... | @@ -9,7 +9,7 @@ In the Character plugin folder simply navigate to Blueprints/Waypoints and place |
... | @@ -9,7 +9,7 @@ In the Character plugin folder simply navigate to Blueprints/Waypoints and place |
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## The Waypoints Blueprint
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## The Waypoints Blueprint
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In the details panel of the Waypoint you can see 3 parameters:
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In the details panel of the Waypoint you can see three parameters:
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| Name | Details |
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| Name | Details |
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|------|---------|
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|------|---------|
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... | @@ -23,7 +23,23 @@ The number on the Waypoints indicates the Waypoint Group. |
... | @@ -23,7 +23,23 @@ The number on the Waypoints indicates the Waypoint Group. |
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## Setting up the VH
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## Setting up the VH
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Besides setting up the Waypoints, we also have to set up the VH. In the details panel of the VH
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Besides setting up the Waypoints, we also have to set up the VH. To do this select the VHMovement component in the details panel. Under the header Waypoint Movement you will find the following parameters:
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| Name | Details |
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|------|---------|
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| Waypoint Group | To link the VH to a Waypoint. VH will gather all Waypoints matching its Waypoint Group and store them in an Array|
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| Loop | If true the VH will walk back to the first Waypoint when arriving at the last |
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| Waypoint Order | Affects the sorting of the Waypoints Array and therefore the order in which the VH traverses the Waypoints |
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Waypoint Order has three different modes:
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| Name | Details |
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|------|---------|
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| Manual | Orders the Waypoints according to the value *Waypoint Order* specified in the individual Waypoint|
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| Random| Sorts the Waypoints randomly |
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| Closest | VH will always walk to the closest Waypoint. The First Waypoint will be the one closest to the initial position of the VH. Second Waypoint will be the one closest to the first Waypoint... |
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|:arrow_left: [Go back to locomotion page](Components/Locomotion)|
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|:arrow_left: [Go back to locomotion page](Components/Locomotion)|
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