diff --git a/Source/InstancedMeshLineRendering/Private/GPUInstancedLineComponent.cpp b/Source/InstancedMeshLineRendering/Private/GPUInstancedLineComponent.cpp index c9bb355e58c833783fb1e6fddea5edb786d21d31..240eb831057f349038068ac954b1ed48a70d23e9 100644 --- a/Source/InstancedMeshLineRendering/Private/GPUInstancedLineComponent.cpp +++ b/Source/InstancedMeshLineRendering/Private/GPUInstancedLineComponent.cpp @@ -27,7 +27,7 @@ UGPUInstancedLineComponent::UGPUInstancedLineComponent(const FObjectInitializer& SetCanEverAffectNavigation(false); - static ConstructorHelpers::FObjectFinder<UStaticMesh>LineMeshAsset(TEXT("StaticMesh'/InstancedMeshLineRendering/optimized_line.optimized_line'")); + static ConstructorHelpers::FObjectFinder<UStaticMesh>LineMeshAsset(TEXT("StaticMesh'/InstancedMeshLineRendering/line_subdivided5.line_subdivided5'")); static ConstructorHelpers::FObjectFinder<UMaterial>LineMaterialAsset(TEXT("Material'/InstancedMeshLineRendering/DynamicLineMaterial.DynamicLineMaterial'")); UStaticMesh* LineAsset = LineMeshAsset.Object; UMaterial* LineMaterial = LineMaterialAsset.Object;