From 9bf984804feead7824526b0897a0f24ad1c8c9cc Mon Sep 17 00:00:00 2001 From: aenneking <alexander.enneking@rwth-aachen.de> Date: Mon, 3 Jun 2019 15:36:34 +0200 Subject: [PATCH] added material --- Source/MultiLine/Private/MultiLineActor.cpp | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/Source/MultiLine/Private/MultiLineActor.cpp b/Source/MultiLine/Private/MultiLineActor.cpp index c8e8b65..aeec4a0 100644 --- a/Source/MultiLine/Private/MultiLineActor.cpp +++ b/Source/MultiLine/Private/MultiLineActor.cpp @@ -11,12 +11,11 @@ AMultiLineActor::AMultiLineActor() PrimaryActorTick.bCanEverTick = false; mesh_ = CreateDefaultSubobject<UProceduralMeshComponent>(TEXT("MultiLineMesh")); - static ConstructorHelpers::FObjectFinder<UMaterial> material(TEXT("/Game/vertex_color.vertex_color")); + static ConstructorHelpers::FObjectFinder<UMaterial> material(TEXT("/MultiLine/vertex_color.vertex_color")); if(material.Succeeded()) material_ = material.Object; - RootComponent = mesh_; } #pragma optimize( "", off ) -- GitLab