diff --git a/Source/DisplayCluster/DisplayCluster.Build.cs b/Source/DisplayCluster/DisplayCluster.Build.cs index 4fc4726df0f6ccad000b687b39d7d841fac96d3a..bddd5b50078ddcbccde41aa99a867ed360b35a81 100644 --- a/Source/DisplayCluster/DisplayCluster.Build.cs +++ b/Source/DisplayCluster/DisplayCluster.Build.cs @@ -129,12 +129,12 @@ public class DisplayCluster : ModuleRules } else if (ROTargetRules.Platform == UnrealTargetPlatform.Linux) { - string LibrariesPath = Path.Combine(ThirdPartyPath, "VRPN", "Lib/Linux"); + string LibrariesPath = Path.Combine(ThirdPartyPath, "Vrpn", "Lib/Linux"); - PublicAdditionalLibraries.Add(Path.Combine(LibrariesPath, "libvrpn.lib")); - PublicAdditionalLibraries.Add(Path.Combine(LibrariesPath, "libquat.lib")); + PublicAdditionalLibraries.Add(Path.Combine(LibrariesPath, "libvrpn.a")); + PublicAdditionalLibraries.Add(Path.Combine(LibrariesPath, "libquat.a")); - PublicIncludePaths.Add(Path.Combine(ThirdPartyPath, "VRPN", "Include")); + PublicIncludePaths.Add(Path.Combine(ThirdPartyPath, "Vrpn", "Include")); PublicIncludePaths.Add(Path.Combine(ThirdPartyPath, "X11", "Include")); // Necessary for hardware swap sync. return true; diff --git a/ThirdParty/Vrpn/Lib/Linux/libquat.lib b/ThirdParty/Vrpn/Lib/Linux/libquat.a similarity index 100% rename from ThirdParty/Vrpn/Lib/Linux/libquat.lib rename to ThirdParty/Vrpn/Lib/Linux/libquat.a diff --git a/ThirdParty/Vrpn/Lib/Linux/libvrpn.lib b/ThirdParty/Vrpn/Lib/Linux/libvrpn.a similarity index 100% rename from ThirdParty/Vrpn/Lib/Linux/libvrpn.lib rename to ThirdParty/Vrpn/Lib/Linux/libvrpn.a