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system.hpp 1.66 KiB
//------------------------------------------------------------------------------
// Project Phoenix
//
// Copyright (c) 2017-2018 RWTH Aachen University, Germany,
// Virtual Reality & Immersive Visualization Group.
//------------------------------------------------------------------------------
// License
//
// Licensed under the 3-Clause BSD License (the "License");
// you may not use this file except in compliance with the License.
// See the file LICENSE for the full text.
// You may obtain a copy of the License at
//
// https://opensource.org/licenses/BSD-3-Clause
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//------------------------------------------------------------------------------
#ifndef LIBRARY_PHX_SYSTEM_HPP_
#define LIBRARY_PHX_SYSTEM_HPP_
#include <string>
#include "phx/export.hpp"
#include "phx/frame_timer.hpp"
#include "phx/loggable.hpp"
namespace phx {
class Engine;
class PHOENIX_EXPORT System : public Loggable {
public:
System() = delete;
virtual ~System() = default;
virtual void Update(const FrameTimer::TimeInfo&) {}
Engine* GetEngine() const;
protected:
explicit System(Engine* engine);
System(const System&) = delete;
System(System&&) = default;
System& operator=(const System&) = delete;
System& operator=(System&&) = default;
Engine* engine_ = nullptr;
};
} // namespace phx
#endif // LIBRARY_PHX_SYSTEM_HPP_