In the Character Plugin folder simply navigate to Blueprints/SocialGroups and place the SocialGroupBP Blueprint into the scene.
In the Character Plugin folder, simply navigate to Blueprints/SocialGroups and place the SocialGroupBP Blueprint into the scene.
## Quick Start
At first, depending on the size of the group, place the desired amount of VHs into the scene. Make sure that each VH has the _VHSocialGroups_ and _VHGazing_ component added. Then place the social group blueprint into the scene. In the details panel of the social group actor, make sure that _spawn as group_ is false, then add the VHs to the _Agents in Group_ array. Under dialogue, make sure that start dialogue is false, as this requires additional setup.
## Social Group Actor
## Social Group Actor
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@@ -25,7 +29,7 @@ In the details panel under the category Social Group, the following properties c
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@@ -25,7 +29,7 @@ In the details panel under the category Social Group, the following properties c
|Still Standing Variance|The radius in which the user is allowed to move, before a leave is detected.|
|Still Standing Variance|The radius in which the user is allowed to move, before a leave is detected.|
|Join Distance|The distance to the outside of the group, before a leave is detected.|
|Join Distance|The distance to the outside of the group, before a leave is detected.|
Under the Subcategory Dialogue parameters can be found for setting up the dialogue system of the socail group.
Under the Subcategory _Dialogue_, parameters can be found for setting up the dialogue system of the social group.