diff --git a/Content/SaveSequenceRig.uasset b/Content/SaveSequenceRig.uasset
index a3a016776ab265edd4d4881a90ecb34bf2c954da..0afe1e016867ff540ebe40801e160ee473c31a2d 100644
--- a/Content/SaveSequenceRig.uasset
+++ b/Content/SaveSequenceRig.uasset
@@ -1,3 +1,3 @@
 version https://git-lfs.github.com/spec/v1
-oid sha256:5ef0c84756a25eda2b87aa68152b2a8c22126efa51b953127567135cce6dc0ad
-size 4842811
+oid sha256:02e2dd1c997aae29d990c6ea31044d48a77af7946b6ba6bcaa357b16ccac58ca
+size 4810466
diff --git a/Source/MoCapPlugin/Public/MCAnimInstance.h b/Source/MoCapPlugin/Public/MCAnimInstance.h
index 9fa43e90608060976792ac45e43e93791d611465..73a63e683b663e11c2859bebfc293f521dfeeefe 100644
--- a/Source/MoCapPlugin/Public/MCAnimInstance.h
+++ b/Source/MoCapPlugin/Public/MCAnimInstance.h
@@ -59,6 +59,9 @@ public:
 	UPROPERTY(BlueprintReadWrite)
 	bool UseHandPos;
 
+	UPROPERTY(BlueprintReadWrite)
+	bool SkipCalibration;
+
 	virtual void NativeInitializeAnimation() override;
 
 	virtual void NativeUpdateAnimation(float DeltaSeconds) override;
diff --git a/Source/MoCapPlugin/Public/MCController.h b/Source/MoCapPlugin/Public/MCController.h
index 940b91ba7b52e51b84ed7aab0a32ef20cf847de6..c7e7b4332027d49c9b0562965bf6d106fee3f97f 100644
--- a/Source/MoCapPlugin/Public/MCController.h
+++ b/Source/MoCapPlugin/Public/MCController.h
@@ -176,10 +176,10 @@ public:
 	UPROPERTY(EditAnywhere, meta = (DisplayName = "Lock Feet To Green Foot Indicators", Category = "MotionCapture Anim"))
 	bool LockFeet = true;
 
-	UPROPERTY(EditAnywhere, meta = (DisplayName = "Use the captured hand position", Category = "MotionCapture Anim"))
+	UPROPERTY(EditAnywhere, meta = (DisplayName = "Use Captured Hand Position", Category = "MotionCapture Anim"))
 	bool UseHandPosition = true;
 
-	UPROPERTY(EditAnywhere, meta = (DisplayName = "Limit the hand rotation (can cause rotational jumping)", Category = "MotionCapture Anim"))
+	UPROPERTY(EditAnywhere, meta = (DisplayName = "Limit Hand Rotation (can cause rotational jumping)", Category = "MotionCapture Anim"))
 	bool LimitHandRotation = false;
 
 	//UPROPERTY(EditAnywhere, meta = (DisplayName = "Edit Offsets Mode", Category = "MotionCapture Anim"))