Update Import Data authored by Jonathan Ehret's avatar Jonathan Ehret
......@@ -8,7 +8,7 @@ See: [Virtual Character Models Wiki](https://devhub.vr.rwth-aachen.de/VR-Group/v
* Manually adapt the pose of the character to a T-Pose (`rotate` option on the right of the view window)
* Pull a Character from ''Asset Browser / Characters'' onto the skeleton (rename it to Character_Model)
* Double click on the new character in the Navigator
* Fill in Chracter Definition, e.g. for Character Creator 3
* Fill in Chracter Definition, e.g. for Character Creator 3 (drag and drop bones from Navigator)
| Name | Bone |
| ------ | ------ |
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