From abee3805304f77c08c81a8ddb1e9c85cac6cda60 Mon Sep 17 00:00:00 2001 From: Jonathan Wendt <wendt@vr.rwth-aachen.de> Date: Tue, 30 Apr 2019 15:33:15 +0200 Subject: [PATCH] activate flying on the desktop even in non-flying mode --- .../DisplayClusterExtensions/Private/VirtualRealityPawn.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Source/DisplayClusterExtensions/Private/VirtualRealityPawn.cpp b/Source/DisplayClusterExtensions/Private/VirtualRealityPawn.cpp index 93e443b2..87b0ca7d 100644 --- a/Source/DisplayClusterExtensions/Private/VirtualRealityPawn.cpp +++ b/Source/DisplayClusterExtensions/Private/VirtualRealityPawn.cpp @@ -39,14 +39,14 @@ AVirtualRealityPawn::AVirtualRealityPawn(const FObjectInitializer& ObjectInitial void AVirtualRealityPawn::OnForward_Implementation (float Value) { - if (NavigationMode == EVRNavigationModes::NAV_MODE_FLY) + if (NavigationMode == EVRNavigationModes::NAV_MODE_FLY || IDisplayCluster::Get().GetClusterMgr()->IsStandalone()) { AddMovementInput(Forward->GetForwardVector(), Value); } } void AVirtualRealityPawn::OnRight_Implementation(float Value) { - if (NavigationMode == EVRNavigationModes::NAV_MODE_FLY) + if (NavigationMode == EVRNavigationModes::NAV_MODE_FLY || IDisplayCluster::Get().GetClusterMgr()->IsStandalone()) { AddMovementInput(Forward->GetRightVector(), Value); } -- GitLab