Update FaceAnimation authored by Jonathan Ehret's avatar Jonathan Ehret
...@@ -42,7 +42,7 @@ For Character Creator 3 Models use the `PluginContent/Characters/Henry/OculusLip ...@@ -42,7 +42,7 @@ For Character Creator 3 Models use the `PluginContent/Characters/Henry/OculusLip
# Live Link Face, based on iOS ARKit (VHLiveLinkFaceAnimation) # Live Link Face, based on iOS ARKit (VHLiveLinkFaceAnimation)
Track the face using LiveLinkFace (for more information see https://docs.unrealengine.com/en-US/AnimatingObjects/SkeletalMeshAnimation/FacialRecordingiPhone/index.html). However, we do not connect live to the iPhone but just use the saved .csv file. Track the face using LiveLinkFace (for more information see https://docs.unrealengine.com/en-US/AnimatingObjects/SkeletalMeshAnimation/FacialRecordingiPhone/index.html). However, we do not connect live to the iPhone but just use the saved .csv file. A script how to cut those files and best practices when recording can be found here: [LiveLinkFaceCuttingScript](https://git-ce.rwth-aachen.de/vr-vis/VR-Group/unreal-development/tools/livelinkfacecuttingscript)
Copy that .csv file over somewhere in Content folder and load it. Copy that .csv file over somewhere in Content folder and load it.
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