diff --git a/Content/BP_CaveSetup.uasset b/Content/BP_CaveSetup.uasset
index dcc2424cf9b993c35075299a311775b623772f84..631e552db76074c7b8b8691e17867b4a889c7994 100644
Binary files a/Content/BP_CaveSetup.uasset and b/Content/BP_CaveSetup.uasset differ
diff --git a/Source/RWTHVRCluster/Public/Utility/RWTHVRClusterUtilities.h b/Source/RWTHVRCluster/Public/Utility/RWTHVRClusterUtilities.h
index cf2ad5a9a18b02a96d6747af552aa6b20b1b58c9..cfd6f305139838e9d0c8467a7f511f55e7e78dcf 100644
--- a/Source/RWTHVRCluster/Public/Utility/RWTHVRClusterUtilities.h
+++ b/Source/RWTHVRCluster/Public/Utility/RWTHVRClusterUtilities.h
@@ -38,32 +38,33 @@ class RWTHVRCLUSTER_API URWTHVRClusterUtilities : public UBlueprintFunctionLibra
 	GENERATED_BODY()
 
 public:
+	UFUNCTION(BlueprintPure, Category = "RWTHVRCluster|Platform")
 	static bool IsRoomMountedMode();
-	UFUNCTION(BlueprintPure, Category = "DisplayCluster|Platform")
+	UFUNCTION(BlueprintPure, Category = "RWTHVRCluster|Platform")
 	static bool IsCave();
-	UFUNCTION(BlueprintPure, Category = "DisplayCluster|Platform")
+	UFUNCTION(BlueprintPure, Category = "RWTHVRCluster|Platform")
 	static bool IsRolv();
 
-	UFUNCTION(BlueprintPure, Category = "DisplayCluster")
+	UFUNCTION(BlueprintPure, Category = "RWTHVRCluster")
 	static bool IsPrimaryNode();
-	UFUNCTION(BlueprintPure, Category = "DisplayCluster")
+	UFUNCTION(BlueprintPure, Category = "RWTHVRCluster")
 	static bool IsSecondaryNode();
 
-	UFUNCTION(BlueprintPure, Category = "DisplayCluster")
+	UFUNCTION(BlueprintPure, Category = "RWTHVRCluster")
 	static FString GetNodeName();
 	/* Distance in meters */
-	UFUNCTION(BlueprintPure, Category = "DisplayCluster")
+	UFUNCTION(BlueprintPure, Category = "RWTHVRCluster")
 	static float GetEyeDistance();
 
-	UFUNCTION(BlueprintPure, Category = "DisplayCluster")
+	UFUNCTION(BlueprintPure, Category = "RWTHVRCluster")
 	static EDisplayClusterEyeStereoOffset GetNodeEyeType();
 
-	//Get Component of Display Cluster by it's name, which is specified in the nDisplay config
+	// Get Component of Display Cluster by it's name, which is specified in the nDisplay config
 	UE_DEPRECATED(5.4, "GetClusterComponent has been removed because it is obsolete.")
-	UFUNCTION(BlueprintPure, BlueprintCallable, Category = "DisplayCluster", meta = (DeprecatedFunction))
+	UFUNCTION(BlueprintPure, BlueprintCallable, Category = "RWTHVRCluster", meta = (DeprecatedFunction))
 	static USceneComponent* GetClusterComponent(const FString& Name);
 
 	UE_DEPRECATED(5.4, "GetNamedClusterComponent has been removed because it is obsolete.")
-	UFUNCTION(BlueprintPure, BlueprintCallable, Category = "DisplayCluster", meta = (DeprecatedFunction))
+	UFUNCTION(BlueprintPure, BlueprintCallable, Category = "RWTHVRCluster", meta = (DeprecatedFunction))
 	static USceneComponent* GetNamedClusterComponent(const ENamedClusterComponent& Component);
 };