From 6850ac82e98467088893862150ec947aeae4ecc8 Mon Sep 17 00:00:00 2001 From: Sebastian Pape <Sebastian.Pape@rwth-aachen.de> Date: Mon, 26 Aug 2019 14:54:08 +0200 Subject: [PATCH] Remapping Button Order --- .../Private/DisplayClusterInputDevice.cpp | 11 +++++++---- 1 file changed, 7 insertions(+), 4 deletions(-) diff --git a/Source/DisplayClusterInput/Private/DisplayClusterInputDevice.cpp b/Source/DisplayClusterInput/Private/DisplayClusterInputDevice.cpp index 7bdfbc2..fa3c085 100644 --- a/Source/DisplayClusterInput/Private/DisplayClusterInputDevice.cpp +++ b/Source/DisplayClusterInput/Private/DisplayClusterInputDevice.cpp @@ -45,13 +45,16 @@ void FDisplayClusterInputDevice::PreInit() EKeys::AddKey(FKeyDetails(FDisplayClusterKeys::Button0, LOCTEXT("nDisplayButton0", "nDisplay Button 0"), FKeyDetails::GamepadKey, "DisplayCluster")); - EKeys::AddKey(FKeyDetails(FDisplayClusterKeys::Button1, LOCTEXT("nDisplayButton1", "nDisplay Button 1"), + + // Buttons are turned around here for convenience to be mapped 1-4 from left to right on the flystick + + EKeys::AddKey(FKeyDetails(FDisplayClusterKeys::Button4, LOCTEXT("nDisplayButton1", "nDisplay Button 1"), FKeyDetails::GamepadKey, "DisplayCluster")); - EKeys::AddKey(FKeyDetails(FDisplayClusterKeys::Button2, LOCTEXT("nDisplayButton2", "nDisplay Button 2"), + EKeys::AddKey(FKeyDetails(FDisplayClusterKeys::Button3, LOCTEXT("nDisplayButton2", "nDisplay Button 2"), FKeyDetails::GamepadKey, "DisplayCluster")); - EKeys::AddKey(FKeyDetails(FDisplayClusterKeys::Button3, LOCTEXT("nDisplayButton3", "nDisplay Button 3"), + EKeys::AddKey(FKeyDetails(FDisplayClusterKeys::Button2, LOCTEXT("nDisplayButton3", "nDisplay Button 3"), FKeyDetails::GamepadKey, "DisplayCluster")); - EKeys::AddKey(FKeyDetails(FDisplayClusterKeys::Button4, LOCTEXT("nDisplayButton4", "nDisplay Button 4"), + EKeys::AddKey(FKeyDetails(FDisplayClusterKeys::Button1, LOCTEXT("nDisplayButton4", "nDisplay Button 4"), FKeyDetails::GamepadKey, "DisplayCluster")); EKeys::AddKey(FKeyDetails(FDisplayClusterKeys::Button5, LOCTEXT("nDisplayButton5", "nDisplay Button 5"), FKeyDetails::GamepadKey, "DisplayCluster")); -- GitLab