From 9bf984804feead7824526b0897a0f24ad1c8c9cc Mon Sep 17 00:00:00 2001
From: aenneking <alexander.enneking@rwth-aachen.de>
Date: Mon, 3 Jun 2019 15:36:34 +0200
Subject: [PATCH] added material

---
 Source/MultiLine/Private/MultiLineActor.cpp | 3 +--
 1 file changed, 1 insertion(+), 2 deletions(-)

diff --git a/Source/MultiLine/Private/MultiLineActor.cpp b/Source/MultiLine/Private/MultiLineActor.cpp
index c8e8b65..aeec4a0 100644
--- a/Source/MultiLine/Private/MultiLineActor.cpp
+++ b/Source/MultiLine/Private/MultiLineActor.cpp
@@ -11,12 +11,11 @@ AMultiLineActor::AMultiLineActor()
 	PrimaryActorTick.bCanEverTick = false;
 
 	mesh_ = CreateDefaultSubobject<UProceduralMeshComponent>(TEXT("MultiLineMesh"));
-	static ConstructorHelpers::FObjectFinder<UMaterial> material(TEXT("/Game/vertex_color.vertex_color"));
+	static ConstructorHelpers::FObjectFinder<UMaterial> material(TEXT("/MultiLine/vertex_color.vertex_color"));
 
 	if(material.Succeeded())
 		material_ = material.Object;
 
-
 	RootComponent = mesh_;
 }
 #pragma optimize( "", off )
-- 
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