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Update home
authored
Jan 20, 2022
by
Jonathan Ehret
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@@ -10,7 +10,7 @@ Besides the character's appearance, it's behavior needs to be defined. To see wh
The
**planned components**
to allow for navigation and face to face interactions are:
-
[
] [Locomotion
](
Components/Locomotion
)
-
[
] [Facial Expressions
](
https://devhub.vr.rwth-aachen.de/VR-Group/unreal-development/plugins/character-plugin/-/wikis/
Facial-Expressions
)
-
[
] [Facial Expressions
](
Facial-Expressions
)
-
[ ] Gaze (incl. Blinking)
-
[
x] [Face Animation
](
Components/FaceAnimation
)
(
including
Oculus LipSync)
-
[ ] Speech-Interface
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