From 4e8d0770cd8145ca9e682e630798dfde0b36f9e1 Mon Sep 17 00:00:00 2001
From: Kris Helwig <helwig@vr.rwth-aachen.de>
Date: Mon, 17 Mar 2025 15:45:30 +0100
Subject: [PATCH] style(pawn): fixes clang format in RWTHVRPawn.cpp and
 RWTHVRPawn.h again

---
 Source/RWTHVRToolkit/Private/Pawn/RWTHVRPawn.cpp | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/Source/RWTHVRToolkit/Private/Pawn/RWTHVRPawn.cpp b/Source/RWTHVRToolkit/Private/Pawn/RWTHVRPawn.cpp
index f773fa9..dc9c902 100644
--- a/Source/RWTHVRToolkit/Private/Pawn/RWTHVRPawn.cpp
+++ b/Source/RWTHVRToolkit/Private/Pawn/RWTHVRPawn.cpp
@@ -88,7 +88,7 @@ void ARWTHVRPawn::SetScale(float NewScale)
 	OnScaleChanged.Broadcast(OldScale, NewScale);
 }
 
-float ARWTHVRPawn::GetScale() {	return UniformScale; }
+float ARWTHVRPawn::GetScale() { return UniformScale; }
 
 /*
  * The alternative would be to do this only on the server on possess and check for player state/type,
-- 
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