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Update Import Data
authored
Nov 18, 2020
by
Jonathan Ehret
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Import-Data.md
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@@ -35,6 +35,7 @@ See: [Virtual Character Models Wiki](https://devhub.vr.rwth-aachen.de/VR-Group/v
| Spine1 | spine_02 |
| Spine2 | spine_03 |
| Neck | neck_01 |
(keep the rest blank, we did not test hands yt, if you do add it here)
*
Click on Characterize and then choose
``Biped``
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@@ -45,6 +46,7 @@ See: [Virtual Character Models Wiki](https://devhub.vr.rwth-aachen.de/VR-Group/v
* Add T-pose to``
.amc
`` file: TODO
* ``
File --> Motion File Import'' both files together into Motionbuilder
*
pull a Character from Asset Browser /Characters onto the animated skeleton
| Name | Bone |
| ------ | ------ |
|
*Base*
| |
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@@ -71,4 +73,4 @@ See: [Virtual Character Models Wiki](https://devhub.vr.rwth-aachen.de/VR-Group/v
| Spine | spine_01 |
| Spine1 | spine_02 |
| Spine2 | spine_03 |
| Neck | neck_01 |
\ No newline at end of file
| Neck | neck_01 |