#pragma once #include "InputCoreTypes.h" struct FDisplayClusterKeys { static const FKey Button0; static const FKey Button1; static const FKey Button2; static const FKey Button3; static const FKey Button4; static const FKey Button5; static const FKey Button6; static const FKey Button7; static const FKey Button8; static const FKey Button9; static const FKey Axis0 ; static const FKey Axis1 ; };