From eededd20f4d9fbcec4d9675b4ad400c0abfe4a36 Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Marcel=20Kr=C3=BCger?= <krueger@vr.rwth-aachen.de>
Date: Thu, 10 Jun 2021 13:46:24 +0000
Subject: [PATCH] Fix sourcecode comment of OnTargeted function

Fixes the sourcecode of the OnTargeted function which will also fix the
tooltips that are shown in UE
---
 Source/DisplayClusterExtensions/Public/Interaction/Targetable.h | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/Source/DisplayClusterExtensions/Public/Interaction/Targetable.h b/Source/DisplayClusterExtensions/Public/Interaction/Targetable.h
index a11da8b..778ccf7 100644
--- a/Source/DisplayClusterExtensions/Public/Interaction/Targetable.h
+++ b/Source/DisplayClusterExtensions/Public/Interaction/Targetable.h
@@ -19,7 +19,7 @@ class ITargetable
 	GENERATED_IINTERFACE_BODY()
 
 public:
-	// function that will be called when clickable actor got clicked, and passed the world pos of the click
+	// function that will be called when targetable actor is targeted, the world pos of the target is returned
 	UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = Gameplay)
 	void OnTargeted(FVector WorldPositionOfTarget);
 };
-- 
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