Update Import Data authored by Jonathan Ehret's avatar Jonathan Ehret
......@@ -79,7 +79,7 @@ See: [Virtual Character Models Wiki](https://devhub.vr.rwth-aachen.de/VR-Group/v
* Click on Characterize
* For Character_Model choose the Source to be Character_Motion, now your model should be moving
* Click on the mesh an in the top right on ``Bake (plot) Skeleton``
* Click on the mesh and in the top right on ``Bake (plot) Skeleton``
![image](uploads/d43d8eb9cf17f30ba781bd639259fe70/image.png)
* File --> Save
* Drag and drop the fbx into Unreal, make sure to remove the tick on Import Mesh and set as Skeleton the skeletal mesh that you exported in the first step