Update Vicon Motion Capture Data authored by Michael Anhuth's avatar Michael Anhuth
......@@ -31,6 +31,16 @@ Now rotate and scale your actor and its limbs such that the cubes are in the pos
![image](uploads/2a0edbf86ab8c13b5f81297072eed884/image.png)
If you are done aligning, save your progress as a new scene and give it a meaningful name (such as _actor_aligned.fbx_). This is useful if your alignments were not good enough, so you can continue from this point instead of starting over again.
Click on the _Snap_ button. A Textbox will appear and ask whether you want to use translation and rotation for calculations (TR) or rotations only (R only). Choose either of them.
![image](uploads/2bc2d67c5cd456a7b626f13b02ab1bc9/image.png)
Your actor will then use the mocap data for its animation. You can check whether it went well by moving the animation slider.
Finally, save the scene as a new file.
## Characterizing the XBot
## Making the XBot use the Mocap Animation Data
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