From 586f0f8092cad4f6639f96aa0588131138050aef Mon Sep 17 00:00:00 2001 From: Ehret <jw210150@WIN.RZ.RWTH-AACHEN.DE> Date: Thu, 28 Apr 2022 11:41:48 +0200 Subject: [PATCH] make movement accesible, so we can also change, e.g., the navigation mode from blueprints --- Source/RWTHVRToolkit/Public/Pawn/VirtualRealityPawn.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Source/RWTHVRToolkit/Public/Pawn/VirtualRealityPawn.h b/Source/RWTHVRToolkit/Public/Pawn/VirtualRealityPawn.h index 9f027a03..3fccafef 100644 --- a/Source/RWTHVRToolkit/Public/Pawn/VirtualRealityPawn.h +++ b/Source/RWTHVRToolkit/Public/Pawn/VirtualRealityPawn.h @@ -28,7 +28,7 @@ public: UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Pawn|Interaction") UBasicVRInteractionComponent* BasicVRInteraction; /* Movement */ - UPROPERTY(VisibleAnywhere, BlueprintReadOnly, Category = "Pawn|Movement") UVRPawnMovement* PawnMovement; + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Pawn|Movement") UVRPawnMovement* PawnMovement; UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Pawn|Movement") float BaseTurnRate = 45.0f; /* CameraComponent */ -- GitLab