From 94ad3db5449b8e310370ee79fcf05338b7f9b175 Mon Sep 17 00:00:00 2001 From: David Gilbert <gilbert@vr.rwth-aachen.de> Date: Mon, 12 Dec 2022 13:48:13 +0100 Subject: [PATCH] other git stuff --- .gitlab-ci.yml | 4 ++-- Source/Calibratio/Public/CalibratioActor.h | 2 +- Source/RWTHVRToolkit/Private/Pawn/VRPawnMovement.cpp | 6 +++--- Source/RWTHVRToolkit/Private/UI/ExternalImage.cpp | 4 ++-- .../Private/Utility/VirtualRealityUtilities.cpp | 2 +- Source/RWTHVRToolkit/RWTHVRToolkit.Build.cs | 2 +- 6 files changed, 10 insertions(+), 10 deletions(-) diff --git a/.gitlab-ci.yml b/.gitlab-ci.yml index c0b420ee..9a89d61f 100644 --- a/.gitlab-ci.yml +++ b/.gitlab-ci.yml @@ -53,7 +53,7 @@ Build_Windows: extends: .Build_Windows_ tags: - windows - - unreal-4.26 + - unreal-5.0 variables: GIT_STRATEGY: none GIT_CHECKOUT: "false" @@ -68,7 +68,7 @@ Build_CentOS: extends: .Build_CentOS_ tags: - centos - - unreal-4.26 + - unreal-5.0 variables: GIT_STRATEGY: none GIT_CHECKOUT: "false" diff --git a/Source/Calibratio/Public/CalibratioActor.h b/Source/Calibratio/Public/CalibratioActor.h index 774c413f..c54de623 100644 --- a/Source/Calibratio/Public/CalibratioActor.h +++ b/Source/Calibratio/Public/CalibratioActor.h @@ -25,7 +25,7 @@ public: UPROPERTY(VisibleAnywhere) UStaticMeshComponent* Mesh; UPROPERTY(EditAnywhere) UMaterialInterface* BaseMaterial; UPROPERTY(BlueprintReadWrite) float Threshold = FMath::DegreesToRadians(1.7f); - UPROPERTY(BlueprintReadWrite) float ResetTime = 0.5f; + UPROPERTY(BlueprintReadWrite) float ResetTime = 1.5f; UFUNCTION(Blueprintcallable) void ClusterDespawn(); private: diff --git a/Source/RWTHVRToolkit/Private/Pawn/VRPawnMovement.cpp b/Source/RWTHVRToolkit/Private/Pawn/VRPawnMovement.cpp index 8c9df9f7..4b32da47 100644 --- a/Source/RWTHVRToolkit/Private/Pawn/VRPawnMovement.cpp +++ b/Source/RWTHVRToolkit/Private/Pawn/VRPawnMovement.cpp @@ -119,7 +119,7 @@ void UVRPawnMovement::MoveByGravityOrStepUp(float DeltaSeconds) ShiftVertically(DistanceDifference, UpSteppingAcceleration, DeltaSeconds, 1); } //Gravity (only in Walk Mode) - else if (NavigationMode==EVRNavigationModes::NAV_WALK && ((HitDetailsMultiLineTrace.bBlockingHit && HitDetailsMultiLineTrace.Distance > MaxStepHeight) || (HitDetailsMultiLineTrace.Actor == nullptr && HitDetailsMultiLineTrace.Distance != -1.0f))) + else if (NavigationMode==EVRNavigationModes::NAV_WALK && ((HitDetailsMultiLineTrace.bBlockingHit && HitDetailsMultiLineTrace.Distance > MaxStepHeight) || (HitDetailsMultiLineTrace.GetActor() == nullptr && HitDetailsMultiLineTrace.Distance != -1.0f))) { ShiftVertically(DistanceDifference, GravityAcceleration, DeltaSeconds, -1); } @@ -182,8 +182,8 @@ FHitResult UVRPawnMovement::CreateMultiLineTrace(FVector Direction, const FVecto { FHitResult OutHit = CreateLineTrace(Direction, Vector, Visibility); OutHits.Add(OutHit); - IsBlockingHitAndSameActor &= (OutHit.Actor == OutHits[0].Actor); //If all Hiting the same Object, then you are (going up/down) or (walking) - IsAllNothingHiting &= (OutHit.Actor == nullptr); //If all Hiting nothing, then you are falling + IsBlockingHitAndSameActor &= (OutHit.GetActor() == OutHits[0].GetActor()); //If all Hiting the same Object, then you are (going up/down) or (walking) + IsAllNothingHiting &= (OutHit.GetActor() == nullptr); //If all Hiting nothing, then you are falling } if (IsBlockingHitAndSameActor || IsAllNothingHiting) diff --git a/Source/RWTHVRToolkit/Private/UI/ExternalImage.cpp b/Source/RWTHVRToolkit/Private/UI/ExternalImage.cpp index e2645115..07a57faa 100644 --- a/Source/RWTHVRToolkit/Private/UI/ExternalImage.cpp +++ b/Source/RWTHVRToolkit/Private/UI/ExternalImage.cpp @@ -65,9 +65,9 @@ bool UExternalImage::LoadCompressedDataIntoTexture2D(const TArray<uint8>& InComp OutTexture = UTexture2D::CreateTransient(ImageWrapper->GetWidth(), ImageWrapper->GetHeight(), PF_B8G8R8A8); if (OutTexture) { - void* TextureData = OutTexture->PlatformData->Mips[0].BulkData.Lock(LOCK_READ_WRITE); + void* TextureData = OutTexture->GetPlatformData()->Mips[0].BulkData.Lock(LOCK_READ_WRITE); FMemory::Memcpy(TextureData, UncompressedRGBA.GetData(), UncompressedRGBA.Num()); - OutTexture->PlatformData->Mips[0].BulkData.Unlock(); + OutTexture->GetPlatformData()->Mips[0].BulkData.Unlock(); OutTexture->UpdateResource(); } return true; diff --git a/Source/RWTHVRToolkit/Private/Utility/VirtualRealityUtilities.cpp b/Source/RWTHVRToolkit/Private/Utility/VirtualRealityUtilities.cpp index aab4fa3d..52befd74 100644 --- a/Source/RWTHVRToolkit/Private/Utility/VirtualRealityUtilities.cpp +++ b/Source/RWTHVRToolkit/Private/Utility/VirtualRealityUtilities.cpp @@ -85,7 +85,7 @@ bool UVirtualRealityUtilities::IsMaster() { return true; // if we are not in cluster mode, we are always the master } - return Manager->IsMaster() || !Manager->IsSlave(); + return Manager->IsPrimary() || !Manager->IsSecondary(); #else return true; #endif diff --git a/Source/RWTHVRToolkit/RWTHVRToolkit.Build.cs b/Source/RWTHVRToolkit/RWTHVRToolkit.Build.cs index e8bec94d..7a3abd66 100644 --- a/Source/RWTHVRToolkit/RWTHVRToolkit.Build.cs +++ b/Source/RWTHVRToolkit/RWTHVRToolkit.Build.cs @@ -26,7 +26,7 @@ public class RWTHVRToolkit : ModuleRules "Slate", "SlateCore", "DeveloperSettings", - "Http", + "HTTP", "LiveLink", "LiveLinkInterface" } -- GitLab