Update home authored by Jonathan Ehret's avatar Jonathan Ehret
......@@ -10,7 +10,7 @@ Besides the character's appearance, it's behavior needs to be defined. To see wh
The **planned components** to allow for navigation and face to face interactions are:
- [ ] [Locomotion](Components/Locomotion)
- [ ] [Facial Expressions](https://devhub.vr.rwth-aachen.de/VR-Group/unreal-development/plugins/character-plugin/-/wikis/Facial-Expressions)
- [ ] [Facial Expressions](Facial-Expressions)
- [ ] Gaze (incl. Blinking)
- [x] [Face Animation](Components/FaceAnimation) (including Oculus LipSync)
- [ ] Speech-Interface
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