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Update home
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Nov 19, 2020
by
Andrea Bönsch
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@@ -11,12 +11,12 @@ Besides the character's appearance, it's behavior needs to be defined. To see wh
The
**planned components**
to allow for navigation and face to face interactions are:
-
[ ] Locomotion
-
[ ] Facial Expressions
-
[
] [Lip Sync
](
Components/LipSync
)
....... :warning: documentation needs to be refinded
-
[ ] Gaze
-
[ ] Animation (including a set of basic standard animations)
-
[ ] Manual Interaction (Grabbing, Pointing etc.)
-
[
] [Lip Sync
](
Components/LipSync
)
....... :warning: documentation needs to be refinded
-
[ ] Speech-Interface
-
[
x] [Virtual Acoustics
](
https://devhub.vr.rwth-aachen.de/VR-Group/unreal-development/unreal-va-plugin
)
-
[
] [Animation
](
Import-Data
)
(
including
a set of basic standard animations)
-
[ ] Manual Interaction (Grabbing, Pointing etc.)
-
[ ] Body Avatar with limited HW for motion mirroring (will become a separate plugin)
-
[ ] ...
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