@@ -11,7 +11,7 @@ In the Character Plugin folder, simply navigate to Blueprints/SocialGroups and p
## Quick Start
At first, depending on the size of the group, place the desired amount of VHs into the scene. Make sure that each VH has the _VHSocialGroups_ and _VHGazing_ component added. Then place the social group blueprint into the scene. In the details panel of the social group actor, make sure that _spawn as group_ is false, then add the VHs to the _Agents in Group_ array. Under dialogue, make sure that start dialogue is false, as this requires additional setup.
At first, depending on the size of the group, place the desired amount of VHs into the scene. Make sure that each VH has the _VHSocialGroups_ and _VHGazing_ component added. Then place the social group blueprint into the scene. In the details panel of the social group actor, make sure that _spawn as group_ is false, then add the VHs to the _Agents in Group_ array. Under dialogue, make sure that start dialogue is false, as this requires additional setup. That's all, if you press play, the agents should arrange themself in a circular formation around the social group actor and follow the behavior described in the [Social Group Behavior](# Social Group Behavior) section.