In order to build Unreal yourself with our modified nDisplay Plugin to obtain Linux builds, follow the description at:
* Get Unreal Source from https://github.com/EpicGames/UnrealEngine
(you have to be logged in to be able to access it and follow the steps at https://www.unrealengine.com/en-US/ue4-on-github)
* Delete the folder ``UnrealEngine/Engine/Plugins/Runtime/nDisplay/``
* Clone the files of this repo there instead, so into ``UnrealEngine/Engine/Plugins/Runtime`` (make sure the folder is called nDisplay)
In order to build Unreal yourself with our modified nDisplay Plugin (to obtain Linux builds for the CAVE):
- Obtain the latest Unreal Engine source code from https://github.com/EpicGames/UnrealEngine (you must be logged in and have obtained source code access via https://www.unrealengine.com/en-US/ue4-on-github)
- Delete the contents of folder (but not the folder itself) ``UnrealEngine/Engine/Plugins/Runtime/nDisplay/`` and then copy the contents of this project into it.
- Follow the steps at https://docs.unrealengine.com/en-us/Platforms/Linux/GettingStarted to download and prepare the Linux cross-compilation toolchain, and then follow #From a Source Build# further below (not .
* Follow the steps at https://docs.unrealengine.com/en-us/Platforms/Linux/GettingStarted to download and prepare the cross-compile toolchain and then follow the #From a Source Build# further below (not "From a Launcher Build")