From 586f0f8092cad4f6639f96aa0588131138050aef Mon Sep 17 00:00:00 2001
From: Ehret <jw210150@WIN.RZ.RWTH-AACHEN.DE>
Date: Thu, 28 Apr 2022 11:41:48 +0200
Subject: [PATCH] make movement accesible, so we can also change, e.g., the
 navigation mode from blueprints

---
 Source/RWTHVRToolkit/Public/Pawn/VirtualRealityPawn.h | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/Source/RWTHVRToolkit/Public/Pawn/VirtualRealityPawn.h b/Source/RWTHVRToolkit/Public/Pawn/VirtualRealityPawn.h
index 9f027a03..3fccafef 100644
--- a/Source/RWTHVRToolkit/Public/Pawn/VirtualRealityPawn.h
+++ b/Source/RWTHVRToolkit/Public/Pawn/VirtualRealityPawn.h
@@ -28,7 +28,7 @@ public:
 	UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Pawn|Interaction") UBasicVRInteractionComponent* BasicVRInteraction;
 
 	/* Movement */
-	UPROPERTY(VisibleAnywhere, BlueprintReadOnly, Category = "Pawn|Movement") UVRPawnMovement* PawnMovement;
+	UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Pawn|Movement") UVRPawnMovement* PawnMovement;
 	UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Pawn|Movement") float BaseTurnRate = 45.0f;
 
 	/* CameraComponent */
-- 
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