diff --git a/Source/DisplayClusterExtensions/Public/Interaction/Targetable.h b/Source/DisplayClusterExtensions/Public/Interaction/Targetable.h index a11da8bd223ecfdc4f66863eabc70d71ee5f15e8..778ccf76518e20e246b6fcc8ae83bc787b5689fb 100644 --- a/Source/DisplayClusterExtensions/Public/Interaction/Targetable.h +++ b/Source/DisplayClusterExtensions/Public/Interaction/Targetable.h @@ -19,7 +19,7 @@ class ITargetable GENERATED_IINTERFACE_BODY() public: - // function that will be called when clickable actor got clicked, and passed the world pos of the click + // function that will be called when targetable actor is targeted, the world pos of the target is returned UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = Gameplay) void OnTargeted(FVector WorldPositionOfTarget); };