diff --git a/Source/InstancedMeshLineRendering/Private/GPUInstancedLineComponent.cpp b/Source/InstancedMeshLineRendering/Private/GPUInstancedLineComponent.cpp
index c9bb355e58c833783fb1e6fddea5edb786d21d31..240eb831057f349038068ac954b1ed48a70d23e9 100644
--- a/Source/InstancedMeshLineRendering/Private/GPUInstancedLineComponent.cpp
+++ b/Source/InstancedMeshLineRendering/Private/GPUInstancedLineComponent.cpp
@@ -27,7 +27,7 @@ UGPUInstancedLineComponent::UGPUInstancedLineComponent(const FObjectInitializer&
 
 	SetCanEverAffectNavigation(false);
 	
-	static ConstructorHelpers::FObjectFinder<UStaticMesh>LineMeshAsset(TEXT("StaticMesh'/InstancedMeshLineRendering/optimized_line.optimized_line'"));
+	static ConstructorHelpers::FObjectFinder<UStaticMesh>LineMeshAsset(TEXT("StaticMesh'/InstancedMeshLineRendering/line_subdivided5.line_subdivided5'"));
 	static ConstructorHelpers::FObjectFinder<UMaterial>LineMaterialAsset(TEXT("Material'/InstancedMeshLineRendering/DynamicLineMaterial.DynamicLineMaterial'"));
 	UStaticMesh* LineAsset = LineMeshAsset.Object;
 	UMaterial* LineMaterial = LineMaterialAsset.Object;