From 5fff5b7ee76a2026588cec9439674a21de7840e3 Mon Sep 17 00:00:00 2001
From: Kris Helwig <helwig@vr.rwth-aachen.de>
Date: Mon, 17 Mar 2025 15:42:51 +0100
Subject: [PATCH] style(pawn): fixes clang format in RWTHVRPawn.cpp and
 RWTHVRPawn.h

---
 .../RWTHVRToolkit/Private/Pawn/RWTHVRPawn.cpp | 46 +++++++++----------
 Source/RWTHVRToolkit/Public/Pawn/RWTHVRPawn.h |  2 +-
 2 files changed, 23 insertions(+), 25 deletions(-)

diff --git a/Source/RWTHVRToolkit/Private/Pawn/RWTHVRPawn.cpp b/Source/RWTHVRToolkit/Private/Pawn/RWTHVRPawn.cpp
index 7e32a90..f773fa9 100644
--- a/Source/RWTHVRToolkit/Private/Pawn/RWTHVRPawn.cpp
+++ b/Source/RWTHVRToolkit/Private/Pawn/RWTHVRPawn.cpp
@@ -43,16 +43,17 @@ ARWTHVRPawn::ARWTHVRPawn(const FObjectInitializer& ObjectInitializer) : Super(Ob
 	LeftHand->SetupAttachment(RootComponent);
 
 	UniformScale = GetActorScale3D().X;
-	GetRootComponent()->TransformUpdated.AddLambda([this](USceneComponent*, EUpdateTransformFlags, ETeleportType)
-	{
-		FVector CurrentScale = this->GetActorScale3D();
-		if (CurrentScale.X != UniformScale || CurrentScale.Y != UniformScale || CurrentScale.Z != UniformScale)
+	GetRootComponent()->TransformUpdated.AddLambda(
+		[this](USceneComponent*, EUpdateTransformFlags, ETeleportType)
 		{
-			UE_LOGFMT(Toolkit, Warning,
-			          "ARWTHVRPawn: Do not adjust the scale of the pawn directly. This will not work in VR. Use ARWTHVRPawn::SetScale(float) instead.")
-			;
-		}
-	});
+			FVector CurrentScale = this->GetActorScale3D();
+			if (CurrentScale.X != UniformScale || CurrentScale.Y != UniformScale || CurrentScale.Z != UniformScale)
+			{
+				UE_LOGFMT(Toolkit, Warning,
+						  "ARWTHVRPawn: Do not adjust the scale of the pawn directly. This will not work in VR. Use "
+						  "ARWTHVRPawn::SetScale(float) instead.");
+			}
+		});
 }
 
 void ARWTHVRPawn::BeginPlay()
@@ -87,10 +88,7 @@ void ARWTHVRPawn::SetScale(float NewScale)
 	OnScaleChanged.Broadcast(OldScale, NewScale);
 }
 
-float ARWTHVRPawn::GetScale()
-{
-	return UniformScale;
-}
+float ARWTHVRPawn::GetScale() {	return UniformScale; }
 
 /*
  * The alternative would be to do this only on the server on possess and check for player state/type,
@@ -107,7 +105,7 @@ void ARWTHVRPawn::NotifyControllerChanged()
 	if (HasAuthority())
 	{
 		UE_LOG(Toolkit, Display,
-		       TEXT("ARWTHVRPawn: Player Controller has changed, trying to change Cluster attachment if possible..."));
+			   TEXT("ARWTHVRPawn: Player Controller has changed, trying to change Cluster attachment if possible..."));
 		if (const ARWTHVRPlayerState* State = GetPlayerState<ARWTHVRPlayerState>())
 		{
 			const EPlayerType Type = State->GetPlayerType();
@@ -137,7 +135,7 @@ void ARWTHVRPawn::SetupPlayerInputComponent(UInputComponent* PlayerInputComponen
 	}
 
 	UE_LOGFMT(Toolkit, Display, "SetupPlayerInputComponent: Player Controller is valid, setting up input for {Pawn}",
-	          GetName());
+			  GetName());
 
 
 	// Set the control rotation of the PC to zero again. There is a small period of 2 frames where, when the pawn gets
@@ -209,7 +207,7 @@ void ARWTHVRPawn::AddInputMappingContext(const APlayerController* PC, const UInp
 			else
 			{
 				UE_LOGFMT(Toolkit, Warning,
-				          "ARWTHVRPawn::AddInputMappingContext: UEnhancedInputLocalPlayerSubsystem is nullptr!");
+						  "ARWTHVRPawn::AddInputMappingContext: UEnhancedInputLocalPlayerSubsystem is nullptr!");
 			}
 		}
 		else
@@ -237,7 +235,7 @@ void ARWTHVRPawn::EvaluateLivelink() const
 			IModularFeatures::Get().GetModularFeature<ILiveLinkClient>(ILiveLinkClient::ModularFeatureName);
 		FLiveLinkSubjectFrameData SubjectData;
 		const bool bHasValidData = LiveLinkClient.EvaluateFrame_AnyThread(HeadSubjectRepresentation.Subject,
-		                                                                  HeadSubjectRepresentation.Role, SubjectData);
+																		  HeadSubjectRepresentation.Role, SubjectData);
 
 		if (!bHasValidData)
 		{
@@ -314,12 +312,12 @@ void ARWTHVRPawn::AttachClustertoPawn()
 		bool bAttached = ClusterActor->AttachToComponent(GetRootComponent(), AttachmentRules);
 		// State->GetCorrespondingClusterActor()->OnAttached();
 		UE_LOGFMT(Toolkit, Display,
-		          "ARWTHVRPawn: Attaching corresponding cluster actor to our pawn returned: {Attached}", bAttached);
+				  "ARWTHVRPawn: Attaching corresponding cluster actor to our pawn returned: {Attached}", bAttached);
 	}
 	else
 	{
 		UE_LOGFMT(Toolkit, Error,
-		          "ARWTHVRPawn::AttachClustertoPawn: No ARWTHVRPlayerState set! This won't work on the Cave.");
+				  "ARWTHVRPawn::AttachClustertoPawn: No ARWTHVRPlayerState set! This won't work on the Cave.");
 	}
 
 	if (HasAuthority()) // Should always be the case here, but double check
@@ -357,19 +355,19 @@ void ARWTHVRPawn::SetCameraOffset() const
 }
 
 void ARWTHVRPawn::ApplyLiveLinkTransform(const FTransform& Transform,
-                                         const FLiveLinkTransformStaticData& StaticData) const
+										 const FLiveLinkTransformStaticData& StaticData) const
 {
 	if (StaticData.bIsLocationSupported)
 	{
 		if (bWorldTransform)
 		{
 			HeadCameraComponent->SetWorldLocation(Transform.GetLocation(), false, nullptr,
-			                                      ETeleportType::TeleportPhysics);
+												  ETeleportType::TeleportPhysics);
 		}
 		else
 		{
 			HeadCameraComponent->SetRelativeLocation(Transform.GetLocation(), false, nullptr,
-			                                         ETeleportType::TeleportPhysics);
+													 ETeleportType::TeleportPhysics);
 		}
 	}
 
@@ -378,12 +376,12 @@ void ARWTHVRPawn::ApplyLiveLinkTransform(const FTransform& Transform,
 		if (bWorldTransform)
 		{
 			HeadCameraComponent->SetWorldRotation(Transform.GetRotation(), false, nullptr,
-			                                      ETeleportType::TeleportPhysics);
+												  ETeleportType::TeleportPhysics);
 		}
 		else
 		{
 			HeadCameraComponent->SetRelativeRotation(Transform.GetRotation(), false, nullptr,
-			                                         ETeleportType::TeleportPhysics);
+													 ETeleportType::TeleportPhysics);
 		}
 	}
 
diff --git a/Source/RWTHVRToolkit/Public/Pawn/RWTHVRPawn.h b/Source/RWTHVRToolkit/Public/Pawn/RWTHVRPawn.h
index bad9946..40eb174 100644
--- a/Source/RWTHVRToolkit/Public/Pawn/RWTHVRPawn.h
+++ b/Source/RWTHVRToolkit/Public/Pawn/RWTHVRPawn.h
@@ -32,7 +32,7 @@ public:
 	virtual void Tick(float DeltaSeconds) override;
 
 	virtual void NotifyControllerChanged() override;
-	
+
 	UFUNCTION(BlueprintCallable)
 	void SetScale(float NewScale);
 
-- 
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