@@ -6,7 +6,7 @@ This plugin shall provide an easy and comfortable way to integrate virtual human
...
@@ -6,7 +6,7 @@ This plugin shall provide an easy and comfortable way to integrate virtual human
It is best-fitted for models generated with **Character Creator 3**. A growing collection of models can be found [here](https://devhub.vr.rwth-aachen.de/VR-Group/virtualcharactermodels).
It is best-fitted for models generated with **Character Creator 3**. A growing collection of models can be found [here](https://devhub.vr.rwth-aachen.de/VR-Group/virtualcharactermodels).
Besides the character's appearance, it's behavior needs to be defined. To see which components are already provided, see the list below. Additionally, **guidelines** on how to [integrate new models](Import-Data)(e.g.,[MetaHumans](Import-Data/MetaHuman-Model-Data) and to [map animations](Import-Data) to the respective characters' skeletons are provided [here](Import-Data).
Besides the character's appearance, it's behavior needs to be defined. To see which components are already provided, see the list below. Additionally, **guidelines** on how to [integrate new models](Import-Data)(e.g.,[MetaHumans](Import-Data/MetaHuman-Model-Data)) and to [map animations](Import-Data) to the respective characters' skeletons are provided [here](Import-Data).
The **planned components** to allow for navigation and face to face interactions are:
The **planned components** to allow for navigation and face to face interactions are: