diff --git a/Config/DefaultRWTHVRToolkit.ini b/Config/DefaultRWTHVRToolkit.ini
index d889fa8e739260f399c2a767ec67869d0058b00a..29ee91a7aaabc28feebf6357b1672bdd652ff613 100644
--- a/Config/DefaultRWTHVRToolkit.ini
+++ b/Config/DefaultRWTHVRToolkit.ini
@@ -1,5 +1,7 @@
 [CoreRedirects]
-+ClassRedirects=(OldName="/Script/RWTHVRToolkit.VirtualRealityPawn",NewName="/Script/RWTHVRToolkit.RWTHVRPawn")
-+ClassRedirects=(OldName="/Script/RWTHVRToolkit.VRPawnMovement",NewName="/Script/RWTHVRToolkit.CollisionHandlingMovement")
-+StructRedirects=(OldName="/Script/RWTHVRToolkit.VRTransformRep",NewName="/Script/RWTHVRToolkit.ReplicatedTransform")
-+ClassRedirects=(OldName="/Script/RWTHVRToolkit.VRWidgetInteractionComponent",NewName="/Script/RWTHVRToolkit.RWTHVRWidgetInteractionComponent")
\ No newline at end of file
++ClassRedirects = (OldName="/Script/RWTHVRToolkit.VirtualRealityPawn",NewName="/Script/RWTHVRToolkit.RWTHVRPawn")
++ClassRedirects = (OldName="/Script/RWTHVRToolkit.VRPawnMovement",NewName="/Script/RWTHVRToolkit.CollisionHandlingMovement")
++StructRedirects = (OldName="/Script/RWTHVRToolkit.VRTransformRep",NewName="/Script/RWTHVRToolkit.ReplicatedTransform")
++ClassRedirects = (OldName="/Script/RWTHVRToolkit.VRWidgetInteractionComponent",NewName="/Script/RWTHVRToolkit.RWTHVRWidgetInteractionComponent")
++PropertyRedirects = (OldName="/Script/RWTHVRToolkit.RWTHVRPawn.PawnMovement",NewName="/Script/RWTHVRToolkit.RWTHVRPawn.CollisionHandlingMovement")
++PropertyRedirects = (OldName="/Script/RWTHVRToolkit.RWTHVRPawn.PawnMovement",NewName="/Script/RWTHVRToolkit.RWTHVRPawn.CollisionHandlingMovement")
\ No newline at end of file
diff --git a/Source/RWTHVRToolkit/Private/Pawn/RWTHVRPawn.cpp b/Source/RWTHVRToolkit/Private/Pawn/RWTHVRPawn.cpp
index c6653b378862670fb6aa61a31dc4ce2d43d1089a..eee711326be2929cae7f232537c7dc74c37d42c6 100644
--- a/Source/RWTHVRToolkit/Private/Pawn/RWTHVRPawn.cpp
+++ b/Source/RWTHVRToolkit/Private/Pawn/RWTHVRPawn.cpp
@@ -26,9 +26,9 @@ ARWTHVRPawn::ARWTHVRPawn(const FObjectInitializer& ObjectInitializer) : Super(Ob
 	HeadCameraComponent->SetRelativeLocation(FVector(0.0f, 0.0f, BaseEyeHeight));
 	// so it is rendered correctly in editor
 
-	PawnMovement = CreateDefaultSubobject<UCollisionHandlingMovement>(TEXT("Pawn Movement"));
-	PawnMovement->SetUpdatedComponent(RootComponent);
-	PawnMovement->SetHeadComponent(HeadCameraComponent);
+	CollisionHandlingMovement = CreateDefaultSubobject<UCollisionHandlingMovement>(TEXT("Collision Handling Movement"));
+	CollisionHandlingMovement->SetUpdatedComponent(RootComponent);
+	CollisionHandlingMovement->SetHeadComponent(HeadCameraComponent);
 
 	RightHand = CreateDefaultSubobject<UReplicatedMotionControllerComponent>(TEXT("Right Hand MCC"));
 	RightHand->SetupAttachment(RootComponent);
diff --git a/Source/RWTHVRToolkit/Public/Pawn/RWTHVRPawn.h b/Source/RWTHVRToolkit/Public/Pawn/RWTHVRPawn.h
index 9cf9340a485a84d59431eacd5170db0595cb3208..50b98e0e84c1cfb5461c2d5764147fe6de77ca32 100644
--- a/Source/RWTHVRToolkit/Public/Pawn/RWTHVRPawn.h
+++ b/Source/RWTHVRToolkit/Public/Pawn/RWTHVRPawn.h
@@ -39,7 +39,7 @@ public:
 
 	/* Movement */
 	UPROPERTY(VisibleAnywhere, BlueprintReadOnly, Category = "Pawn|Movement")
-	UCollisionHandlingMovement* PawnMovement;
+	UCollisionHandlingMovement* CollisionHandlingMovement;
 
 	UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Pawn|Desktop Movement")
 	bool bMoveRightHandWithMouse = true;
@@ -86,7 +86,8 @@ protected:
 	/* LiveLink helper function called on tick */
 	void EvaluateLivelink() const;
 
-	/* Helper function that applies the LiveLink data to this component. Taken from the LiveLink Transform Controller. */
+	/* Helper function that applies the LiveLink data to this component. Taken from the LiveLink Transform Controller.
+	 */
 	void ApplyLiveLinkTransform(const FTransform& Transform, const FLiveLinkTransformStaticData& StaticData) const;
 
 	/* Fixes camera rotation in desktop mode. */