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Update Import Data
authored
Nov 18, 2020
by
Jonathan Ehret
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Import-Data.md
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@@ -81,3 +81,5 @@ See: [Virtual Character Models Wiki](https://devhub.vr.rwth-aachen.de/VR-Group/v
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@@ -81,3 +81,5 @@ See: [Virtual Character Models Wiki](https://devhub.vr.rwth-aachen.de/VR-Group/v
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For Character_Model choose the Source to be Character_Motion, now your model should be moving
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For Character_Model choose the Source to be Character_Motion, now your model should be moving
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Click on the mesh an in the top right on
``Bake (plot) Skeleton``
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Click on the mesh an in the top right on
``Bake (plot) Skeleton``


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File --> Save
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Drag and drop the fbx into Unreal, make sure to remove the tick on Import Mesh and set as Skeleton the skeletal mesh that you exported in the first step