diff --git a/Content/Characters/MetaHuman/Face_Archetype53_Skeleton.uasset b/Content/Characters/MetaHuman/Face_Archetype53_Skeleton.uasset
index 71b70af71caa48c1edc18d1aeb2f38dbcaaad996..e8dad022c5442c62c4238196fd6bf7a82d08f025 100644
--- a/Content/Characters/MetaHuman/Face_Archetype53_Skeleton.uasset
+++ b/Content/Characters/MetaHuman/Face_Archetype53_Skeleton.uasset
@@ -1,3 +1,3 @@
 version https://git-lfs.github.com/spec/v1
-oid sha256:3e52769cc1a113747b05e443b82fc9b3647b8ffe7f52931d2413a7b37060251f
-size 890837
+oid sha256:8fb075eca9fdfb30900d188db69b2e7987124e4eac4e3019301decb08afcacbc
+size 843168
diff --git a/Content/Characters/MetaHuman/metahuman_base_skel.uasset b/Content/Characters/MetaHuman/metahuman_base_skel.uasset
index b2d5f438ead4d4dd4f38ef858f30729b5530ab0b..642116725a2bbf1c484be3300ca62cd3af1fa19a 100644
--- a/Content/Characters/MetaHuman/metahuman_base_skel.uasset
+++ b/Content/Characters/MetaHuman/metahuman_base_skel.uasset
@@ -1,3 +1,3 @@
 version https://git-lfs.github.com/spec/v1
-oid sha256:5d7d329aa1cff9de60f7785e84e6416045703200fc2a9ed17706355ff6f3ca3e
-size 4101013
+oid sha256:3a3fef3b2c28447a3d45f7ae096fb0cb7704c1953aa072d12f5fc2263f4cf0be
+size 4100880
diff --git a/Content/Meta_AnimBP.uasset b/Content/Meta_AnimBP.uasset
index f0ac1f2e02f9694cc3dc4fca0fc33357fd69ee41..c1534666468430a217702ed22ca2a809d9b1aec7 100644
--- a/Content/Meta_AnimBP.uasset
+++ b/Content/Meta_AnimBP.uasset
@@ -1,3 +1,3 @@
 version https://git-lfs.github.com/spec/v1
-oid sha256:4fbd9915cf59a4dbaa0f089d1560a00f74edd1003de66e05c004619d6d8c59e9
-size 634068
+oid sha256:5e68ec4bbd9ca415e1dae13bd37f701f4362655d5235006c86b9267d07e5f048
+size 587163
diff --git a/Content/Meta_Face_AnimBP.uasset b/Content/Meta_Face_AnimBP.uasset
index d79a26edba32d705248307582cde9204626f4bc4..789c6536ffad829b6b1df91fdfaf3788dcf4e210 100644
--- a/Content/Meta_Face_AnimBP.uasset
+++ b/Content/Meta_Face_AnimBP.uasset
@@ -1,3 +1,3 @@
 version https://git-lfs.github.com/spec/v1
-oid sha256:ac43c45cbb05665fa7461ecc292edc4fb6a6d27ba369740b4eb5273d4dddfb9b
-size 513563
+oid sha256:16e113c60f2fae63032959caec74a8dab4a9dc7b865c997c45ee0573421a9e1c
+size 513341
diff --git a/Source/CharacterPlugin/Private/VirtualHuman.cpp b/Source/CharacterPlugin/Private/VirtualHuman.cpp
index f8965a1449c8c00937f946e7d541e1c4677af9fc..d202cfef69a6c3aad61a253d29160d69819532c9 100644
--- a/Source/CharacterPlugin/Private/VirtualHuman.cpp
+++ b/Source/CharacterPlugin/Private/VirtualHuman.cpp
@@ -182,16 +182,18 @@ bool AVirtualHuman::SupportsMorphs()
 
 void AVirtualHuman::PlayFacialAnimationMontage(UAnimMontage* InMontage, float InPlayRate, FName StartSectionName)
 {
-	UVHAnimInstance* BodyAnimInstance = GetBodyAnimInstance();
-	if (BodyAnimInstance)
-	{
-		float const Duration = BodyAnimInstance->Montage_Play(InMontage, InPlayRate);
-		if (Duration > 0.f)
+	if (BodyType != EBodyType::MetaHuman) {
+		UVHAnimInstance* BodyAnimInstance = GetBodyAnimInstance();
+		if (BodyAnimInstance)
 		{
-			// Start at a given Section.
-			if (StartSectionName != NAME_None)
+			float const Duration = BodyAnimInstance->Montage_Play(InMontage, InPlayRate);
+			if (Duration > 0.f)
 			{
-				BodyAnimInstance->Montage_JumpToSection(StartSectionName, InMontage);
+				// Start at a given Section.
+				if (StartSectionName != NAME_None)
+				{
+					BodyAnimInstance->Montage_JumpToSection(StartSectionName, InMontage);
+				}
 			}
 		}
 	}
diff --git a/Source/CharacterPlugin/Public/VirtualHuman.h b/Source/CharacterPlugin/Public/VirtualHuman.h
index b24c545409a38bbb298fe24d13cd9bf428d9c158..21dad68189277e23725206d37528d0bdd4f2c839 100644
--- a/Source/CharacterPlugin/Public/VirtualHuman.h
+++ b/Source/CharacterPlugin/Public/VirtualHuman.h
@@ -100,7 +100,7 @@ public:
 
 
 	/**
-	 * Facial animation play entry
+	 * Play a facial animation montage on face mesh. (Only for MetaHuman)
 	 */
 	UFUNCTION(BlueprintCallable)
 	virtual void PlayFacialAnimationMontage(UAnimMontage* InMontage, float InPlayRate = 1.0f, FName StartSectionName = NAME_None);