format is: "from0:to0,from1:to1,...,fromN:toN". -# For example: remap="0:3,1:4,5:2" -#******************************************************************** -[input] id=dtrack_axis type=analog addr=DTrack2@10.0.1.29 -[input] id=dtrack_buttons type=buttons addr=DTrack2@10.0.1.29 -[input] id=dtrack_tracker type=tracker addr=DTrack2@10.0.1.29 loc="X=0,Y=0,Z=0" rot="P=0,Y=0,R=0" right=X up=Y front=-Z -##################################################################### - - -##################################################################### -# Stereoscopic settings -#******************************************************************** -# Properties: -# eye_swap - swap left and right eyes: -# false - L|R -# true - R|L -# eye_dist - interoccular distance in meters -[stereo] eye_swap=True eye_dist=0.064 -##################################################################### - - -##################################################################### -# General settings -#******************************************************************** -# Properties: -# swap_sync_policy - swap synchronization policy -# - 0 - no synchronization -# - 1 - software swap synchronization -# - 2 - NV swap lock (Nvidia cards only, OpenGL only) -[general] swap_sync_policy=2 -##################################################################### - - -##################################################################### -# Custom arguments -#******************************************************************** -# Any custom arguments available in runtime can be specified here. -# Format: ARG_NAME=ARG_VAL -[custom] -##################################################################### diff --git a/Content/Configurations/aixcave_infiniband.cfg b/Content/Configurations/aixcave_infiniband.cfg deleted file mode 100644 index f2cb3edd0dfdb692988dfa5900bf5b6fdbcde265..0000000000000000000000000000000000000000 --- a/Content/Configurations/aixcave_infiniband.cfg +++ /dev/null @@ -1,311 +0,0 @@ -##################################################################### -# nDisplay config file -# -# This file demonstrates how to configure for the AixCAVE. -##################################################################### - -##################################################################### -# List of cluster nodes -#******************************************************************** -# Cluster node is an application instance. It's allowed to use -# multiple instances on the same PC. Sometimes its necessary. -# -# Properties: -# id - unique node name -# addr - network address (IPv4 only) -# screen - projection screen ID to use -# viewport - viewport ID to use -# master - specifies if current node is master; default is 'false' -# port_cs - Cluster Synchronization port (required on master node only) -# port_ss - Swap Synchronization port (required on master node only) -# -# Optional properties: -# sound - turns on/off sound for this application instance; default is 'false' -#******************************************************************** -[cluster_node] id=node_main addr=134.61.47.29 screen=screen_main viewport=vp_1000 port_cs=41001 port_ss=41002 master=true sound=true - -[cluster_node] id=node_front_upper_left_eye_left addr=134.61.47.132 screen=screen_front_upper_left viewport=vp_1200 -[cluster_node] id=node_front_upper_left_eye_right addr=134.61.47.132 screen=screen_front_upper_left viewport=vp_1200 -[cluster_node] id=node_front_upper_right_eye_left addr=134.61.47.133 screen=screen_front_upper_right viewport=vp_1200 -[cluster_node] id=node_front_upper_right_eye_right addr=134.61.47.133 screen=screen_front_upper_right viewport=vp_1200 -[cluster_node] id=node_front_lower_left_eye_left addr=134.61.47.134 screen=screen_front_lower_left viewport=vp_1200 -[cluster_node] id=node_front_lower_left_eye_right addr=134.61.47.134 screen=screen_front_lower_left viewport=vp_1200 -[cluster_node] id=node_front_lower_right_eye_left addr=134.61.47.135 screen=screen_front_lower_left viewport=vp_1200 -[cluster_node] id=node_front_lower_right_eye_right addr=134.61.47.135 screen=screen_front_lower_left viewport=vp_1200 - -[cluster_node] id=node_left_upper_left_eye_left addr=134.61.47.136 screen=screen_left_upper_left viewport=vp_1200 -[cluster_node] id=node_left_upper_left_eye_right addr=134.61.47.136 screen=screen_left_upper_left viewport=vp_1200 -[cluster_node] id=node_left_upper_right_eye_left addr=134.61.47.137 screen=screen_left_upper_right viewport=vp_1200 -[cluster_node] id=node_left_upper_right_eye_right addr=134.61.47.137 screen=screen_left_upper_right viewport=vp_1200 -[cluster_node] id=node_left_lower_left_eye_left addr=134.61.47.138 screen=screen_left_lower_left viewport=vp_1200 -[cluster_node] id=node_left_lower_left_eye_right addr=134.61.47.138 screen=screen_left_lower_left viewport=vp_1200 -[cluster_node] id=node_left_lower_right_eye_left addr=134.61.47.139 screen=screen_left_lower_right viewport=vp_1200 -[cluster_node] id=node_left_lower_right_eye_right addr=134.61.47.139 screen=screen_left_lower_right viewport=vp_1200 - -[cluster_node] id=node_right_upper_left_eye_left addr=134.61.47.140 screen=screen_right_upper_left viewport=vp_1200 -[cluster_node] id=node_right_upper_left_eye_right addr=134.61.47.140 screen=screen_right_upper_left viewport=vp_1200 -[cluster_node] id=node_right_upper_right_eye_left addr=134.61.47.141 screen=screen_right_upper_right viewport=vp_1200 -[cluster_node] id=node_right_upper_right_eye_right addr=134.61.47.141 screen=screen_right_upper_right viewport=vp_1200 -[cluster_node] id=node_right_lower_left_eye_left addr=134.61.47.142 screen=screen_right_lower_left viewport=vp_1200 -[cluster_node] id=node_right_lower_left_eye_right addr=134.61.47.142 screen=screen_right_lower_left viewport=vp_1200 -[cluster_node] id=node_right_lower_right_eye_left addr=134.61.47.143 screen=screen_right_lower_right viewport=vp_1200 -[cluster_node] id=node_right_lower_right_eye_right addr=134.61.47.143 screen=screen_right_lower_right viewport=vp_1200 - -[cluster_node] id=node_back_upper_left_eye_left addr=134.61.47.144 screen=screen_back_upper_left viewport=vp_1200 -[cluster_node] id=node_back_upper_left_eye_right addr=134.61.47.144 screen=screen_back_upper_left viewport=vp_1200 -[cluster_node] id=node_back_upper_right_eye_left addr=134.61.47.145 screen=screen_back_upper_right viewport=vp_1200 -[cluster_node] id=node_back_upper_right_eye_right addr=134.61.47.145 screen=screen_back_upper_right viewport=vp_1200 -[cluster_node] id=node_back_lower_left_eye_left addr=134.61.47.146 screen=screen_back_lower_left viewport=vp_1200 -[cluster_node] id=node_back_lower_left_eye_right addr=134.61.47.146 screen=screen_back_lower_left viewport=vp_1200 -[cluster_node] id=node_back_lower_right_eye_left addr=134.61.47.147 screen=screen_back_lower_right viewport=vp_1200 -[cluster_node] id=node_back_lower_right_eye_right addr=134.61.47.147 screen=screen_back_lower_right viewport=vp_1200 - -[cluster_node] id=node_floor_front_upper_left_eye_left addr=134.61.47.148 screen=screen_floor_front_upper_left viewport=vp_1200 -[cluster_node] id=node_floor_front_upper_left_eye_right addr=134.61.47.148 screen=screen_floor_front_upper_left viewport=vp_1200 -[cluster_node] id=node_floor_front_upper_right_eye_left addr=134.61.47.150 screen=screen_floor_front_upper_right viewport=vp_1200 -[cluster_node] id=node_floor_front_upper_right_eye_right addr=134.61.47.150 screen=screen_floor_front_upper_right viewport=vp_1200 -[cluster_node] id=node_floor_front_lower_left_eye_left addr=134.61.47.149 screen=screen_floor_front_lower_left viewport=vp_1200 -[cluster_node] id=node_floor_front_lower_left_eye_right addr=134.61.47.149 screen=screen_floor_front_lower_left viewport=vp_1200 -[cluster_node] id=node_floor_front_lower_right_eye_left addr=134.61.47.151 screen=screen_floor_front_lower_right viewport=vp_1200 -[cluster_node] id=node_floor_front_lower_right_eye_right addr=134.61.47.151 screen=screen_floor_front_lower_right viewport=vp_1200 - -[cluster_node] id=node_floor_back_upper_left_eye_left addr=134.61.47.152 screen=screen_floor_back_upper_left viewport=vp_1200 -[cluster_node] id=node_floor_back_upper_left_eye_right addr=134.61.47.152 screen=screen_floor_back_upper_left viewport=vp_1200 -[cluster_node] id=node_floor_back_upper_right_eye_left addr=134.61.47.154 screen=screen_floor_back_upper_right viewport=vp_1200 -[cluster_node] id=node_floor_back_upper_right_eye_right addr=134.61.47.154 screen=screen_floor_back_upper_right viewport=vp_1200 -[cluster_node] id=node_floor_back_lower_left_eye_left addr=134.61.47.153 screen=screen_floor_back_lower_left viewport=vp_1200 -[cluster_node] id=node_floor_back_lower_left_eye_right addr=134.61.47.153 screen=screen_floor_back_lower_left viewport=vp_1200 -[cluster_node] id=node_floor_back_lower_right_eye_left addr=134.61.47.155 screen=screen_floor_back_lower_right viewport=vp_1200 -[cluster_node] id=node_floor_back_lower_right_eye_right addr=134.61.47.155 screen=screen_floor_back_lower_right viewport=vp_1200 -##################################################################### - - -##################################################################### -# List of projection screens -#******************************************************************** -# Projection screen is a rectangle which determines the camera frustum. -# Usually the projection screen has the same dimensions as an output -# display but in some cases it may differ. -# -# Properties: -# id - unique projection screen name -# loc - relative location to the parent component. Location is relative -# to the VR root if no parent specified. The pivot is a screen's -# center and the values are in meters. -# rot - relative rotation to the parent component. Rotation is relative -# to the VR root if no parent specified. The pivot is a screen's -# center and the values are in degrees. -# size - width (X) and height (Y) of the screen. Values are in meters. -# -# Optional properties: -# parent - ID of parent component in VR hierarchy; default is VR root. -# tracker_id - ID of tracking device; no tracking by default. -# tracker_ch - ID of tracking device's channel; no tracking by default. -#******************************************************************** -[screen] id=screen_main loc="X=0,Y=0,Z=0" rot="P=0,Y=0,R=0" size="X=0.433333,Y=0.270833" parent=display_main -[screen] id=screen_front_upper_left loc="X=0,Y=0,Z=0" rot="P=0,Y=0,R=0" size="X=3.14285,Y=1.964285" parent=display_front_upper_left -[screen] id=screen_front_upper_right loc="X=0,Y=0,Z=0" rot="P=0,Y=0,R=0" size="X=3.14285,Y=1.964285" parent=display_front_upper_right -[screen] id=screen_front_lower_left loc="X=0,Y=0,Z=0" rot="P=0,Y=0,R=0" size="X=3.14285,Y=1.964285" parent=display_front_lower_left -[screen] id=screen_front_lower_left loc="X=0,Y=0,Z=0" rot="P=0,Y=0,R=0" size="X=3.14285,Y=1.964285" parent=display_front_lower_left -[screen] id=screen_left_upper_left loc="X=0,Y=0,Z=0" rot="P=0,Y=0,R=0" size="X=3.14285,Y=1.964285" parent=display_left_upper_left -[screen] id=screen_left_upper_right loc="X=0,Y=0,Z=0" rot="P=0,Y=0,R=0" size="X=3.14285,Y=1.964285" parent=display_left_upper_right -[screen] id=screen_left_lower_left loc="X=0,Y=0,Z=0" rot="P=0,Y=0,R=0" size="X=3.14285,Y=1.964285" parent=display_left_lower_left -[screen] id=screen_left_lower_right loc="X=0,Y=0,Z=0" rot="P=0,Y=0,R=0" size="X=3.14285,Y=1.964285" parent=display_left_lower_right -[screen] id=screen_right_upper_left loc="X=0,Y=0,Z=0" rot="P=0,Y=0,R=0" size="X=3.14285,Y=1.964285" parent=display_right_upper_left -[screen] id=screen_right_upper_right loc="X=0,Y=0,Z=0" rot="P=0,Y=0,R=0" size="X=3.14285,Y=1.964285" parent=display_right_upper_right -[screen] id=screen_right_lower_left loc="X=0,Y=0,Z=0" rot="P=0,Y=0,R=0" size="X=3.14285,Y=1.964285" parent=display_right_lower_left -[screen] id=screen_right_lower_right loc="X=0,Y=0,Z=0" rot="P=0,Y=0,R=0" size="X=3.14285,Y=1.964285" parent=display_right_lower_right -[screen] id=screen_back_upper_left loc="X=0,Y=0,Z=0" rot="P=0,Y=0,R=0" size="X=3.14285,Y=1.964285" parent=display_back_upper_left -[screen] id=screen_back_upper_right loc="X=0,Y=0,Z=0" rot="P=0,Y=0,R=0" size="X=3.14285,Y=1.964285" parent=display_back_upper_right -[screen] id=screen_back_lower_left loc="X=0,Y=0,Z=0" rot="P=0,Y=0,R=0" size="X=3.14285,Y=1.964285" parent=display_back_lower_left -[screen] id=screen_back_lower_right loc="X=0,Y=0,Z=0" rot="P=0,Y=0,R=0" size="X=3.14285,Y=1.964285" parent=display_back_lower_right -[screen] id=screen_floor_front_upper_left loc="X=0,Y=0,Z=0" rot="P=0,Y=0,R=0" size="X=3,Y=1.875" parent=display_floor_front_upper_left -[screen] id=screen_floor_front_upper_right loc="X=0,Y=0,Z=0" rot="P=0,Y=0,R=0" size="X=3,Y=1.875" parent=display_floor_front_upper_right -[screen] id=screen_floor_front_lower_left loc="X=0,Y=0,Z=0" rot="P=0,Y=0,R=0" size="X=3,Y=1.875" parent=display_floor_front_lower_left -[screen] id=screen_floor_front_lower_right loc="X=0,Y=0,Z=0" rot="P=0,Y=0,R=0" size="X=3,Y=1.875" parent=display_floor_front_lower_right -[screen] id=screen_floor_back_upper_left loc="X=0,Y=0,Z=0" rot="P=0,Y=0,R=0" size="X=3,Y=1.875" parent=display_floor_back_upper_left -[screen] id=screen_floor_back_upper_right loc="X=0,Y=0,Z=0" rot="P=0,Y=0,R=0" size="X=3,Y=1.875" parent=display_floor_back_upper_right -[screen] id=screen_floor_back_lower_left loc="X=0,Y=0,Z=0" rot="P=0,Y=0,R=0" size="X=3,Y=1.875" parent=display_floor_back_lower_left -[screen] id=screen_floor_back_lower_right loc="X=0,Y=0,Z=0" rot="P=0,Y=0,R=0" size="X=3,Y=1.875" parent=display_floor_back_lower_right -############################################################### - - -##################################################################### -# List of viewport configurations -#******************************************************************** -# Viewport is a rectangle area of game window where rendered frame is -# mapped. Usually the viewport starts at 0:0 and has the same size as -# its parent window but in some cases these settings may differ. -# -# Properties: -# id - unique viewport name -# x - X coordinate of viewport's top left corner -# y - Y coordinate of viewport's top left corner -# width - width of viewport in pixels -# height - height of viewport in pixels -# -# Optional properties: -# flip_h - flip image horizontally; default is 'false' -# flip_v - flip image vertically; default is 'false' -#******************************************************************** -[viewport] id=vp_1000 x=0 y=0 width=1600 height=1000 flip_h=False flip_v=False -[viewport] id=vp_1200 x=0 y=0 width=1920 height=1200 flip_h=False flip_v=False -##################################################################### - - -##################################################################### -# List of cameras -#******************************************************************** -# Camera is a predefined point frome where the stereoscopic view built. -# It's possible to define multiple cameras and swith the active one -# during runtime. You're free to attach any camera to a tracking device -# for head tracking. Consider a camera as a viewer's head. -# -# Properties: -# id - unique camera name -# loc - relative location to the parent component. Location is relative -# to the VR root if no parent specified. -# rot - relative rotation to the parent component. Rotation is relative -# to the VR root if no parent specified. -# -# Optional properties: -# parent - ID of parent component in VR hierarchy; default is VR root. -# tracker_id - ID of tracking device; no tracking by default. -# tracker_ch - ID of tracking device's channel; no tracking by default. -#******************************************************************** -[camera] id=camera_dynamic loc="X=0,Y=0,Z=0" parent=shutter_glasses -##################################################################### - - -##################################################################### -# List of scene nodes nodes (hierarchy transforms) -#******************************************************************** -# Scene node is an actor component which is basically a transformation -# matrix. Scene nodes can be helpful to build a component hierarchy, to -# define some special places (like a socket) within VR space. -# -# It might be difficult to understand what VR space origin is. Consider -# it as a point in space where VR space starts. Any componenent listed -# in this config file is relative to its parent or this origin. -# -# Properties: -# id - unique scene node name -# loc - relative location to the parent component. Location is relative -# to the VR root if no parent specified. -# rot - relative rotation to the parent component. Rotation is relative -# to the VR root if no parent specified. -# -# Optional properties: -# parent - ID of parent component in VR hierarchy; default is VR root. -# tracker_id - ID of tracking device; no tracking by default. -# tracker_ch - ID of tracking device's channel; no tracking by default. -#******************************************************************** -[scene_node] id=cave_origin loc="X=0,Y=0,Z=0" rot="P=0,Y=0,R=0" -[scene_node] id=cave_center loc="X=0,Y=0,Z=1.65" rot="P=0,Y=0,R=0" parent=cave_origin - -[scene_node] id=flystick loc="X=0,Y=0,Z=0" rot="P=0,Y=0,R=0" parent=cave_origin tracker_id=DTrackTracker tracker_ch=7 -[scene_node] id=shutter_glasses loc="X=0,Y=0,Z=0" rot="P=0,Y=0,R=0" parent=cave_origin tracker_id=DTrackTracker tracker_ch=0 -[scene_node] id=display_main loc="X=0.40.0,Y=0,Z=0" rot="P=0,Y=0,R=0" parent=shutter_glasses - -[scene_node] id=angle_left loc="X=0,Y=0,Z=0" rot="P=0,Y=-90,R=0" parent=cave_center -[scene_node] id=angle_right loc="X=0,Y=0,Z=0" rot="P=0,Y=90,R=0" parent=cave_center -[scene_node] id=angle_back loc="X=0,Y=0,Z=0" rot="P=0,Y=180,R=0" parent=cave_center -[scene_node] id=angle_floor loc="X=0,Y=0,Z=0" rot="P=-90,Y=0,R=0" parent=cave_origin - -[scene_node] id=display_front_upper_left loc="X=2.625,Y=-1.053575,Z=+0.6678575" rot="P=0,Y=0,R=0" parent=cave_center -[scene_node] id=display_front_upper_right loc="X=2.625,Y=+1.053575,Z=+0.6678575" rot="P=0,Y=0,R=0" parent=cave_center -[scene_node] id=display_front_lower_left loc="X=2.625,Y=-1.053575,Z=-0.6678575" rot="P=0,Y=0,R=0" parent=cave_center -[scene_node] id=display_front_lower_left loc="X=2.625,Y=+1.053575,Z=-0.6678575" rot="P=0,Y=0,R=0" parent=cave_center - -[scene_node] id=display_left_upper_left loc="X=2.625,Y=-1.053575,Z=+0.6678575" rot="P=0,Y=0,R=0" parent=angle_left -[scene_node] id=display_left_upper_right loc="X=2.625,Y=+1.053575,Z=+0.6678575" rot="P=0,Y=0,R=0" parent=angle_left -[scene_node] id=display_left_lower_left loc="X=2.625,Y=-1.053575,Z=-0.6678575" rot="P=0,Y=0,R=0" parent=angle_left -[scene_node] id=display_left_lower_right loc="X=2.625,Y=+1.053575,Z=-0.6678575" rot="P=0,Y=0,R=0" parent=angle_left - -[scene_node] id=display_right_upper_left loc="X=2.625,Y=-1.053575,Z=+0.6678575" rot="P=0,Y=0,R=0" parent=angle_right -[scene_node] id=display_right_upper_right loc="X=2.625,Y=+1.053575,Z=+0.6678575" rot="P=0,Y=0,R=0" parent=angle_right -[scene_node] id=display_right_lower_left loc="X=2.625,Y=-1.053575,Z=-0.6678575" rot="P=0,Y=0,R=0" parent=angle_right -[scene_node] id=display_right_lower_right loc="X=2.625,Y=+1.053575,Z=-0.6678575" rot="P=0,Y=0,R=0" parent=angle_right - -[scene_node] id=display_back_upper_left loc="X=2.625,Y=-1.053575,Z=+0.6678575" rot="P=0,Y=0,R=0" parent=angle_back -[scene_node] id=display_back_upper_right loc="X=2.625,Y=+1.053575,Z=+0.6678575" rot="P=0,Y=0,R=0" parent=angle_back -[scene_node] id=display_back_lower_left loc="X=2.625,Y=-1.053575,Z=-0.6678575" rot="P=0,Y=0,R=0" parent=angle_back -[scene_node] id=display_back_lower_right loc="X=2.625,Y=+1.053575,Z=-0.6678575" rot="P=0,Y=0,R=0" parent=angle_back - -[scene_node] id=display_floor_front_upper_left loc="X=0,Y=-1.125,Z=+1.6875" rot="P=0,Y=0,R=0" parent=angle_floor -[scene_node] id=display_floor_front_upper_right loc="X=0,Y=1.125,Z=+1.6875" rot="P=0,Y=0,R=0" parent=angle_floor -[scene_node] id=display_floor_front_lower_left loc="X=0,Y=-1.125,Z=+0.9375" rot="P=0,Y=0,R=0" parent=angle_floor -[scene_node] id=display_floor_front_lower_right loc="X=0,Y=1.125,Z=+0.9375" rot="P=0,Y=0,R=0" parent=angle_floor - -[scene_node] id=display_floor_back_upper_left loc="X=0,Y=-1.125,Z=-0.9375" rot="P=0,Y=0,R=0" parent=angle_floor -[scene_node] id=display_floor_back_upper_right loc="X=0,Y=1.125,Z=-0.9375" rot="P=0,Y=0,R=0" parent=angle_floor -[scene_node] id=display_floor_back_lower_left loc="X=0,Y=-1.125,Z=-1.6875" rot="P=0,Y=0,R=0" parent=angle_floor -[scene_node] id=display_floor_back_lower_right loc="X=0,Y=1.125,Z=-1.6875" rot="P=0,Y=0,R=0" parent=angle_floor -##################################################################### - - -##################################################################### -# List of input devices -#******************************************************************** -# Input devices are VRPN devices. The nDisplay supports the following -# types: analog, button and tracker. Many of physical input devices -# can be connected via VRPN. -# -# Properties: -# id - nique device name -# type - VRPN type (analog, button or tracker). -# addr - address of a VRPN server which handles this particular device. -# The value must match the following format: DEVICENAME@SERVER_ADDRESS -# where DEVICENAME is a VRPN name of this device and SERVER_ADDRESS -# is IPv4 address of VRPN server. -# loc - relative location to the parent component. Location is relative -# to the VR root if no parent specified. -# rot - relative rotation to the parent component. Rotation is relative -# to the VR root if no parent specified. -# -# front (tracker only) - mapping of a tracking system axis to X axis of VR origin -# right (tracker only) - mapping of a tracking system axis to Y axis of VR origin -# up (tracker only) - mapping of a tracking system axis to Z axis of VR origin -# * The following values are allowed for axes mapping: X, -X, Y, -Y, Z, -Z -# -# Optional properties: -# remap - VRPN device channel remapping. Value format is: "from0:to0,from1:to1,...,fromN:toN". -# For example: remap="0:3,1:4,5:2" -#******************************************************************** -[input] id=DTrackAxis type=analog addr=DTrack2@10.0.1.29 -[input] id=DTrackButtons type=buttons addr=DTrack2@10.0.1.29 -[input] id=DTrackTracker type=tracker addr=DTrack2@10.0.1.29 loc="X=0,Y=0,Z=0" rot="P=0,Y=0,R=0" right=X up=Y front=-Z -##################################################################### - - -##################################################################### -# Stereoscopic settings -#******************************************************************** -# Properties: -# eye_swap - swap left and right eyes: -# false - L|R -# true - R|L -# eye_dist - interoccular distance in meters -[stereo] eye_swap=True eye_dist=0.064 -##################################################################### - - -##################################################################### -# General settings -#******************************************************************** -# Properties: -# swap_sync_policy - swap synchronization policy -# - 0 - no synchronization -# - 1 - software swap synchronization -# - 2 - NV swap lock (Nvidia cards only, OpenGL only) -[general] swap_sync_policy=2 -##################################################################### - - -##################################################################### -# Custom arguments -#******************************************************************** -# Any custom arguments available in runtime can be specified here. -# Format: ARG_NAME=ARG_VAL -[custom] -#####################################################################