diff --git a/Binaries/Win64/UE4Editor-MultiLine-Win64-DebugGame.dll b/Binaries/Win64/UE4Editor-MultiLine-Win64-DebugGame.dll deleted file mode 100644 index 43eaa11b4713f12dc4c3c65690e38502063d59a8..0000000000000000000000000000000000000000 Binary files a/Binaries/Win64/UE4Editor-MultiLine-Win64-DebugGame.dll and /dev/null differ diff --git a/Binaries/Win64/UE4Editor-MultiLine-Win64-DebugGame.pdb b/Binaries/Win64/UE4Editor-MultiLine-Win64-DebugGame.pdb deleted file mode 100644 index 217f134071ddf38e1fce0dec155e1b467c854e24..0000000000000000000000000000000000000000 Binary files a/Binaries/Win64/UE4Editor-MultiLine-Win64-DebugGame.pdb and /dev/null differ diff --git a/Binaries/Win64/UE4Editor-MultiLine.dll b/Binaries/Win64/UE4Editor-MultiLine.dll deleted file mode 100644 index 0fb52f65432a56dacf32cbe6c11aca1128d24942..0000000000000000000000000000000000000000 Binary files a/Binaries/Win64/UE4Editor-MultiLine.dll and /dev/null differ diff --git a/Binaries/Win64/UE4Editor-MultiLine.pdb b/Binaries/Win64/UE4Editor-MultiLine.pdb deleted file mode 100644 index 046c2bc753b034a9eea6e3c27a0b3e6160215bfc..0000000000000000000000000000000000000000 Binary files a/Binaries/Win64/UE4Editor-MultiLine.pdb and /dev/null differ diff --git a/Binaries/Win64/UE4Editor-Win64-DebugGame.modules b/Binaries/Win64/UE4Editor-Win64-DebugGame.modules deleted file mode 100644 index ede40c3c9196b7ebced989500994d4656eafea54..0000000000000000000000000000000000000000 --- a/Binaries/Win64/UE4Editor-Win64-DebugGame.modules +++ /dev/null @@ -1,7 +0,0 @@ -{ - "BuildId": "4541578", - "Modules": - { - "MultiLine": "UE4Editor-MultiLine-Win64-DebugGame.dll" - } -} \ No newline at end of file diff --git a/Binaries/Win64/UE4Editor.modules b/Binaries/Win64/UE4Editor.modules deleted file mode 100644 index c1175b360fd11cdcb90fb472f0966a730e843133..0000000000000000000000000000000000000000 --- a/Binaries/Win64/UE4Editor.modules +++ /dev/null @@ -1,7 +0,0 @@ -{ - "BuildId": "4541578", - "Modules": - { - "MultiLine": "UE4Editor-MultiLine.dll" - } -} \ No newline at end of file diff --git a/Intermediate/Build/Win64/UE4/DebugGame/MultiLine/Definitions.MultiLine.h b/Intermediate/Build/Win64/UE4/DebugGame/MultiLine/Definitions.MultiLine.h deleted file mode 100644 index f82474d6a4895a53bd16afd2f9417fbf68210319..0000000000000000000000000000000000000000 --- a/Intermediate/Build/Win64/UE4/DebugGame/MultiLine/Definitions.MultiLine.h +++ /dev/null @@ -1,109 +0,0 @@ -#undef MULTILINE_API -#undef UE_IS_ENGINE_MODULE -#undef DEPRECATED_FORGAME -#define DEPRECATED_FORGAME DEPRECATED -#define IS_PROGRAM 0 -#define UE_GAME 1 -#define ENABLE_PGO_PROFILE 0 -#define WITH_DEV_AUTOMATION_TESTS 1 -#define WITH_PERF_AUTOMATION_TESTS 1 -#define UNICODE 1 -#define _UNICODE 1 -#define __UNREAL__ 1 -#define IS_MONOLITHIC 1 -#define WITH_ENGINE 1 -#define WITH_UNREAL_DEVELOPER_TOOLS 0 -#define WITH_APPLICATION_CORE 1 -#define WITH_COREUOBJECT 1 -#define USE_STATS_WITHOUT_ENGINE 0 -#define WITH_PLUGIN_SUPPORT 0 -#define WITH_PERFCOUNTERS 0 -#define USE_LOGGING_IN_SHIPPING 0 -#define WITH_LOGGING_TO_MEMORY 0 -#define USE_CACHE_FREED_OS_ALLOCS 1 -#define USE_CHECKS_IN_SHIPPING 0 -#define UE_BUILD_MINIMAL 1 -#define WITH_EDITOR 0 -#define WITH_EDITORONLY_DATA 0 -#define WITH_SERVER_CODE 1 -#define WITH_CEF3 1 -#define WITH_XGE_CONTROLLER 0 -#define UBT_MODULE_MANIFEST "UE4.modules" -#define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules" -#define UBT_COMPILED_PLATFORM Win64 -#define UBT_COMPILED_TARGET Game -#define UE_APP_NAME "UE4" -#define WIN32 1 -#define _WIN32_WINNT 0x0601 -#define WINVER 0x0601 -#define PLATFORM_WINDOWS 1 -#define DEPTH_32_BIT_CONVERSION 0 -#define PROJECT_COPYRIGHT_STRING Fill out your copyright notice in the Description page of Project Settings. -#define PROJECT_PRODUCT_NAME neuralnetwork -#define PROJECT_PRODUCT_IDENTIFIER NeuralNetwork -#define NDEBUG 1 -#define UE_BUILD_DEVELOPMENT 1 -#define UE_ENGINE_DIRECTORY "D:/Program Files/Epic Games/UE_4.21/Engine/" -#define ORIGINAL_FILE_NAME "neuralnetwork-Win64-DebugGame.exe" -#define UE_IS_ENGINE_MODULE 0 -#define UE_PROJECT_NAME NeuralNetwork -#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION() -#define IMPLEMENT_SIGNING_KEY_REGISTRATION() -#define DEPRECATED_FORGAME DEPRECATED -#define COREUOBJECT_API -#define UE_ENABLE_ICU 1 -#define WITH_VS_PERF_PROFILER 0 -#define WITH_DIRECTXMATH 0 -#define WITH_MALLOC_STOMP 1 -#define CORE_API -#define INCLUDE_APEIRON 0 -#define WITH_PHYSX 1 -#define WITH_APEIRON 0 -#define PHYSICS_INTERFACE_LLIMMEDIATE 0 -#define PHYSICS_INTERFACE_PHYSX 1 -#define WITH_APEX 1 -#define WITH_APEX_CLOTHING 1 -#define WITH_CLOTH_COLLISION_DETECTION 1 -#define WITH_PHYSX_COOKING 1 -#define WITH_NVCLOTH 1 -#define WITH_IMMEDIATE_PHYSX 0 -#define GPUPARTICLE_LOCAL_VF_ONLY 0 -#define ENGINE_API -#define APPLICATIONCORE_API -#define RHI_API -#define JSON_API -#define SLATE_PARENT_POINTERS 1 -#define WITH_FREETYPE 1 -#define SLATECORE_API -#define INPUTCORE_API -#define SLATE_API -#define WITH_UNREALPNG 1 -#define WITH_UNREALJPEG 1 -#define WITH_UNREALEXR 1 -#define IMAGEWRAPPER_API -#define MESSAGING_API -#define MESSAGINGCOMMON_API -#define RENDERCORE_API -#define SHADERCORE_API -#define SOCKETS_PACKAGE 1 -#define SOCKETS_API -#define UTILITYSHADERS_API -#define ASSETREGISTRY_API -#define ENGINEMESSAGES_API -#define ENGINESETTINGS_API -#define SYNTHBENCHMARK_API -#define RENDERER_API -#define GAMEPLAYTAGS_API -#define DATABASESUPPORT_API -#define PACKETHANDLER_API -#define RELIABILITYHANDLERCOMPONENT_API -#define AUDIOPLATFORMCONFIGURATION_API -#define MESHDESCRIPTION_API -#define PAKFILE_API -#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API -#define NETWORKREPLAYSTREAMING_API -#define AUDIOMIXER_API -#define UELIBSAMPLERATE_API -#define ANIMATIONCORE_API -#define PROCEDURALMESHCOMPONENT_API -#define MULTILINE_API diff --git a/Intermediate/Build/Win64/UE4/DebugGame/MultiLine/Module.MultiLine.cpp b/Intermediate/Build/Win64/UE4/DebugGame/MultiLine/Module.MultiLine.cpp deleted file mode 100644 index 6e2d5a651201324dbcf86ad1db6e5fc84a6967da..0000000000000000000000000000000000000000 --- a/Intermediate/Build/Win64/UE4/DebugGame/MultiLine/Module.MultiLine.cpp +++ /dev/null @@ -1,3 +0,0 @@ -// This file is automatically generated at compile-time to include some subset of the user-created cpp files. -#include "G:\code\unreal_project\NeuralNetwork\Plugins\MultiLine\Source\MultiLine\Private\MultiLine.cpp" -#include "G:\code\unreal_project\NeuralNetwork\Plugins\MultiLine\Source\MultiLine\Private\MultiLineActor.cpp" diff --git a/Intermediate/Build/Win64/UE4/DebugGame/MultiLine/Module.MultiLine.cpp.obj b/Intermediate/Build/Win64/UE4/DebugGame/MultiLine/Module.MultiLine.cpp.obj deleted file mode 100644 index e775a6c4111bc005eff334be3a7bda797da67ed7..0000000000000000000000000000000000000000 Binary files a/Intermediate/Build/Win64/UE4/DebugGame/MultiLine/Module.MultiLine.cpp.obj and /dev/null differ diff --git a/Intermediate/Build/Win64/UE4/DebugGame/MultiLine/Module.MultiLine.cpp.obj.response b/Intermediate/Build/Win64/UE4/DebugGame/MultiLine/Module.MultiLine.cpp.obj.response deleted file mode 100644 index 62e3c491de4ac4aa484ec0b61bd39eae14166440..0000000000000000000000000000000000000000 --- a/Intermediate/Build/Win64/UE4/DebugGame/MultiLine/Module.MultiLine.cpp.obj.response +++ /dev/null @@ -1,238 +0,0 @@ -/Zc:inline -/nologo -/Oi -/c -/Gy -/Zm850 -/wd4819 -/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1 -/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1 -/source-charset:utf-8 /execution-charset:utf-8 -/Od -/Ob2 -/errorReport:prompt -/Z7 -/MD -/bigobj -/fp:fast -/Zp8 -/wd4463 -/wd4838 -/we4668 -/I . -/I G:\code\unreal_project\NeuralNetwork\Plugins\MultiLine\Source\MultiLine\Private -/I ..\Intermediate\Build\Win64\UE4\Inc\CoreUObject -/I Runtime -/I Runtime\CoreUObject\Public -/I Runtime\CoreUObject -/I Runtime\CoreUObject\Public\Blueprint -/I Runtime\CoreUObject\Public\Internationalization -/I Runtime\CoreUObject\Public\Misc -/I Runtime\CoreUObject\Public\Serialization -/I Runtime\CoreUObject\Public\Serialization\Formatters -/I Runtime\CoreUObject\Public\Templates -/I Runtime\CoreUObject\Public\UObject -/I Runtime\Core\Public -/I Runtime\Core -/I Runtime\Core\Public\Algo -/I Runtime\Core\Public\Algo\Impl -/I Runtime\Core\Public\Async -/I Runtime\Core\Public\Clang -/I Runtime\Core\Public\Containers -/I Runtime\Core\Public\Delegates -/I Runtime\Core\Public\Features -/I Runtime\Core\Public\FramePro -/I Runtime\Core\Public\GenericPlatform -/I Runtime\Core\Public\HAL -/I Runtime\Core\Public\HAL\Allocators -/I Runtime\Core\Public\Hash -/I Runtime\Core\Public\Internationalization -/I Runtime\Core\Public\Logging -/I Runtime\Core\Public\Math -/I Runtime\Core\Public\Misc -/I Runtime\Core\Public\Modules -/I Runtime\Core\Public\Modules\Boilerplate -/I Runtime\Core\Public\ProfilingDebugging -/I Runtime\Core\Public\Serialization -/I Runtime\Core\Public\Serialization\Csv -/I Runtime\Core\Public\Serialization\Formatters -/I Runtime\Core\Public\Stats -/I Runtime\Core\Public\Templates -/I Runtime\Core\Public\Traits -/I Runtime\Core\Public\UObject -/I Runtime\Core\Public\Windows -/I ..\Intermediate\Build\Win64\UE4\Inc\Engine -/I Runtime\Engine\Classes -/I Runtime\Engine\Public -/I Runtime\Engine -/I Runtime\Engine\Public\AI -/I Runtime\Engine\Public\AI\Navigation -/I Runtime\Engine\Public\Analytics -/I Runtime\Engine\Public\Animation -/I Runtime\Engine\Public\Curves -/I Runtime\Engine\Public\EdGraph -/I Runtime\Engine\Public\Internationalization -/I Runtime\Engine\Public\Net -/I Runtime\Engine\Public\PacketHandlers -/I Runtime\Engine\Public\Performance -/I Runtime\Engine\Public\Physics -/I Runtime\Engine\Public\Physics\Experimental -/I Runtime\Engine\Public\Physics\ImmediatePhysics -/I Runtime\Engine\Public\ProfilingDebugging -/I Runtime\Engine\Public\Rendering -/I Runtime\Engine\Public\Slate -/I Runtime\Engine\Public\Tests -/I Runtime\Engine\Public\VisualLogger -/I Runtime\ApplicationCore\Public -/I Runtime\ApplicationCore -/I Runtime\ApplicationCore\Public\GenericPlatform -/I Runtime\ApplicationCore\Public\HAL -/I Runtime\ApplicationCore\Public\Windows -/I Runtime\RHI\Public -/I Runtime\RHI -/I Runtime\Json\Public -/I Runtime\Json -/I Runtime\Json\Public\Dom -/I Runtime\Json\Public\Policies -/I Runtime\Json\Public\Serialization -/I ..\Intermediate\Build\Win64\UE4\Inc\SlateCore -/I Runtime\SlateCore\Public -/I Runtime\SlateCore -/I Runtime\SlateCore\Public\Animation -/I Runtime\SlateCore\Public\Application -/I Runtime\SlateCore\Public\Brushes -/I Runtime\SlateCore\Public\Debugging -/I Runtime\SlateCore\Public\Fonts -/I Runtime\SlateCore\Public\Input -/I Runtime\SlateCore\Public\Layout -/I Runtime\SlateCore\Public\Logging -/I Runtime\SlateCore\Public\Rendering -/I Runtime\SlateCore\Public\Sound -/I Runtime\SlateCore\Public\Styling -/I Runtime\SlateCore\Public\Textures -/I Runtime\SlateCore\Public\Types -/I Runtime\SlateCore\Public\Widgets -/I ..\Intermediate\Build\Win64\UE4\Inc\InputCore -/I Runtime\InputCore\Classes -/I Runtime\InputCore\Public -/I Runtime\InputCore -/I Runtime\InputCore\Public\GenericPlatform -/I Runtime\InputCore\Public\HAL -/I Runtime\InputCore\Public\Windows -/I ..\Intermediate\Build\Win64\UE4\Inc\Slate -/I Runtime\Slate\Public -/I Runtime\Slate -/I Runtime\Slate\Public\Framework -/I Runtime\Slate\Public\Framework\Application -/I Runtime\Slate\Public\Framework\Commands -/I Runtime\Slate\Public\Framework\Docking -/I Runtime\Slate\Public\Framework\Layout -/I Runtime\Slate\Public\Framework\MetaData -/I Runtime\Slate\Public\Framework\MultiBox -/I Runtime\Slate\Public\Framework\Notifications -/I Runtime\Slate\Public\Framework\Styling -/I Runtime\Slate\Public\Framework\Text -/I Runtime\Slate\Public\Framework\Views -/I Runtime\Slate\Public\Widgets -/I Runtime\Slate\Public\Widgets\Colors -/I Runtime\Slate\Public\Widgets\Docking -/I Runtime\Slate\Public\Widgets\Images -/I Runtime\Slate\Public\Widgets\Input -/I Runtime\Slate\Public\Widgets\LayerManager -/I Runtime\Slate\Public\Widgets\Layout -/I Runtime\Slate\Public\Widgets\Navigation -/I Runtime\Slate\Public\Widgets\Notifications -/I Runtime\Slate\Public\Widgets\Text -/I Runtime\Slate\Public\Widgets\Views -/I Runtime\ImageWrapper\Public -/I Runtime\ImageWrapper -/I Runtime\Messaging\Public -/I Runtime\Messaging -/I Runtime\MessagingCommon\Public -/I Runtime\MessagingCommon -/I Runtime\RenderCore\Public -/I Runtime\RenderCore -/I Runtime\ShaderCore\Public -/I Runtime\ShaderCore -/I Runtime\Sockets\Public -/I Runtime\Sockets -/I Runtime\UtilityShaders\Public -/I Runtime\UtilityShaders -/I ..\Intermediate\Build\Win64\UE4\Inc\AssetRegistry -/I Runtime\AssetRegistry\Public -/I Runtime\AssetRegistry -/I ..\Intermediate\Build\Win64\UE4\Inc\EngineMessages -/I Runtime\EngineMessages\Public -/I Runtime\EngineMessages -/I ..\Intermediate\Build\Win64\UE4\Inc\EngineSettings -/I Runtime\EngineSettings\Classes -/I Runtime\EngineSettings\Public -/I Runtime\EngineSettings -/I Runtime\SynthBenchmark\Public -/I Runtime\SynthBenchmark -/I ..\Intermediate\Build\Win64\UE4\Inc\Renderer -/I Runtime\Renderer\Public -/I Runtime\Renderer -/I ..\Intermediate\Build\Win64\UE4\Inc\GameplayTags -/I Runtime\GameplayTags\Classes -/I Runtime\GameplayTags\Public -/I Runtime\GameplayTags -/I Runtime\DatabaseSupport\Public -/I Runtime\DatabaseSupport -/I ..\Intermediate\Build\Win64\UE4\Inc\PacketHandler -/I Runtime\PacketHandlers -/I Runtime\PacketHandlers\PacketHandler\Classes -/I Runtime\PacketHandlers\PacketHandler\Public -/I Runtime\PacketHandlers\PacketHandler -/I Runtime\PacketHandlers\ReliabilityHandlerComponent\Public -/I Runtime\PacketHandlers\ReliabilityHandlerComponent -/I ..\Intermediate\Build\Win64\UE4\Inc\AudioPlatformConfiguration -/I Runtime\AudioPlatformConfiguration\Public -/I Runtime\AudioPlatformConfiguration -/I ..\Intermediate\Build\Win64\UE4\Inc\MeshDescription -/I Runtime\MeshDescription\Public -/I Runtime\MeshDescription -/I Runtime\PakFile\Public -/I Runtime\PakFile -/I ..\Intermediate\Build\Win64\UE4\Inc\ClothingSystemRuntimeInterface -/I Runtime\ClothingSystemRuntimeInterface\Public -/I Runtime\ClothingSystemRuntimeInterface -/I Runtime\NetworkReplayStreaming -/I Runtime\NetworkReplayStreaming\NetworkReplayStreaming\Public -/I Runtime\NetworkReplayStreaming\NetworkReplayStreaming -/I ..\Intermediate\Build\Win64\UE4\Inc\AudioMixer -/I Runtime\AudioMixer\Classes -/I Runtime\AudioMixer\Public -/I Runtime\AudioMixer -/I Runtime\AudioMixer\Public\Components -/I Runtime\AudioMixer\Public\DSP -/I ThirdParty -/I ThirdParty\libSampleRate\Public -/I ThirdParty\libSampleRate -/I ..\Intermediate\Build\Win64\UE4\Inc\AnimationCore -/I Runtime\AnimationCore\Public -/I Runtime\AnimationCore -/I ..\Plugins\Runtime\ProceduralMeshComponent\Intermediate\Build\Win64\UE4\Inc\ProceduralMeshComponent -/I ..\Plugins\Runtime\ProceduralMeshComponent\Source -/I ..\Plugins\Runtime\ProceduralMeshComponent\Source\ProceduralMeshComponent\Public -/I ..\Plugins\Runtime\ProceduralMeshComponent\Source\ProceduralMeshComponent -/I G:\code\unreal_project\NeuralNetwork\Plugins\MultiLine\Intermediate\Build\Win64\UE4\Inc\MultiLine -/I G:\code\unreal_project\NeuralNetwork\Plugins\MultiLine\Source -/I G:\code\unreal_project\NeuralNetwork\Plugins\MultiLine\Source\MultiLine\Public -/I G:\code\unreal_project\NeuralNetwork\Plugins\MultiLine\Source\MultiLine -/I "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE" -/I "C:\Program Files (x86)\Windows Kits\NETFXSDK\4.6.1\include\um" -/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.16299.0\ucrt" -/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.16299.0\shared" -/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.16299.0\um" -/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.16299.0\winrt" -/D_HAS_EXCEPTIONS=0 -/FI"G:\code\unreal_project\NeuralNetwork\Intermediate\Build\Win64\neuralnetwork\DebugGame\Engine\SharedPCH.Engine.NonOptimized.h" -/Yu"G:\code\unreal_project\NeuralNetwork\Intermediate\Build\Win64\neuralnetwork\DebugGame\Engine\SharedPCH.Engine.NonOptimized.h" -/Fp"G:\code\unreal_project\NeuralNetwork\Intermediate\Build\Win64\neuralnetwork\DebugGame\Engine\SharedPCH.Engine.NonOptimized.h.pch" -"G:\code\unreal_project\NeuralNetwork\Plugins\MultiLine\Intermediate\Build\Win64\UE4\DebugGame\MultiLine\Module.MultiLine.cpp" -/FI"G:\code\unreal_project\NeuralNetwork\Plugins\MultiLine\Intermediate\Build\Win64\UE4\DebugGame\MultiLine\Definitions.MultiLine.h" -/Fo"G:\code\unreal_project\NeuralNetwork\Plugins\MultiLine\Intermediate\Build\Win64\UE4\DebugGame\MultiLine\Module.MultiLine.cpp.obj" -/TP -/GR- -/W4 \ No newline at end of file diff --git a/Intermediate/Build/Win64/UE4/DebugGame/MultiLine/Module.MultiLine.gen.cpp b/Intermediate/Build/Win64/UE4/DebugGame/MultiLine/Module.MultiLine.gen.cpp deleted file mode 100644 index 4f9406e067576290f96028691e5180522ef42e00..0000000000000000000000000000000000000000 --- a/Intermediate/Build/Win64/UE4/DebugGame/MultiLine/Module.MultiLine.gen.cpp +++ /dev/null @@ -1,3 +0,0 @@ -// This file is automatically generated at compile-time to include some subset of the user-created cpp files. -#include "G:\code\unreal_project\NeuralNetwork\Plugins\MultiLine\Intermediate\Build\Win64\UE4\Inc\MultiLine\MultiLine.init.gen.cpp" -#include "G:\code\unreal_project\NeuralNetwork\Plugins\MultiLine\Intermediate\Build\Win64\UE4\Inc\MultiLine\MultiLineActor.gen.cpp" diff --git a/Intermediate/Build/Win64/UE4/DebugGame/MultiLine/Module.MultiLine.gen.cpp.obj b/Intermediate/Build/Win64/UE4/DebugGame/MultiLine/Module.MultiLine.gen.cpp.obj deleted file mode 100644 index 8f4955a419a7909dd0cf2aec7f01f18e22776e50..0000000000000000000000000000000000000000 Binary files a/Intermediate/Build/Win64/UE4/DebugGame/MultiLine/Module.MultiLine.gen.cpp.obj and /dev/null differ diff --git a/Intermediate/Build/Win64/UE4/DebugGame/MultiLine/Module.MultiLine.gen.cpp.obj.response b/Intermediate/Build/Win64/UE4/DebugGame/MultiLine/Module.MultiLine.gen.cpp.obj.response deleted file mode 100644 index 5401292230ecc623a4b820e22a5d7819f16fd1a5..0000000000000000000000000000000000000000 --- a/Intermediate/Build/Win64/UE4/DebugGame/MultiLine/Module.MultiLine.gen.cpp.obj.response +++ /dev/null @@ -1,239 +0,0 @@ -/Zc:inline -/nologo -/Oi -/c -/Gy -/Zm850 -/wd4819 -/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1 -/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1 -/source-charset:utf-8 /execution-charset:utf-8 -/Od -/Ob2 -/errorReport:prompt -/Z7 -/MD -/bigobj -/fp:fast -/Zp8 -/wd4463 -/wd4838 -/we4668 -/I . -/I G:\code\unreal_project\NeuralNetwork\Plugins\MultiLine\Source\MultiLine\Private -/I ..\Intermediate\Build\Win64\UE4\Inc\CoreUObject -/I Runtime -/I Runtime\CoreUObject\Public -/I Runtime\CoreUObject -/I Runtime\CoreUObject\Public\Blueprint -/I Runtime\CoreUObject\Public\Internationalization -/I Runtime\CoreUObject\Public\Misc -/I Runtime\CoreUObject\Public\Serialization -/I Runtime\CoreUObject\Public\Serialization\Formatters -/I Runtime\CoreUObject\Public\Templates -/I Runtime\CoreUObject\Public\UObject -/I Runtime\Core\Public -/I Runtime\Core -/I Runtime\Core\Public\Algo -/I Runtime\Core\Public\Algo\Impl -/I Runtime\Core\Public\Async -/I Runtime\Core\Public\Clang -/I Runtime\Core\Public\Containers -/I Runtime\Core\Public\Delegates -/I Runtime\Core\Public\Features -/I Runtime\Core\Public\FramePro -/I Runtime\Core\Public\GenericPlatform -/I Runtime\Core\Public\HAL -/I Runtime\Core\Public\HAL\Allocators -/I Runtime\Core\Public\Hash -/I Runtime\Core\Public\Internationalization -/I Runtime\Core\Public\Logging -/I Runtime\Core\Public\Math -/I Runtime\Core\Public\Misc -/I Runtime\Core\Public\Modules -/I Runtime\Core\Public\Modules\Boilerplate -/I 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Runtime\SlateCore\Public\Styling -/I Runtime\SlateCore\Public\Textures -/I Runtime\SlateCore\Public\Types -/I Runtime\SlateCore\Public\Widgets -/I ..\Intermediate\Build\Win64\UE4\Inc\InputCore -/I Runtime\InputCore\Classes -/I Runtime\InputCore\Public -/I Runtime\InputCore -/I Runtime\InputCore\Public\GenericPlatform -/I Runtime\InputCore\Public\HAL -/I Runtime\InputCore\Public\Windows -/I ..\Intermediate\Build\Win64\UE4\Inc\Slate -/I Runtime\Slate\Public -/I Runtime\Slate -/I Runtime\Slate\Public\Framework -/I Runtime\Slate\Public\Framework\Application -/I Runtime\Slate\Public\Framework\Commands -/I Runtime\Slate\Public\Framework\Docking -/I Runtime\Slate\Public\Framework\Layout -/I Runtime\Slate\Public\Framework\MetaData -/I Runtime\Slate\Public\Framework\MultiBox -/I Runtime\Slate\Public\Framework\Notifications -/I Runtime\Slate\Public\Framework\Styling -/I Runtime\Slate\Public\Framework\Text -/I Runtime\Slate\Public\Framework\Views -/I Runtime\Slate\Public\Widgets -/I Runtime\Slate\Public\Widgets\Colors -/I Runtime\Slate\Public\Widgets\Docking -/I Runtime\Slate\Public\Widgets\Images -/I Runtime\Slate\Public\Widgets\Input -/I Runtime\Slate\Public\Widgets\LayerManager -/I Runtime\Slate\Public\Widgets\Layout -/I Runtime\Slate\Public\Widgets\Navigation -/I Runtime\Slate\Public\Widgets\Notifications -/I Runtime\Slate\Public\Widgets\Text -/I Runtime\Slate\Public\Widgets\Views -/I Runtime\ImageWrapper\Public -/I Runtime\ImageWrapper -/I Runtime\Messaging\Public -/I Runtime\Messaging -/I Runtime\MessagingCommon\Public -/I Runtime\MessagingCommon -/I Runtime\RenderCore\Public -/I Runtime\RenderCore -/I Runtime\ShaderCore\Public -/I Runtime\ShaderCore -/I Runtime\Sockets\Public -/I Runtime\Sockets -/I Runtime\UtilityShaders\Public -/I Runtime\UtilityShaders -/I ..\Intermediate\Build\Win64\UE4\Inc\AssetRegistry -/I Runtime\AssetRegistry\Public -/I Runtime\AssetRegistry -/I ..\Intermediate\Build\Win64\UE4\Inc\EngineMessages -/I Runtime\EngineMessages\Public -/I Runtime\EngineMessages -/I ..\Intermediate\Build\Win64\UE4\Inc\EngineSettings -/I Runtime\EngineSettings\Classes -/I Runtime\EngineSettings\Public -/I Runtime\EngineSettings -/I Runtime\SynthBenchmark\Public -/I Runtime\SynthBenchmark -/I ..\Intermediate\Build\Win64\UE4\Inc\Renderer -/I Runtime\Renderer\Public -/I Runtime\Renderer -/I ..\Intermediate\Build\Win64\UE4\Inc\GameplayTags -/I Runtime\GameplayTags\Classes -/I Runtime\GameplayTags\Public -/I Runtime\GameplayTags -/I Runtime\DatabaseSupport\Public -/I Runtime\DatabaseSupport -/I ..\Intermediate\Build\Win64\UE4\Inc\PacketHandler -/I Runtime\PacketHandlers -/I Runtime\PacketHandlers\PacketHandler\Classes -/I Runtime\PacketHandlers\PacketHandler\Public -/I Runtime\PacketHandlers\PacketHandler -/I Runtime\PacketHandlers\ReliabilityHandlerComponent\Public -/I Runtime\PacketHandlers\ReliabilityHandlerComponent -/I ..\Intermediate\Build\Win64\UE4\Inc\AudioPlatformConfiguration -/I Runtime\AudioPlatformConfiguration\Public -/I Runtime\AudioPlatformConfiguration -/I ..\Intermediate\Build\Win64\UE4\Inc\MeshDescription -/I Runtime\MeshDescription\Public -/I Runtime\MeshDescription -/I Runtime\PakFile\Public -/I Runtime\PakFile -/I ..\Intermediate\Build\Win64\UE4\Inc\ClothingSystemRuntimeInterface -/I Runtime\ClothingSystemRuntimeInterface\Public -/I Runtime\ClothingSystemRuntimeInterface -/I Runtime\NetworkReplayStreaming -/I Runtime\NetworkReplayStreaming\NetworkReplayStreaming\Public -/I Runtime\NetworkReplayStreaming\NetworkReplayStreaming -/I ..\Intermediate\Build\Win64\UE4\Inc\AudioMixer -/I Runtime\AudioMixer\Classes -/I Runtime\AudioMixer\Public -/I Runtime\AudioMixer -/I Runtime\AudioMixer\Public\Components -/I Runtime\AudioMixer\Public\DSP -/I ThirdParty -/I ThirdParty\libSampleRate\Public -/I ThirdParty\libSampleRate -/I ..\Intermediate\Build\Win64\UE4\Inc\AnimationCore -/I Runtime\AnimationCore\Public -/I Runtime\AnimationCore -/I ..\Plugins\Runtime\ProceduralMeshComponent\Intermediate\Build\Win64\UE4\Inc\ProceduralMeshComponent -/I ..\Plugins\Runtime\ProceduralMeshComponent\Source -/I ..\Plugins\Runtime\ProceduralMeshComponent\Source\ProceduralMeshComponent\Public -/I ..\Plugins\Runtime\ProceduralMeshComponent\Source\ProceduralMeshComponent -/I G:\code\unreal_project\NeuralNetwork\Plugins\MultiLine\Intermediate\Build\Win64\UE4\Inc\MultiLine -/I G:\code\unreal_project\NeuralNetwork\Plugins\MultiLine\Source -/I G:\code\unreal_project\NeuralNetwork\Plugins\MultiLine\Source\MultiLine\Public -/I G:\code\unreal_project\NeuralNetwork\Plugins\MultiLine\Source\MultiLine -/I "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE" -/I "C:\Program Files (x86)\Windows Kits\NETFXSDK\4.6.1\include\um" -/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.16299.0\ucrt" -/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.16299.0\shared" -/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.16299.0\um" -/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.16299.0\winrt" -/D_HAS_EXCEPTIONS=0 -/D_HAS_EXCEPTIONS=0 -/FI"G:\code\unreal_project\NeuralNetwork\Intermediate\Build\Win64\neuralnetwork\DebugGame\Engine\SharedPCH.Engine.NonOptimized.h" -/Yu"G:\code\unreal_project\NeuralNetwork\Intermediate\Build\Win64\neuralnetwork\DebugGame\Engine\SharedPCH.Engine.NonOptimized.h" -/Fp"G:\code\unreal_project\NeuralNetwork\Intermediate\Build\Win64\neuralnetwork\DebugGame\Engine\SharedPCH.Engine.NonOptimized.h.pch" -"G:\code\unreal_project\NeuralNetwork\Plugins\MultiLine\Intermediate\Build\Win64\UE4\DebugGame\MultiLine\Module.MultiLine.gen.cpp" -/FI"G:\code\unreal_project\NeuralNetwork\Plugins\MultiLine\Intermediate\Build\Win64\UE4\DebugGame\MultiLine\Definitions.MultiLine.h" -/Fo"G:\code\unreal_project\NeuralNetwork\Plugins\MultiLine\Intermediate\Build\Win64\UE4\DebugGame\MultiLine\Module.MultiLine.gen.cpp.obj" -/TP -/GR- -/W4 \ No newline at end of file diff --git a/Intermediate/Build/Win64/UE4/Development/MultiLine/Definitions.MultiLine.h b/Intermediate/Build/Win64/UE4/Development/MultiLine/Definitions.MultiLine.h deleted file mode 100644 index 6c57e1c59f5a086ce1b4571172fdb961727ce1f7..0000000000000000000000000000000000000000 --- a/Intermediate/Build/Win64/UE4/Development/MultiLine/Definitions.MultiLine.h +++ /dev/null @@ -1,109 +0,0 @@ -#undef MULTILINE_API -#undef UE_IS_ENGINE_MODULE -#undef DEPRECATED_FORGAME -#define DEPRECATED_FORGAME DEPRECATED -#define IS_PROGRAM 0 -#define UE_GAME 1 -#define ENABLE_PGO_PROFILE 0 -#define WITH_DEV_AUTOMATION_TESTS 1 -#define WITH_PERF_AUTOMATION_TESTS 1 -#define UNICODE 1 -#define _UNICODE 1 -#define __UNREAL__ 1 -#define IS_MONOLITHIC 1 -#define WITH_ENGINE 1 -#define WITH_UNREAL_DEVELOPER_TOOLS 0 -#define WITH_APPLICATION_CORE 1 -#define WITH_COREUOBJECT 1 -#define USE_STATS_WITHOUT_ENGINE 0 -#define WITH_PLUGIN_SUPPORT 0 -#define WITH_PERFCOUNTERS 0 -#define USE_LOGGING_IN_SHIPPING 0 -#define WITH_LOGGING_TO_MEMORY 0 -#define USE_CACHE_FREED_OS_ALLOCS 1 -#define USE_CHECKS_IN_SHIPPING 0 -#define UE_BUILD_MINIMAL 1 -#define WITH_EDITOR 0 -#define WITH_EDITORONLY_DATA 0 -#define WITH_SERVER_CODE 1 -#define WITH_CEF3 1 -#define WITH_XGE_CONTROLLER 0 -#define UBT_MODULE_MANIFEST "UE4.modules" -#define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules" -#define UBT_COMPILED_PLATFORM Win64 -#define UBT_COMPILED_TARGET Game -#define UE_APP_NAME "UE4" -#define WIN32 1 -#define _WIN32_WINNT 0x0601 -#define WINVER 0x0601 -#define PLATFORM_WINDOWS 1 -#define DEPTH_32_BIT_CONVERSION 0 -#define PROJECT_COPYRIGHT_STRING Fill out your copyright notice in the Description page of Project Settings. -#define PROJECT_PRODUCT_NAME neuralnetwork -#define PROJECT_PRODUCT_IDENTIFIER NeuralNetwork -#define NDEBUG 1 -#define UE_BUILD_DEVELOPMENT 1 -#define UE_ENGINE_DIRECTORY "D:/Program Files/Epic Games/UE_4.21/Engine/" -#define ORIGINAL_FILE_NAME "neuralnetwork.exe" -#define UE_IS_ENGINE_MODULE 0 -#define UE_PROJECT_NAME NeuralNetwork -#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION() -#define IMPLEMENT_SIGNING_KEY_REGISTRATION() -#define DEPRECATED_FORGAME DEPRECATED -#define COREUOBJECT_API -#define UE_ENABLE_ICU 1 -#define WITH_VS_PERF_PROFILER 0 -#define WITH_DIRECTXMATH 0 -#define WITH_MALLOC_STOMP 1 -#define CORE_API -#define INCLUDE_APEIRON 0 -#define WITH_PHYSX 1 -#define WITH_APEIRON 0 -#define PHYSICS_INTERFACE_LLIMMEDIATE 0 -#define PHYSICS_INTERFACE_PHYSX 1 -#define WITH_APEX 1 -#define WITH_APEX_CLOTHING 1 -#define WITH_CLOTH_COLLISION_DETECTION 1 -#define WITH_PHYSX_COOKING 1 -#define WITH_NVCLOTH 1 -#define WITH_IMMEDIATE_PHYSX 0 -#define GPUPARTICLE_LOCAL_VF_ONLY 0 -#define ENGINE_API -#define APPLICATIONCORE_API -#define RHI_API -#define JSON_API -#define SLATE_PARENT_POINTERS 1 -#define WITH_FREETYPE 1 -#define SLATECORE_API -#define INPUTCORE_API -#define SLATE_API -#define WITH_UNREALPNG 1 -#define WITH_UNREALJPEG 1 -#define WITH_UNREALEXR 1 -#define IMAGEWRAPPER_API -#define MESSAGING_API -#define MESSAGINGCOMMON_API -#define RENDERCORE_API -#define SHADERCORE_API -#define SOCKETS_PACKAGE 1 -#define SOCKETS_API -#define UTILITYSHADERS_API -#define ASSETREGISTRY_API -#define ENGINEMESSAGES_API -#define ENGINESETTINGS_API -#define SYNTHBENCHMARK_API -#define RENDERER_API -#define GAMEPLAYTAGS_API -#define DATABASESUPPORT_API -#define PACKETHANDLER_API -#define RELIABILITYHANDLERCOMPONENT_API -#define AUDIOPLATFORMCONFIGURATION_API -#define MESHDESCRIPTION_API -#define PAKFILE_API -#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API -#define NETWORKREPLAYSTREAMING_API -#define AUDIOMIXER_API -#define UELIBSAMPLERATE_API -#define ANIMATIONCORE_API -#define PROCEDURALMESHCOMPONENT_API -#define MULTILINE_API diff --git a/Intermediate/Build/Win64/UE4/Development/MultiLine/Module.MultiLine.cpp b/Intermediate/Build/Win64/UE4/Development/MultiLine/Module.MultiLine.cpp deleted file mode 100644 index 6e2d5a651201324dbcf86ad1db6e5fc84a6967da..0000000000000000000000000000000000000000 --- a/Intermediate/Build/Win64/UE4/Development/MultiLine/Module.MultiLine.cpp +++ /dev/null @@ -1,3 +0,0 @@ -// This file is automatically generated at compile-time to include some subset of the user-created cpp files. -#include "G:\code\unreal_project\NeuralNetwork\Plugins\MultiLine\Source\MultiLine\Private\MultiLine.cpp" -#include "G:\code\unreal_project\NeuralNetwork\Plugins\MultiLine\Source\MultiLine\Private\MultiLineActor.cpp" diff --git a/Intermediate/Build/Win64/UE4/Development/MultiLine/Module.MultiLine.cpp.obj b/Intermediate/Build/Win64/UE4/Development/MultiLine/Module.MultiLine.cpp.obj deleted file mode 100644 index ade10d1f5b4ec43aabe9e13f8f719ffdf10eca5e..0000000000000000000000000000000000000000 Binary files a/Intermediate/Build/Win64/UE4/Development/MultiLine/Module.MultiLine.cpp.obj and /dev/null differ diff --git a/Intermediate/Build/Win64/UE4/Development/MultiLine/Module.MultiLine.cpp.obj.response b/Intermediate/Build/Win64/UE4/Development/MultiLine/Module.MultiLine.cpp.obj.response deleted file mode 100644 index eb08db64c7f9060f34cebb90f6896aea4ad61c37..0000000000000000000000000000000000000000 --- a/Intermediate/Build/Win64/UE4/Development/MultiLine/Module.MultiLine.cpp.obj.response +++ /dev/null @@ -1,240 +0,0 @@ -/Zc:inline -/nologo -/Oi -/c -/Gy -/Zm850 -/wd4819 -/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1 -/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1 -/source-charset:utf-8 /execution-charset:utf-8 -/Ox -/Ot -/Ob2 -/errorReport:prompt -/Z7 -/MD -/bigobj -/fp:fast -/Zo -/Zp8 -/wd4463 -/wd4838 -/we4668 -/I . -/I G:\code\unreal_project\NeuralNetwork\Plugins\MultiLine\Source\MultiLine\Private -/I ..\Intermediate\Build\Win64\UE4\Inc\CoreUObject -/I Runtime -/I Runtime\CoreUObject\Public -/I Runtime\CoreUObject -/I Runtime\CoreUObject\Public\Blueprint -/I Runtime\CoreUObject\Public\Internationalization -/I Runtime\CoreUObject\Public\Misc -/I Runtime\CoreUObject\Public\Serialization -/I Runtime\CoreUObject\Public\Serialization\Formatters -/I Runtime\CoreUObject\Public\Templates -/I Runtime\CoreUObject\Public\UObject -/I Runtime\Core\Public -/I Runtime\Core -/I Runtime\Core\Public\Algo -/I Runtime\Core\Public\Algo\Impl -/I Runtime\Core\Public\Async -/I Runtime\Core\Public\Clang -/I Runtime\Core\Public\Containers -/I Runtime\Core\Public\Delegates -/I Runtime\Core\Public\Features -/I Runtime\Core\Public\FramePro -/I Runtime\Core\Public\GenericPlatform -/I Runtime\Core\Public\HAL -/I Runtime\Core\Public\HAL\Allocators -/I Runtime\Core\Public\Hash -/I Runtime\Core\Public\Internationalization -/I Runtime\Core\Public\Logging -/I Runtime\Core\Public\Math -/I Runtime\Core\Public\Misc -/I Runtime\Core\Public\Modules -/I Runtime\Core\Public\Modules\Boilerplate -/I Runtime\Core\Public\ProfilingDebugging -/I Runtime\Core\Public\Serialization -/I Runtime\Core\Public\Serialization\Csv -/I Runtime\Core\Public\Serialization\Formatters -/I Runtime\Core\Public\Stats -/I Runtime\Core\Public\Templates -/I Runtime\Core\Public\Traits -/I Runtime\Core\Public\UObject -/I Runtime\Core\Public\Windows -/I ..\Intermediate\Build\Win64\UE4\Inc\Engine -/I Runtime\Engine\Classes -/I Runtime\Engine\Public -/I Runtime\Engine -/I Runtime\Engine\Public\AI -/I Runtime\Engine\Public\AI\Navigation -/I Runtime\Engine\Public\Analytics -/I Runtime\Engine\Public\Animation -/I Runtime\Engine\Public\Curves -/I Runtime\Engine\Public\EdGraph -/I Runtime\Engine\Public\Internationalization -/I Runtime\Engine\Public\Net -/I Runtime\Engine\Public\PacketHandlers -/I Runtime\Engine\Public\Performance -/I Runtime\Engine\Public\Physics -/I Runtime\Engine\Public\Physics\Experimental -/I Runtime\Engine\Public\Physics\ImmediatePhysics -/I Runtime\Engine\Public\ProfilingDebugging -/I Runtime\Engine\Public\Rendering -/I Runtime\Engine\Public\Slate -/I Runtime\Engine\Public\Tests -/I Runtime\Engine\Public\VisualLogger -/I Runtime\ApplicationCore\Public -/I Runtime\ApplicationCore -/I Runtime\ApplicationCore\Public\GenericPlatform -/I Runtime\ApplicationCore\Public\HAL -/I Runtime\ApplicationCore\Public\Windows -/I Runtime\RHI\Public -/I Runtime\RHI -/I Runtime\Json\Public -/I Runtime\Json -/I Runtime\Json\Public\Dom -/I Runtime\Json\Public\Policies -/I Runtime\Json\Public\Serialization -/I ..\Intermediate\Build\Win64\UE4\Inc\SlateCore -/I Runtime\SlateCore\Public -/I Runtime\SlateCore -/I Runtime\SlateCore\Public\Animation -/I Runtime\SlateCore\Public\Application -/I Runtime\SlateCore\Public\Brushes -/I Runtime\SlateCore\Public\Debugging -/I Runtime\SlateCore\Public\Fonts -/I Runtime\SlateCore\Public\Input -/I Runtime\SlateCore\Public\Layout -/I Runtime\SlateCore\Public\Logging -/I Runtime\SlateCore\Public\Rendering -/I Runtime\SlateCore\Public\Sound -/I Runtime\SlateCore\Public\Styling -/I Runtime\SlateCore\Public\Textures -/I Runtime\SlateCore\Public\Types -/I Runtime\SlateCore\Public\Widgets -/I ..\Intermediate\Build\Win64\UE4\Inc\InputCore -/I Runtime\InputCore\Classes -/I Runtime\InputCore\Public -/I Runtime\InputCore -/I Runtime\InputCore\Public\GenericPlatform -/I Runtime\InputCore\Public\HAL -/I Runtime\InputCore\Public\Windows -/I ..\Intermediate\Build\Win64\UE4\Inc\Slate -/I Runtime\Slate\Public -/I Runtime\Slate -/I Runtime\Slate\Public\Framework -/I Runtime\Slate\Public\Framework\Application -/I Runtime\Slate\Public\Framework\Commands -/I Runtime\Slate\Public\Framework\Docking -/I Runtime\Slate\Public\Framework\Layout -/I Runtime\Slate\Public\Framework\MetaData -/I Runtime\Slate\Public\Framework\MultiBox -/I Runtime\Slate\Public\Framework\Notifications -/I Runtime\Slate\Public\Framework\Styling -/I Runtime\Slate\Public\Framework\Text -/I Runtime\Slate\Public\Framework\Views -/I Runtime\Slate\Public\Widgets -/I Runtime\Slate\Public\Widgets\Colors -/I Runtime\Slate\Public\Widgets\Docking -/I Runtime\Slate\Public\Widgets\Images -/I Runtime\Slate\Public\Widgets\Input -/I Runtime\Slate\Public\Widgets\LayerManager -/I Runtime\Slate\Public\Widgets\Layout -/I Runtime\Slate\Public\Widgets\Navigation -/I Runtime\Slate\Public\Widgets\Notifications -/I Runtime\Slate\Public\Widgets\Text -/I Runtime\Slate\Public\Widgets\Views -/I Runtime\ImageWrapper\Public -/I Runtime\ImageWrapper -/I Runtime\Messaging\Public -/I Runtime\Messaging -/I Runtime\MessagingCommon\Public -/I Runtime\MessagingCommon -/I Runtime\RenderCore\Public -/I Runtime\RenderCore -/I Runtime\ShaderCore\Public -/I Runtime\ShaderCore -/I Runtime\Sockets\Public -/I Runtime\Sockets -/I Runtime\UtilityShaders\Public -/I Runtime\UtilityShaders -/I ..\Intermediate\Build\Win64\UE4\Inc\AssetRegistry -/I Runtime\AssetRegistry\Public -/I Runtime\AssetRegistry -/I ..\Intermediate\Build\Win64\UE4\Inc\EngineMessages -/I Runtime\EngineMessages\Public -/I Runtime\EngineMessages -/I ..\Intermediate\Build\Win64\UE4\Inc\EngineSettings -/I Runtime\EngineSettings\Classes -/I Runtime\EngineSettings\Public -/I Runtime\EngineSettings -/I Runtime\SynthBenchmark\Public -/I Runtime\SynthBenchmark -/I ..\Intermediate\Build\Win64\UE4\Inc\Renderer -/I Runtime\Renderer\Public -/I Runtime\Renderer -/I ..\Intermediate\Build\Win64\UE4\Inc\GameplayTags -/I Runtime\GameplayTags\Classes -/I Runtime\GameplayTags\Public -/I Runtime\GameplayTags -/I Runtime\DatabaseSupport\Public -/I Runtime\DatabaseSupport -/I ..\Intermediate\Build\Win64\UE4\Inc\PacketHandler -/I Runtime\PacketHandlers -/I Runtime\PacketHandlers\PacketHandler\Classes -/I Runtime\PacketHandlers\PacketHandler\Public -/I Runtime\PacketHandlers\PacketHandler -/I Runtime\PacketHandlers\ReliabilityHandlerComponent\Public -/I Runtime\PacketHandlers\ReliabilityHandlerComponent -/I ..\Intermediate\Build\Win64\UE4\Inc\AudioPlatformConfiguration -/I Runtime\AudioPlatformConfiguration\Public -/I Runtime\AudioPlatformConfiguration -/I ..\Intermediate\Build\Win64\UE4\Inc\MeshDescription -/I Runtime\MeshDescription\Public -/I Runtime\MeshDescription -/I Runtime\PakFile\Public -/I Runtime\PakFile -/I ..\Intermediate\Build\Win64\UE4\Inc\ClothingSystemRuntimeInterface -/I Runtime\ClothingSystemRuntimeInterface\Public -/I Runtime\ClothingSystemRuntimeInterface -/I Runtime\NetworkReplayStreaming -/I Runtime\NetworkReplayStreaming\NetworkReplayStreaming\Public -/I Runtime\NetworkReplayStreaming\NetworkReplayStreaming -/I ..\Intermediate\Build\Win64\UE4\Inc\AudioMixer -/I Runtime\AudioMixer\Classes -/I Runtime\AudioMixer\Public -/I Runtime\AudioMixer -/I Runtime\AudioMixer\Public\Components -/I Runtime\AudioMixer\Public\DSP -/I ThirdParty -/I ThirdParty\libSampleRate\Public -/I ThirdParty\libSampleRate -/I ..\Intermediate\Build\Win64\UE4\Inc\AnimationCore -/I Runtime\AnimationCore\Public -/I Runtime\AnimationCore -/I ..\Plugins\Runtime\ProceduralMeshComponent\Intermediate\Build\Win64\UE4\Inc\ProceduralMeshComponent -/I ..\Plugins\Runtime\ProceduralMeshComponent\Source -/I ..\Plugins\Runtime\ProceduralMeshComponent\Source\ProceduralMeshComponent\Public -/I ..\Plugins\Runtime\ProceduralMeshComponent\Source\ProceduralMeshComponent -/I G:\code\unreal_project\NeuralNetwork\Plugins\MultiLine\Intermediate\Build\Win64\UE4\Inc\MultiLine -/I G:\code\unreal_project\NeuralNetwork\Plugins\MultiLine\Source -/I G:\code\unreal_project\NeuralNetwork\Plugins\MultiLine\Source\MultiLine\Public -/I G:\code\unreal_project\NeuralNetwork\Plugins\MultiLine\Source\MultiLine -/I "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE" -/I "C:\Program Files (x86)\Windows Kits\NETFXSDK\4.6.1\include\um" -/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.16299.0\ucrt" -/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.16299.0\shared" -/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.16299.0\um" -/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.16299.0\winrt" -/D_HAS_EXCEPTIONS=0 -/FI"G:\code\unreal_project\NeuralNetwork\Intermediate\Build\Win64\neuralnetwork\Development\Engine\SharedPCH.Engine.h" -/Yu"G:\code\unreal_project\NeuralNetwork\Intermediate\Build\Win64\neuralnetwork\Development\Engine\SharedPCH.Engine.h" -/Fp"G:\code\unreal_project\NeuralNetwork\Intermediate\Build\Win64\neuralnetwork\Development\Engine\SharedPCH.Engine.h.pch" -"G:\code\unreal_project\NeuralNetwork\Plugins\MultiLine\Intermediate\Build\Win64\UE4\Development\MultiLine\Module.MultiLine.cpp" -/FI"G:\code\unreal_project\NeuralNetwork\Plugins\MultiLine\Intermediate\Build\Win64\UE4\Development\MultiLine\Definitions.MultiLine.h" -/Fo"G:\code\unreal_project\NeuralNetwork\Plugins\MultiLine\Intermediate\Build\Win64\UE4\Development\MultiLine\Module.MultiLine.cpp.obj" -/TP -/GR- -/W4 \ No newline at end of file diff --git a/Intermediate/Build/Win64/UE4/Development/MultiLine/Module.MultiLine.gen.cpp b/Intermediate/Build/Win64/UE4/Development/MultiLine/Module.MultiLine.gen.cpp deleted file mode 100644 index 4f9406e067576290f96028691e5180522ef42e00..0000000000000000000000000000000000000000 --- a/Intermediate/Build/Win64/UE4/Development/MultiLine/Module.MultiLine.gen.cpp +++ /dev/null @@ -1,3 +0,0 @@ -// This file is automatically generated at compile-time to include some subset of the user-created cpp files. -#include "G:\code\unreal_project\NeuralNetwork\Plugins\MultiLine\Intermediate\Build\Win64\UE4\Inc\MultiLine\MultiLine.init.gen.cpp" -#include "G:\code\unreal_project\NeuralNetwork\Plugins\MultiLine\Intermediate\Build\Win64\UE4\Inc\MultiLine\MultiLineActor.gen.cpp" diff --git a/Intermediate/Build/Win64/UE4/Development/MultiLine/Module.MultiLine.gen.cpp.obj b/Intermediate/Build/Win64/UE4/Development/MultiLine/Module.MultiLine.gen.cpp.obj deleted file mode 100644 index 91c17505efe2df0fbd96cdd91a5a531a34202509..0000000000000000000000000000000000000000 Binary files a/Intermediate/Build/Win64/UE4/Development/MultiLine/Module.MultiLine.gen.cpp.obj and /dev/null differ diff --git a/Intermediate/Build/Win64/UE4/Development/MultiLine/Module.MultiLine.gen.cpp.obj.response b/Intermediate/Build/Win64/UE4/Development/MultiLine/Module.MultiLine.gen.cpp.obj.response deleted file mode 100644 index 5ba732681664b177f4ed439d9619108efc893a18..0000000000000000000000000000000000000000 --- a/Intermediate/Build/Win64/UE4/Development/MultiLine/Module.MultiLine.gen.cpp.obj.response +++ /dev/null @@ -1,241 +0,0 @@ -/Zc:inline -/nologo -/Oi -/c -/Gy -/Zm850 -/wd4819 -/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1 -/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1 -/source-charset:utf-8 /execution-charset:utf-8 -/Ox -/Ot -/Ob2 -/errorReport:prompt -/Z7 -/MD -/bigobj -/fp:fast -/Zo -/Zp8 -/wd4463 -/wd4838 -/we4668 -/I . -/I G:\code\unreal_project\NeuralNetwork\Plugins\MultiLine\Source\MultiLine\Private -/I ..\Intermediate\Build\Win64\UE4\Inc\CoreUObject -/I Runtime -/I Runtime\CoreUObject\Public -/I Runtime\CoreUObject -/I Runtime\CoreUObject\Public\Blueprint -/I Runtime\CoreUObject\Public\Internationalization -/I Runtime\CoreUObject\Public\Misc -/I Runtime\CoreUObject\Public\Serialization -/I Runtime\CoreUObject\Public\Serialization\Formatters -/I Runtime\CoreUObject\Public\Templates -/I Runtime\CoreUObject\Public\UObject -/I Runtime\Core\Public -/I Runtime\Core -/I Runtime\Core\Public\Algo -/I Runtime\Core\Public\Algo\Impl -/I Runtime\Core\Public\Async -/I Runtime\Core\Public\Clang -/I Runtime\Core\Public\Containers -/I Runtime\Core\Public\Delegates -/I Runtime\Core\Public\Features -/I Runtime\Core\Public\FramePro -/I Runtime\Core\Public\GenericPlatform -/I Runtime\Core\Public\HAL -/I Runtime\Core\Public\HAL\Allocators -/I Runtime\Core\Public\Hash -/I Runtime\Core\Public\Internationalization -/I Runtime\Core\Public\Logging -/I Runtime\Core\Public\Math -/I Runtime\Core\Public\Misc -/I Runtime\Core\Public\Modules -/I Runtime\Core\Public\Modules\Boilerplate -/I Runtime\Core\Public\ProfilingDebugging -/I Runtime\Core\Public\Serialization -/I Runtime\Core\Public\Serialization\Csv -/I Runtime\Core\Public\Serialization\Formatters -/I Runtime\Core\Public\Stats -/I Runtime\Core\Public\Templates -/I Runtime\Core\Public\Traits -/I Runtime\Core\Public\UObject -/I Runtime\Core\Public\Windows -/I ..\Intermediate\Build\Win64\UE4\Inc\Engine -/I Runtime\Engine\Classes -/I Runtime\Engine\Public -/I Runtime\Engine -/I Runtime\Engine\Public\AI -/I Runtime\Engine\Public\AI\Navigation -/I Runtime\Engine\Public\Analytics -/I Runtime\Engine\Public\Animation -/I Runtime\Engine\Public\Curves -/I Runtime\Engine\Public\EdGraph -/I Runtime\Engine\Public\Internationalization -/I Runtime\Engine\Public\Net -/I Runtime\Engine\Public\PacketHandlers -/I Runtime\Engine\Public\Performance -/I Runtime\Engine\Public\Physics -/I Runtime\Engine\Public\Physics\Experimental -/I Runtime\Engine\Public\Physics\ImmediatePhysics -/I Runtime\Engine\Public\ProfilingDebugging -/I Runtime\Engine\Public\Rendering -/I Runtime\Engine\Public\Slate -/I 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Runtime\SlateCore\Public\Types -/I Runtime\SlateCore\Public\Widgets -/I ..\Intermediate\Build\Win64\UE4\Inc\InputCore -/I Runtime\InputCore\Classes -/I Runtime\InputCore\Public -/I Runtime\InputCore -/I Runtime\InputCore\Public\GenericPlatform -/I Runtime\InputCore\Public\HAL -/I Runtime\InputCore\Public\Windows -/I ..\Intermediate\Build\Win64\UE4\Inc\Slate -/I Runtime\Slate\Public -/I Runtime\Slate -/I Runtime\Slate\Public\Framework -/I Runtime\Slate\Public\Framework\Application -/I Runtime\Slate\Public\Framework\Commands -/I Runtime\Slate\Public\Framework\Docking -/I Runtime\Slate\Public\Framework\Layout -/I Runtime\Slate\Public\Framework\MetaData -/I Runtime\Slate\Public\Framework\MultiBox -/I Runtime\Slate\Public\Framework\Notifications -/I Runtime\Slate\Public\Framework\Styling -/I Runtime\Slate\Public\Framework\Text -/I Runtime\Slate\Public\Framework\Views -/I Runtime\Slate\Public\Widgets -/I Runtime\Slate\Public\Widgets\Colors -/I Runtime\Slate\Public\Widgets\Docking -/I Runtime\Slate\Public\Widgets\Images -/I Runtime\Slate\Public\Widgets\Input -/I Runtime\Slate\Public\Widgets\LayerManager -/I Runtime\Slate\Public\Widgets\Layout -/I Runtime\Slate\Public\Widgets\Navigation -/I Runtime\Slate\Public\Widgets\Notifications -/I Runtime\Slate\Public\Widgets\Text -/I Runtime\Slate\Public\Widgets\Views -/I Runtime\ImageWrapper\Public -/I Runtime\ImageWrapper -/I Runtime\Messaging\Public -/I Runtime\Messaging -/I Runtime\MessagingCommon\Public -/I Runtime\MessagingCommon -/I Runtime\RenderCore\Public -/I Runtime\RenderCore -/I Runtime\ShaderCore\Public -/I Runtime\ShaderCore -/I Runtime\Sockets\Public -/I Runtime\Sockets -/I Runtime\UtilityShaders\Public -/I Runtime\UtilityShaders -/I ..\Intermediate\Build\Win64\UE4\Inc\AssetRegistry -/I Runtime\AssetRegistry\Public -/I Runtime\AssetRegistry -/I ..\Intermediate\Build\Win64\UE4\Inc\EngineMessages -/I Runtime\EngineMessages\Public -/I Runtime\EngineMessages -/I ..\Intermediate\Build\Win64\UE4\Inc\EngineSettings -/I Runtime\EngineSettings\Classes -/I Runtime\EngineSettings\Public -/I Runtime\EngineSettings -/I Runtime\SynthBenchmark\Public -/I Runtime\SynthBenchmark -/I ..\Intermediate\Build\Win64\UE4\Inc\Renderer -/I Runtime\Renderer\Public -/I Runtime\Renderer -/I ..\Intermediate\Build\Win64\UE4\Inc\GameplayTags -/I Runtime\GameplayTags\Classes -/I Runtime\GameplayTags\Public -/I Runtime\GameplayTags -/I Runtime\DatabaseSupport\Public -/I Runtime\DatabaseSupport -/I ..\Intermediate\Build\Win64\UE4\Inc\PacketHandler -/I Runtime\PacketHandlers -/I Runtime\PacketHandlers\PacketHandler\Classes -/I Runtime\PacketHandlers\PacketHandler\Public -/I Runtime\PacketHandlers\PacketHandler -/I Runtime\PacketHandlers\ReliabilityHandlerComponent\Public -/I Runtime\PacketHandlers\ReliabilityHandlerComponent -/I ..\Intermediate\Build\Win64\UE4\Inc\AudioPlatformConfiguration -/I Runtime\AudioPlatformConfiguration\Public -/I Runtime\AudioPlatformConfiguration -/I ..\Intermediate\Build\Win64\UE4\Inc\MeshDescription -/I Runtime\MeshDescription\Public -/I Runtime\MeshDescription -/I Runtime\PakFile\Public -/I Runtime\PakFile -/I ..\Intermediate\Build\Win64\UE4\Inc\ClothingSystemRuntimeInterface -/I Runtime\ClothingSystemRuntimeInterface\Public -/I Runtime\ClothingSystemRuntimeInterface -/I Runtime\NetworkReplayStreaming -/I Runtime\NetworkReplayStreaming\NetworkReplayStreaming\Public -/I Runtime\NetworkReplayStreaming\NetworkReplayStreaming -/I ..\Intermediate\Build\Win64\UE4\Inc\AudioMixer -/I Runtime\AudioMixer\Classes -/I Runtime\AudioMixer\Public -/I Runtime\AudioMixer -/I Runtime\AudioMixer\Public\Components -/I Runtime\AudioMixer\Public\DSP -/I ThirdParty -/I ThirdParty\libSampleRate\Public -/I ThirdParty\libSampleRate -/I ..\Intermediate\Build\Win64\UE4\Inc\AnimationCore -/I Runtime\AnimationCore\Public -/I Runtime\AnimationCore -/I ..\Plugins\Runtime\ProceduralMeshComponent\Intermediate\Build\Win64\UE4\Inc\ProceduralMeshComponent -/I ..\Plugins\Runtime\ProceduralMeshComponent\Source -/I ..\Plugins\Runtime\ProceduralMeshComponent\Source\ProceduralMeshComponent\Public -/I ..\Plugins\Runtime\ProceduralMeshComponent\Source\ProceduralMeshComponent -/I G:\code\unreal_project\NeuralNetwork\Plugins\MultiLine\Intermediate\Build\Win64\UE4\Inc\MultiLine -/I G:\code\unreal_project\NeuralNetwork\Plugins\MultiLine\Source -/I G:\code\unreal_project\NeuralNetwork\Plugins\MultiLine\Source\MultiLine\Public -/I G:\code\unreal_project\NeuralNetwork\Plugins\MultiLine\Source\MultiLine -/I "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE" -/I "C:\Program Files (x86)\Windows Kits\NETFXSDK\4.6.1\include\um" -/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.16299.0\ucrt" -/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.16299.0\shared" -/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.16299.0\um" -/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.16299.0\winrt" -/D_HAS_EXCEPTIONS=0 -/D_HAS_EXCEPTIONS=0 -/FI"G:\code\unreal_project\NeuralNetwork\Intermediate\Build\Win64\neuralnetwork\Development\Engine\SharedPCH.Engine.h" -/Yu"G:\code\unreal_project\NeuralNetwork\Intermediate\Build\Win64\neuralnetwork\Development\Engine\SharedPCH.Engine.h" -/Fp"G:\code\unreal_project\NeuralNetwork\Intermediate\Build\Win64\neuralnetwork\Development\Engine\SharedPCH.Engine.h.pch" -"G:\code\unreal_project\NeuralNetwork\Plugins\MultiLine\Intermediate\Build\Win64\UE4\Development\MultiLine\Module.MultiLine.gen.cpp" -/FI"G:\code\unreal_project\NeuralNetwork\Plugins\MultiLine\Intermediate\Build\Win64\UE4\Development\MultiLine\Definitions.MultiLine.h" -/Fo"G:\code\unreal_project\NeuralNetwork\Plugins\MultiLine\Intermediate\Build\Win64\UE4\Development\MultiLine\Module.MultiLine.gen.cpp.obj" -/TP -/GR- -/W4 \ No newline at end of file diff --git a/Intermediate/Build/Win64/UE4/Inc/MultiLine/MultiLine.init.gen.cpp b/Intermediate/Build/Win64/UE4/Inc/MultiLine/MultiLine.init.gen.cpp deleted file mode 100644 index f793818cef14c63dd4b580662ce98ccc2f0b4566..0000000000000000000000000000000000000000 --- a/Intermediate/Build/Win64/UE4/Inc/MultiLine/MultiLine.init.gen.cpp +++ /dev/null @@ -1,34 +0,0 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/GeneratedCppIncludes.h" -#ifdef _MSC_VER -#pragma warning (push) -#pragma warning (disable : 4883) -#endif -PRAGMA_DISABLE_DEPRECATION_WARNINGS -void EmptyLinkFunctionForGeneratedCodeMultiLine_init() {} - UPackage* Z_Construct_UPackage__Script_MultiLine() - { - static UPackage* ReturnPackage = nullptr; - if (!ReturnPackage) - { - static const UE4CodeGen_Private::FPackageParams PackageParams = { - "/Script/MultiLine", - PKG_CompiledIn | 0x00000000, - 0x7AFE117A, - 0x2DCE4C2F, - nullptr, 0, - METADATA_PARAMS(nullptr, 0) - }; - UE4CodeGen_Private::ConstructUPackage(ReturnPackage, PackageParams); - } - return ReturnPackage; - } -PRAGMA_ENABLE_DEPRECATION_WARNINGS -#ifdef _MSC_VER -#pragma warning (pop) -#endif diff --git a/Intermediate/Build/Win64/UE4/Inc/MultiLine/MultiLineActor.gen.cpp b/Intermediate/Build/Win64/UE4/Inc/MultiLine/MultiLineActor.gen.cpp deleted file mode 100644 index f4a8cc289b3b06d34a6bd9086027e9a5601de53e..0000000000000000000000000000000000000000 --- a/Intermediate/Build/Win64/UE4/Inc/MultiLine/MultiLineActor.gen.cpp +++ /dev/null @@ -1,154 +0,0 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/GeneratedCppIncludes.h" -#include "MultiLine/Public/MultiLineActor.h" -#ifdef _MSC_VER -#pragma warning (push) -#pragma warning (disable : 4883) -#endif -PRAGMA_DISABLE_DEPRECATION_WARNINGS -void EmptyLinkFunctionForGeneratedCodeMultiLineActor() {} -// Cross Module References - MULTILINE_API UClass* Z_Construct_UClass_AMultiLineActor_NoRegister(); - MULTILINE_API UClass* Z_Construct_UClass_AMultiLineActor(); - ENGINE_API UClass* Z_Construct_UClass_AActor(); - UPackage* Z_Construct_UPackage__Script_MultiLine(); - MULTILINE_API UFunction* Z_Construct_UFunction_AMultiLineActor_SetFlatShading(); - ENGINE_API UClass* Z_Construct_UClass_UMaterial_NoRegister(); - PROCEDURALMESHCOMPONENT_API UClass* Z_Construct_UClass_UProceduralMeshComponent_NoRegister(); -// End Cross Module References - void AMultiLineActor::StaticRegisterNativesAMultiLineActor() - { - UClass* Class = AMultiLineActor::StaticClass(); - static const FNameNativePtrPair Funcs[] = { - { "SetFlatShading", &AMultiLineActor::execSetFlatShading }, - }; - FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, ARRAY_COUNT(Funcs)); - } - struct Z_Construct_UFunction_AMultiLineActor_SetFlatShading_Statics - { - struct MultiLineActor_eventSetFlatShading_Parms - { - bool use_flat_shading; - }; - static void NewProp_use_flat_shading_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_use_flat_shading; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - void Z_Construct_UFunction_AMultiLineActor_SetFlatShading_Statics::NewProp_use_flat_shading_SetBit(void* Obj) - { - ((MultiLineActor_eventSetFlatShading_Parms*)Obj)->use_flat_shading = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_AMultiLineActor_SetFlatShading_Statics::NewProp_use_flat_shading = { UE4CodeGen_Private::EPropertyClass::Bool, "use_flat_shading", RF_Public|RF_Transient|RF_MarkAsNative, (EPropertyFlags)0x0010000000000080, 1, nullptr, sizeof(bool), UE4CodeGen_Private::ENativeBool::Native, sizeof(MultiLineActor_eventSetFlatShading_Parms), &Z_Construct_UFunction_AMultiLineActor_SetFlatShading_Statics::NewProp_use_flat_shading_SetBit, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_AMultiLineActor_SetFlatShading_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_AMultiLineActor_SetFlatShading_Statics::NewProp_use_flat_shading, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_AMultiLineActor_SetFlatShading_Statics::Function_MetaDataParams[] = { - { "Category", "SunShine" }, - { "ModuleRelativePath", "Public/MultiLineActor.h" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_AMultiLineActor_SetFlatShading_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_AMultiLineActor, "SetFlatShading", RF_Public|RF_Transient|RF_MarkAsNative, nullptr, (EFunctionFlags)0x04020401, sizeof(MultiLineActor_eventSetFlatShading_Parms), Z_Construct_UFunction_AMultiLineActor_SetFlatShading_Statics::PropPointers, ARRAY_COUNT(Z_Construct_UFunction_AMultiLineActor_SetFlatShading_Statics::PropPointers), 0, 0, METADATA_PARAMS(Z_Construct_UFunction_AMultiLineActor_SetFlatShading_Statics::Function_MetaDataParams, ARRAY_COUNT(Z_Construct_UFunction_AMultiLineActor_SetFlatShading_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_AMultiLineActor_SetFlatShading() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_AMultiLineActor_SetFlatShading_Statics::FuncParams); - } - return ReturnFunction; - } - UClass* Z_Construct_UClass_AMultiLineActor_NoRegister() - { - return AMultiLineActor::StaticClass(); - } - struct Z_Construct_UClass_AMultiLineActor_Statics - { - static UObject* (*const DependentSingletons[])(); - static const FClassFunctionLinkInfo FuncInfo[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; -#endif -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_material__MetaData[]; -#endif - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_material_; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_mesh__MetaData[]; -#endif - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_mesh_; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; - static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; - static const UE4CodeGen_Private::FClassParams ClassParams; - }; - UObject* (*const Z_Construct_UClass_AMultiLineActor_Statics::DependentSingletons[])() = { - (UObject* (*)())Z_Construct_UClass_AActor, - (UObject* (*)())Z_Construct_UPackage__Script_MultiLine, - }; - const FClassFunctionLinkInfo Z_Construct_UClass_AMultiLineActor_Statics::FuncInfo[] = { - { &Z_Construct_UFunction_AMultiLineActor_SetFlatShading, "SetFlatShading" }, // 488248136 - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_AMultiLineActor_Statics::Class_MetaDataParams[] = { - { "IncludePath", "MultiLineActor.h" }, - { "ModuleRelativePath", "Public/MultiLineActor.h" }, - }; -#endif -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_AMultiLineActor_Statics::NewProp_material__MetaData[] = { - { "Category", "MultiLineActor" }, - { "ModuleRelativePath", "Public/MultiLineActor.h" }, - }; -#endif - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_AMultiLineActor_Statics::NewProp_material_ = { UE4CodeGen_Private::EPropertyClass::Object, "material_", RF_Public|RF_Transient|RF_MarkAsNative, (EPropertyFlags)0x0040000000020001, 1, nullptr, STRUCT_OFFSET(AMultiLineActor, material_), Z_Construct_UClass_UMaterial_NoRegister, METADATA_PARAMS(Z_Construct_UClass_AMultiLineActor_Statics::NewProp_material__MetaData, ARRAY_COUNT(Z_Construct_UClass_AMultiLineActor_Statics::NewProp_material__MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_AMultiLineActor_Statics::NewProp_mesh__MetaData[] = { - { "Category", "MultiLineActor" }, - { "EditInline", "true" }, - { "ModuleRelativePath", "Public/MultiLineActor.h" }, - }; -#endif - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_AMultiLineActor_Statics::NewProp_mesh_ = { UE4CodeGen_Private::EPropertyClass::Object, "mesh_", RF_Public|RF_Transient|RF_MarkAsNative, (EPropertyFlags)0x00400000000a0009, 1, nullptr, STRUCT_OFFSET(AMultiLineActor, mesh_), Z_Construct_UClass_UProceduralMeshComponent_NoRegister, METADATA_PARAMS(Z_Construct_UClass_AMultiLineActor_Statics::NewProp_mesh__MetaData, ARRAY_COUNT(Z_Construct_UClass_AMultiLineActor_Statics::NewProp_mesh__MetaData)) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_AMultiLineActor_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AMultiLineActor_Statics::NewProp_material_, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AMultiLineActor_Statics::NewProp_mesh_, - }; - const FCppClassTypeInfoStatic Z_Construct_UClass_AMultiLineActor_Statics::StaticCppClassTypeInfo = { - TCppClassTypeTraits<AMultiLineActor>::IsAbstract, - }; - const UE4CodeGen_Private::FClassParams Z_Construct_UClass_AMultiLineActor_Statics::ClassParams = { - &AMultiLineActor::StaticClass, - DependentSingletons, ARRAY_COUNT(DependentSingletons), - 0x009000A0u, - FuncInfo, ARRAY_COUNT(FuncInfo), - Z_Construct_UClass_AMultiLineActor_Statics::PropPointers, ARRAY_COUNT(Z_Construct_UClass_AMultiLineActor_Statics::PropPointers), - nullptr, - &StaticCppClassTypeInfo, - nullptr, 0, - METADATA_PARAMS(Z_Construct_UClass_AMultiLineActor_Statics::Class_MetaDataParams, ARRAY_COUNT(Z_Construct_UClass_AMultiLineActor_Statics::Class_MetaDataParams)) - }; - UClass* Z_Construct_UClass_AMultiLineActor() - { - static UClass* OuterClass = nullptr; - if (!OuterClass) - { - UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_AMultiLineActor_Statics::ClassParams); - } - return OuterClass; - } - IMPLEMENT_CLASS(AMultiLineActor, 3830809755); - static FCompiledInDefer Z_CompiledInDefer_UClass_AMultiLineActor(Z_Construct_UClass_AMultiLineActor, &AMultiLineActor::StaticClass, TEXT("/Script/MultiLine"), TEXT("AMultiLineActor"), false, nullptr, nullptr, nullptr); - DEFINE_VTABLE_PTR_HELPER_CTOR(AMultiLineActor); -PRAGMA_ENABLE_DEPRECATION_WARNINGS -#ifdef _MSC_VER -#pragma warning (pop) -#endif diff --git a/Intermediate/Build/Win64/UE4/Inc/MultiLine/MultiLineActor.generated.h b/Intermediate/Build/Win64/UE4/Inc/MultiLine/MultiLineActor.generated.h deleted file mode 100644 index bd62439ce7b21aa002664eb56d7c016bd4f49178..0000000000000000000000000000000000000000 --- a/Intermediate/Build/Win64/UE4/Inc/MultiLine/MultiLineActor.generated.h +++ /dev/null @@ -1,114 +0,0 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/ObjectMacros.h" -#include "UObject/ScriptMacros.h" - -PRAGMA_DISABLE_DEPRECATION_WARNINGS -#ifdef MULTILINE_MultiLineActor_generated_h -#error "MultiLineActor.generated.h already included, missing '#pragma once' in MultiLineActor.h" -#endif -#define MULTILINE_MultiLineActor_generated_h - -#define NeuralNetwork_Plugins_MultiLine_Source_MultiLine_Public_MultiLineActor_h_14_RPC_WRAPPERS \ - \ - DECLARE_FUNCTION(execSetFlatShading) \ - { \ - P_GET_UBOOL(Z_Param_use_flat_shading); \ - P_FINISH; \ - P_NATIVE_BEGIN; \ - P_THIS->SetFlatShading(Z_Param_use_flat_shading); \ - P_NATIVE_END; \ - } - - -#define NeuralNetwork_Plugins_MultiLine_Source_MultiLine_Public_MultiLineActor_h_14_RPC_WRAPPERS_NO_PURE_DECLS \ - \ - DECLARE_FUNCTION(execSetFlatShading) \ - { \ - P_GET_UBOOL(Z_Param_use_flat_shading); \ - P_FINISH; \ - P_NATIVE_BEGIN; \ - P_THIS->SetFlatShading(Z_Param_use_flat_shading); \ - P_NATIVE_END; \ - } - - -#define NeuralNetwork_Plugins_MultiLine_Source_MultiLine_Public_MultiLineActor_h_14_INCLASS_NO_PURE_DECLS \ -private: \ - static void StaticRegisterNativesAMultiLineActor(); \ - friend struct Z_Construct_UClass_AMultiLineActor_Statics; \ -public: \ - DECLARE_CLASS(AMultiLineActor, AActor, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MultiLine"), NO_API) \ - DECLARE_SERIALIZER(AMultiLineActor) - - -#define NeuralNetwork_Plugins_MultiLine_Source_MultiLine_Public_MultiLineActor_h_14_INCLASS \ -private: \ - static void StaticRegisterNativesAMultiLineActor(); \ - friend struct Z_Construct_UClass_AMultiLineActor_Statics; \ -public: \ - DECLARE_CLASS(AMultiLineActor, AActor, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MultiLine"), NO_API) \ - DECLARE_SERIALIZER(AMultiLineActor) - - -#define NeuralNetwork_Plugins_MultiLine_Source_MultiLine_Public_MultiLineActor_h_14_STANDARD_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - NO_API AMultiLineActor(const FObjectInitializer& ObjectInitializer); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(AMultiLineActor) \ - DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, AMultiLineActor); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(AMultiLineActor); \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - NO_API AMultiLineActor(AMultiLineActor&&); \ - NO_API AMultiLineActor(const AMultiLineActor&); \ -public: - - -#define NeuralNetwork_Plugins_MultiLine_Source_MultiLine_Public_MultiLineActor_h_14_ENHANCED_CONSTRUCTORS \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - NO_API AMultiLineActor(AMultiLineActor&&); \ - NO_API AMultiLineActor(const AMultiLineActor&); \ -public: \ - DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, AMultiLineActor); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(AMultiLineActor); \ - DEFINE_DEFAULT_CONSTRUCTOR_CALL(AMultiLineActor) - - -#define NeuralNetwork_Plugins_MultiLine_Source_MultiLine_Public_MultiLineActor_h_14_PRIVATE_PROPERTY_OFFSET \ - FORCEINLINE static uint32 __PPO__mesh_() { return STRUCT_OFFSET(AMultiLineActor, mesh_); } \ - FORCEINLINE static uint32 __PPO__material_() { return STRUCT_OFFSET(AMultiLineActor, material_); } - - -#define NeuralNetwork_Plugins_MultiLine_Source_MultiLine_Public_MultiLineActor_h_11_PROLOG -#define NeuralNetwork_Plugins_MultiLine_Source_MultiLine_Public_MultiLineActor_h_14_GENERATED_BODY_LEGACY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - NeuralNetwork_Plugins_MultiLine_Source_MultiLine_Public_MultiLineActor_h_14_PRIVATE_PROPERTY_OFFSET \ - NeuralNetwork_Plugins_MultiLine_Source_MultiLine_Public_MultiLineActor_h_14_RPC_WRAPPERS \ - NeuralNetwork_Plugins_MultiLine_Source_MultiLine_Public_MultiLineActor_h_14_INCLASS \ - NeuralNetwork_Plugins_MultiLine_Source_MultiLine_Public_MultiLineActor_h_14_STANDARD_CONSTRUCTORS \ -public: \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -#define NeuralNetwork_Plugins_MultiLine_Source_MultiLine_Public_MultiLineActor_h_14_GENERATED_BODY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - NeuralNetwork_Plugins_MultiLine_Source_MultiLine_Public_MultiLineActor_h_14_PRIVATE_PROPERTY_OFFSET \ - NeuralNetwork_Plugins_MultiLine_Source_MultiLine_Public_MultiLineActor_h_14_RPC_WRAPPERS_NO_PURE_DECLS \ - NeuralNetwork_Plugins_MultiLine_Source_MultiLine_Public_MultiLineActor_h_14_INCLASS_NO_PURE_DECLS \ - NeuralNetwork_Plugins_MultiLine_Source_MultiLine_Public_MultiLineActor_h_14_ENHANCED_CONSTRUCTORS \ -private: \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -#undef CURRENT_FILE_ID -#define CURRENT_FILE_ID NeuralNetwork_Plugins_MultiLine_Source_MultiLine_Public_MultiLineActor_h - - -PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Intermediate/Build/Win64/UE4/Inc/MultiLine/MultiLineClasses.h b/Intermediate/Build/Win64/UE4/Inc/MultiLine/MultiLineClasses.h deleted file mode 100644 index 8dee57eaf2b9b50017c216e95aafc6ea83f98c5d..0000000000000000000000000000000000000000 --- a/Intermediate/Build/Win64/UE4/Inc/MultiLine/MultiLineClasses.h +++ /dev/null @@ -1,10 +0,0 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#pragma once - - - diff --git a/Intermediate/Build/Win64/UE4/Inc/MultiLine/Timestamp b/Intermediate/Build/Win64/UE4/Inc/MultiLine/Timestamp deleted file mode 100644 index 6337e8edfbbec2f06b41fcde84ffde0632f21e0e..0000000000000000000000000000000000000000 --- a/Intermediate/Build/Win64/UE4/Inc/MultiLine/Timestamp +++ /dev/null @@ -1 +0,0 @@ -G:\code\unreal_project\NeuralNetwork\Plugins\MultiLine\Source\MultiLine\Public\MultiLineActor.h diff --git a/Intermediate/Build/Win64/UE4/Shipping/MultiLine/Definitions.MultiLine.h b/Intermediate/Build/Win64/UE4/Shipping/MultiLine/Definitions.MultiLine.h deleted file mode 100644 index a2e6c43d1300b4bcc95329f5c80967957e13cfda..0000000000000000000000000000000000000000 --- a/Intermediate/Build/Win64/UE4/Shipping/MultiLine/Definitions.MultiLine.h +++ /dev/null @@ -1,109 +0,0 @@ -#undef MULTILINE_API -#undef UE_IS_ENGINE_MODULE -#undef DEPRECATED_FORGAME -#define DEPRECATED_FORGAME DEPRECATED -#define IS_PROGRAM 0 -#define UE_GAME 1 -#define ENABLE_PGO_PROFILE 0 -#define WITH_DEV_AUTOMATION_TESTS 0 -#define WITH_PERF_AUTOMATION_TESTS 0 -#define UNICODE 1 -#define _UNICODE 1 -#define __UNREAL__ 1 -#define IS_MONOLITHIC 1 -#define WITH_ENGINE 1 -#define WITH_UNREAL_DEVELOPER_TOOLS 0 -#define WITH_APPLICATION_CORE 1 -#define WITH_COREUOBJECT 1 -#define USE_STATS_WITHOUT_ENGINE 0 -#define WITH_PLUGIN_SUPPORT 0 -#define WITH_PERFCOUNTERS 0 -#define USE_LOGGING_IN_SHIPPING 0 -#define WITH_LOGGING_TO_MEMORY 0 -#define USE_CACHE_FREED_OS_ALLOCS 1 -#define USE_CHECKS_IN_SHIPPING 0 -#define UE_BUILD_MINIMAL 1 -#define WITH_EDITOR 0 -#define WITH_EDITORONLY_DATA 0 -#define WITH_SERVER_CODE 1 -#define WITH_CEF3 1 -#define WITH_XGE_CONTROLLER 0 -#define UBT_MODULE_MANIFEST "UE4-Win64-Shipping.modules" -#define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules" -#define UBT_COMPILED_PLATFORM Win64 -#define UBT_COMPILED_TARGET Game -#define UE_APP_NAME "UE4" -#define WIN32 1 -#define _WIN32_WINNT 0x0601 -#define WINVER 0x0601 -#define PLATFORM_WINDOWS 1 -#define DEPTH_32_BIT_CONVERSION 0 -#define PROJECT_COPYRIGHT_STRING Fill out your copyright notice in the Description page of Project Settings. -#define PROJECT_PRODUCT_NAME neuralnetwork -#define PROJECT_PRODUCT_IDENTIFIER NeuralNetwork -#define NDEBUG 1 -#define UE_BUILD_SHIPPING 1 -#define UE_ENGINE_DIRECTORY "D:/Program Files/Epic Games/UE_4.21/Engine/" -#define ORIGINAL_FILE_NAME "neuralnetwork-Win64-Shipping.exe" -#define UE_IS_ENGINE_MODULE 0 -#define UE_PROJECT_NAME NeuralNetwork -#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION() -#define IMPLEMENT_SIGNING_KEY_REGISTRATION() -#define DEPRECATED_FORGAME DEPRECATED -#define COREUOBJECT_API -#define UE_ENABLE_ICU 1 -#define WITH_VS_PERF_PROFILER 0 -#define WITH_DIRECTXMATH 0 -#define WITH_MALLOC_STOMP 0 -#define CORE_API -#define INCLUDE_APEIRON 0 -#define WITH_PHYSX 1 -#define WITH_APEIRON 0 -#define PHYSICS_INTERFACE_LLIMMEDIATE 0 -#define PHYSICS_INTERFACE_PHYSX 1 -#define WITH_APEX 1 -#define WITH_APEX_CLOTHING 1 -#define WITH_CLOTH_COLLISION_DETECTION 1 -#define WITH_PHYSX_COOKING 1 -#define WITH_NVCLOTH 1 -#define WITH_IMMEDIATE_PHYSX 0 -#define GPUPARTICLE_LOCAL_VF_ONLY 0 -#define ENGINE_API -#define APPLICATIONCORE_API -#define RHI_API -#define JSON_API -#define SLATE_PARENT_POINTERS 1 -#define WITH_FREETYPE 1 -#define SLATECORE_API -#define INPUTCORE_API -#define SLATE_API -#define WITH_UNREALPNG 1 -#define WITH_UNREALJPEG 1 -#define WITH_UNREALEXR 1 -#define IMAGEWRAPPER_API -#define MESSAGING_API -#define MESSAGINGCOMMON_API -#define RENDERCORE_API -#define SHADERCORE_API -#define SOCKETS_PACKAGE 1 -#define SOCKETS_API -#define UTILITYSHADERS_API -#define ASSETREGISTRY_API -#define ENGINEMESSAGES_API -#define ENGINESETTINGS_API -#define SYNTHBENCHMARK_API -#define RENDERER_API -#define GAMEPLAYTAGS_API -#define DATABASESUPPORT_API -#define PACKETHANDLER_API -#define RELIABILITYHANDLERCOMPONENT_API -#define AUDIOPLATFORMCONFIGURATION_API -#define MESHDESCRIPTION_API -#define PAKFILE_API -#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API -#define NETWORKREPLAYSTREAMING_API -#define AUDIOMIXER_API -#define UELIBSAMPLERATE_API -#define ANIMATIONCORE_API -#define PROCEDURALMESHCOMPONENT_API -#define MULTILINE_API diff --git a/Intermediate/Build/Win64/UE4/Shipping/MultiLine/Module.MultiLine.cpp b/Intermediate/Build/Win64/UE4/Shipping/MultiLine/Module.MultiLine.cpp deleted file mode 100644 index 6e2d5a651201324dbcf86ad1db6e5fc84a6967da..0000000000000000000000000000000000000000 --- a/Intermediate/Build/Win64/UE4/Shipping/MultiLine/Module.MultiLine.cpp +++ /dev/null @@ -1,3 +0,0 @@ -// This file is automatically generated at compile-time to include some subset of the user-created cpp files. -#include "G:\code\unreal_project\NeuralNetwork\Plugins\MultiLine\Source\MultiLine\Private\MultiLine.cpp" -#include "G:\code\unreal_project\NeuralNetwork\Plugins\MultiLine\Source\MultiLine\Private\MultiLineActor.cpp" diff --git a/Intermediate/Build/Win64/UE4/Shipping/MultiLine/Module.MultiLine.cpp.obj b/Intermediate/Build/Win64/UE4/Shipping/MultiLine/Module.MultiLine.cpp.obj deleted file mode 100644 index 16319446373f8d55d67a66777bc4e4a50c3eaf16..0000000000000000000000000000000000000000 Binary files a/Intermediate/Build/Win64/UE4/Shipping/MultiLine/Module.MultiLine.cpp.obj and /dev/null differ diff --git a/Intermediate/Build/Win64/UE4/Shipping/MultiLine/Module.MultiLine.cpp.obj.response b/Intermediate/Build/Win64/UE4/Shipping/MultiLine/Module.MultiLine.cpp.obj.response deleted file mode 100644 index 3505985abd001980652f8c428650218115e8f0f2..0000000000000000000000000000000000000000 --- a/Intermediate/Build/Win64/UE4/Shipping/MultiLine/Module.MultiLine.cpp.obj.response +++ /dev/null @@ -1,240 +0,0 @@ -/Zc:inline -/nologo -/Oi -/c -/Gy -/Zm850 -/wd4819 -/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1 -/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1 -/source-charset:utf-8 /execution-charset:utf-8 -/Ox -/Ot -/Ob2 -/errorReport:prompt -/Z7 -/MD -/bigobj -/fp:fast -/Zo -/Zp8 -/wd4463 -/wd4838 -/we4668 -/I . -/I G:\code\unreal_project\NeuralNetwork\Plugins\MultiLine\Source\MultiLine\Private -/I ..\Intermediate\Build\Win64\UE4\Inc\CoreUObject -/I Runtime -/I Runtime\CoreUObject\Public -/I Runtime\CoreUObject -/I Runtime\CoreUObject\Public\Blueprint -/I Runtime\CoreUObject\Public\Internationalization -/I Runtime\CoreUObject\Public\Misc -/I Runtime\CoreUObject\Public\Serialization -/I Runtime\CoreUObject\Public\Serialization\Formatters -/I Runtime\CoreUObject\Public\Templates -/I Runtime\CoreUObject\Public\UObject -/I Runtime\Core\Public -/I Runtime\Core -/I Runtime\Core\Public\Algo -/I Runtime\Core\Public\Algo\Impl -/I Runtime\Core\Public\Async -/I Runtime\Core\Public\Clang -/I Runtime\Core\Public\Containers -/I Runtime\Core\Public\Delegates -/I Runtime\Core\Public\Features -/I Runtime\Core\Public\FramePro -/I Runtime\Core\Public\GenericPlatform -/I Runtime\Core\Public\HAL -/I Runtime\Core\Public\HAL\Allocators -/I Runtime\Core\Public\Hash -/I Runtime\Core\Public\Internationalization -/I Runtime\Core\Public\Logging -/I Runtime\Core\Public\Math -/I Runtime\Core\Public\Misc -/I Runtime\Core\Public\Modules -/I Runtime\Core\Public\Modules\Boilerplate -/I Runtime\Core\Public\ProfilingDebugging -/I Runtime\Core\Public\Serialization -/I Runtime\Core\Public\Serialization\Csv -/I Runtime\Core\Public\Serialization\Formatters -/I Runtime\Core\Public\Stats -/I Runtime\Core\Public\Templates -/I Runtime\Core\Public\Traits -/I Runtime\Core\Public\UObject -/I Runtime\Core\Public\Windows -/I ..\Intermediate\Build\Win64\UE4\Inc\Engine -/I Runtime\Engine\Classes -/I Runtime\Engine\Public -/I Runtime\Engine -/I Runtime\Engine\Public\AI -/I Runtime\Engine\Public\AI\Navigation -/I Runtime\Engine\Public\Analytics -/I Runtime\Engine\Public\Animation -/I Runtime\Engine\Public\Curves -/I Runtime\Engine\Public\EdGraph -/I Runtime\Engine\Public\Internationalization -/I Runtime\Engine\Public\Net -/I Runtime\Engine\Public\PacketHandlers -/I Runtime\Engine\Public\Performance -/I Runtime\Engine\Public\Physics -/I Runtime\Engine\Public\Physics\Experimental -/I Runtime\Engine\Public\Physics\ImmediatePhysics -/I Runtime\Engine\Public\ProfilingDebugging -/I Runtime\Engine\Public\Rendering -/I Runtime\Engine\Public\Slate -/I Runtime\Engine\Public\Tests -/I Runtime\Engine\Public\VisualLogger -/I Runtime\ApplicationCore\Public -/I Runtime\ApplicationCore -/I Runtime\ApplicationCore\Public\GenericPlatform -/I Runtime\ApplicationCore\Public\HAL -/I Runtime\ApplicationCore\Public\Windows -/I Runtime\RHI\Public -/I Runtime\RHI -/I Runtime\Json\Public -/I Runtime\Json -/I Runtime\Json\Public\Dom -/I Runtime\Json\Public\Policies -/I Runtime\Json\Public\Serialization -/I ..\Intermediate\Build\Win64\UE4\Inc\SlateCore -/I Runtime\SlateCore\Public -/I Runtime\SlateCore -/I Runtime\SlateCore\Public\Animation -/I Runtime\SlateCore\Public\Application -/I Runtime\SlateCore\Public\Brushes -/I Runtime\SlateCore\Public\Debugging -/I Runtime\SlateCore\Public\Fonts -/I Runtime\SlateCore\Public\Input -/I Runtime\SlateCore\Public\Layout -/I Runtime\SlateCore\Public\Logging -/I Runtime\SlateCore\Public\Rendering -/I Runtime\SlateCore\Public\Sound -/I Runtime\SlateCore\Public\Styling -/I Runtime\SlateCore\Public\Textures -/I Runtime\SlateCore\Public\Types -/I Runtime\SlateCore\Public\Widgets -/I ..\Intermediate\Build\Win64\UE4\Inc\InputCore -/I Runtime\InputCore\Classes -/I Runtime\InputCore\Public -/I Runtime\InputCore -/I Runtime\InputCore\Public\GenericPlatform -/I Runtime\InputCore\Public\HAL -/I Runtime\InputCore\Public\Windows -/I ..\Intermediate\Build\Win64\UE4\Inc\Slate -/I Runtime\Slate\Public -/I Runtime\Slate -/I Runtime\Slate\Public\Framework -/I Runtime\Slate\Public\Framework\Application -/I Runtime\Slate\Public\Framework\Commands -/I Runtime\Slate\Public\Framework\Docking -/I Runtime\Slate\Public\Framework\Layout -/I Runtime\Slate\Public\Framework\MetaData -/I Runtime\Slate\Public\Framework\MultiBox -/I Runtime\Slate\Public\Framework\Notifications -/I Runtime\Slate\Public\Framework\Styling -/I Runtime\Slate\Public\Framework\Text -/I Runtime\Slate\Public\Framework\Views -/I Runtime\Slate\Public\Widgets -/I Runtime\Slate\Public\Widgets\Colors -/I Runtime\Slate\Public\Widgets\Docking -/I Runtime\Slate\Public\Widgets\Images -/I Runtime\Slate\Public\Widgets\Input -/I Runtime\Slate\Public\Widgets\LayerManager -/I Runtime\Slate\Public\Widgets\Layout -/I Runtime\Slate\Public\Widgets\Navigation -/I Runtime\Slate\Public\Widgets\Notifications -/I Runtime\Slate\Public\Widgets\Text -/I Runtime\Slate\Public\Widgets\Views -/I Runtime\ImageWrapper\Public -/I Runtime\ImageWrapper -/I Runtime\Messaging\Public -/I Runtime\Messaging -/I Runtime\MessagingCommon\Public -/I Runtime\MessagingCommon -/I Runtime\RenderCore\Public -/I Runtime\RenderCore -/I Runtime\ShaderCore\Public -/I Runtime\ShaderCore -/I Runtime\Sockets\Public -/I Runtime\Sockets -/I Runtime\UtilityShaders\Public -/I Runtime\UtilityShaders -/I ..\Intermediate\Build\Win64\UE4\Inc\AssetRegistry -/I Runtime\AssetRegistry\Public -/I Runtime\AssetRegistry -/I ..\Intermediate\Build\Win64\UE4\Inc\EngineMessages -/I Runtime\EngineMessages\Public -/I Runtime\EngineMessages -/I ..\Intermediate\Build\Win64\UE4\Inc\EngineSettings -/I Runtime\EngineSettings\Classes -/I Runtime\EngineSettings\Public -/I Runtime\EngineSettings -/I Runtime\SynthBenchmark\Public -/I Runtime\SynthBenchmark -/I ..\Intermediate\Build\Win64\UE4\Inc\Renderer -/I Runtime\Renderer\Public -/I Runtime\Renderer -/I ..\Intermediate\Build\Win64\UE4\Inc\GameplayTags -/I Runtime\GameplayTags\Classes -/I Runtime\GameplayTags\Public -/I Runtime\GameplayTags -/I Runtime\DatabaseSupport\Public -/I Runtime\DatabaseSupport -/I ..\Intermediate\Build\Win64\UE4\Inc\PacketHandler -/I Runtime\PacketHandlers -/I Runtime\PacketHandlers\PacketHandler\Classes -/I Runtime\PacketHandlers\PacketHandler\Public -/I Runtime\PacketHandlers\PacketHandler -/I Runtime\PacketHandlers\ReliabilityHandlerComponent\Public -/I Runtime\PacketHandlers\ReliabilityHandlerComponent -/I ..\Intermediate\Build\Win64\UE4\Inc\AudioPlatformConfiguration -/I Runtime\AudioPlatformConfiguration\Public -/I Runtime\AudioPlatformConfiguration -/I ..\Intermediate\Build\Win64\UE4\Inc\MeshDescription -/I Runtime\MeshDescription\Public -/I Runtime\MeshDescription -/I Runtime\PakFile\Public -/I Runtime\PakFile -/I ..\Intermediate\Build\Win64\UE4\Inc\ClothingSystemRuntimeInterface -/I Runtime\ClothingSystemRuntimeInterface\Public -/I Runtime\ClothingSystemRuntimeInterface -/I Runtime\NetworkReplayStreaming -/I Runtime\NetworkReplayStreaming\NetworkReplayStreaming\Public -/I Runtime\NetworkReplayStreaming\NetworkReplayStreaming -/I ..\Intermediate\Build\Win64\UE4\Inc\AudioMixer -/I Runtime\AudioMixer\Classes -/I Runtime\AudioMixer\Public -/I Runtime\AudioMixer -/I Runtime\AudioMixer\Public\Components -/I Runtime\AudioMixer\Public\DSP -/I ThirdParty -/I ThirdParty\libSampleRate\Public -/I ThirdParty\libSampleRate -/I ..\Intermediate\Build\Win64\UE4\Inc\AnimationCore -/I Runtime\AnimationCore\Public -/I Runtime\AnimationCore -/I ..\Plugins\Runtime\ProceduralMeshComponent\Intermediate\Build\Win64\UE4\Inc\ProceduralMeshComponent -/I ..\Plugins\Runtime\ProceduralMeshComponent\Source -/I ..\Plugins\Runtime\ProceduralMeshComponent\Source\ProceduralMeshComponent\Public -/I ..\Plugins\Runtime\ProceduralMeshComponent\Source\ProceduralMeshComponent -/I G:\code\unreal_project\NeuralNetwork\Plugins\MultiLine\Intermediate\Build\Win64\UE4\Inc\MultiLine -/I G:\code\unreal_project\NeuralNetwork\Plugins\MultiLine\Source -/I G:\code\unreal_project\NeuralNetwork\Plugins\MultiLine\Source\MultiLine\Public -/I G:\code\unreal_project\NeuralNetwork\Plugins\MultiLine\Source\MultiLine -/I "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE" -/I "C:\Program Files (x86)\Windows Kits\NETFXSDK\4.6.1\include\um" -/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.16299.0\ucrt" -/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.16299.0\shared" -/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.16299.0\um" -/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.16299.0\winrt" -/D_HAS_EXCEPTIONS=0 -/FI"G:\code\unreal_project\NeuralNetwork\Intermediate\Build\Win64\neuralnetwork\Shipping\Engine\SharedPCH.Engine.h" -/Yu"G:\code\unreal_project\NeuralNetwork\Intermediate\Build\Win64\neuralnetwork\Shipping\Engine\SharedPCH.Engine.h" -/Fp"G:\code\unreal_project\NeuralNetwork\Intermediate\Build\Win64\neuralnetwork\Shipping\Engine\SharedPCH.Engine.h.pch" -"G:\code\unreal_project\NeuralNetwork\Plugins\MultiLine\Intermediate\Build\Win64\UE4\Shipping\MultiLine\Module.MultiLine.cpp" -/FI"G:\code\unreal_project\NeuralNetwork\Plugins\MultiLine\Intermediate\Build\Win64\UE4\Shipping\MultiLine\Definitions.MultiLine.h" -/Fo"G:\code\unreal_project\NeuralNetwork\Plugins\MultiLine\Intermediate\Build\Win64\UE4\Shipping\MultiLine\Module.MultiLine.cpp.obj" -/TP -/GR- -/W4 \ No newline at end of file diff --git a/Intermediate/Build/Win64/UE4/Shipping/MultiLine/Module.MultiLine.gen.cpp b/Intermediate/Build/Win64/UE4/Shipping/MultiLine/Module.MultiLine.gen.cpp deleted file mode 100644 index 4f9406e067576290f96028691e5180522ef42e00..0000000000000000000000000000000000000000 --- a/Intermediate/Build/Win64/UE4/Shipping/MultiLine/Module.MultiLine.gen.cpp +++ /dev/null @@ -1,3 +0,0 @@ -// This file is automatically generated at compile-time to include some subset of the user-created cpp files. -#include "G:\code\unreal_project\NeuralNetwork\Plugins\MultiLine\Intermediate\Build\Win64\UE4\Inc\MultiLine\MultiLine.init.gen.cpp" -#include "G:\code\unreal_project\NeuralNetwork\Plugins\MultiLine\Intermediate\Build\Win64\UE4\Inc\MultiLine\MultiLineActor.gen.cpp" diff --git a/Intermediate/Build/Win64/UE4/Shipping/MultiLine/Module.MultiLine.gen.cpp.obj b/Intermediate/Build/Win64/UE4/Shipping/MultiLine/Module.MultiLine.gen.cpp.obj deleted file mode 100644 index 8f9c73ca47bf5cab758ef35d0febbe231df2f3ee..0000000000000000000000000000000000000000 Binary files a/Intermediate/Build/Win64/UE4/Shipping/MultiLine/Module.MultiLine.gen.cpp.obj and /dev/null differ diff --git a/Intermediate/Build/Win64/UE4/Shipping/MultiLine/Module.MultiLine.gen.cpp.obj.response b/Intermediate/Build/Win64/UE4/Shipping/MultiLine/Module.MultiLine.gen.cpp.obj.response deleted file mode 100644 index 34b3004ac9b403a2e287aeaec5119ad6aba0a60e..0000000000000000000000000000000000000000 --- a/Intermediate/Build/Win64/UE4/Shipping/MultiLine/Module.MultiLine.gen.cpp.obj.response +++ /dev/null @@ -1,241 +0,0 @@ -/Zc:inline -/nologo -/Oi -/c -/Gy -/Zm850 -/wd4819 -/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1 -/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1 -/source-charset:utf-8 /execution-charset:utf-8 -/Ox -/Ot -/Ob2 -/errorReport:prompt -/Z7 -/MD -/bigobj -/fp:fast -/Zo -/Zp8 -/wd4463 -/wd4838 -/we4668 -/I . -/I G:\code\unreal_project\NeuralNetwork\Plugins\MultiLine\Source\MultiLine\Private -/I ..\Intermediate\Build\Win64\UE4\Inc\CoreUObject -/I Runtime -/I Runtime\CoreUObject\Public -/I Runtime\CoreUObject -/I Runtime\CoreUObject\Public\Blueprint -/I Runtime\CoreUObject\Public\Internationalization -/I Runtime\CoreUObject\Public\Misc -/I Runtime\CoreUObject\Public\Serialization -/I Runtime\CoreUObject\Public\Serialization\Formatters -/I Runtime\CoreUObject\Public\Templates -/I Runtime\CoreUObject\Public\UObject -/I Runtime\Core\Public -/I Runtime\Core -/I Runtime\Core\Public\Algo -/I Runtime\Core\Public\Algo\Impl -/I Runtime\Core\Public\Async -/I Runtime\Core\Public\Clang -/I Runtime\Core\Public\Containers -/I Runtime\Core\Public\Delegates -/I Runtime\Core\Public\Features -/I Runtime\Core\Public\FramePro -/I Runtime\Core\Public\GenericPlatform -/I Runtime\Core\Public\HAL -/I Runtime\Core\Public\HAL\Allocators -/I Runtime\Core\Public\Hash -/I Runtime\Core\Public\Internationalization -/I Runtime\Core\Public\Logging -/I Runtime\Core\Public\Math -/I Runtime\Core\Public\Misc -/I Runtime\Core\Public\Modules -/I Runtime\Core\Public\Modules\Boilerplate -/I Runtime\Core\Public\ProfilingDebugging -/I Runtime\Core\Public\Serialization -/I Runtime\Core\Public\Serialization\Csv -/I Runtime\Core\Public\Serialization\Formatters -/I Runtime\Core\Public\Stats -/I Runtime\Core\Public\Templates -/I Runtime\Core\Public\Traits -/I Runtime\Core\Public\UObject -/I Runtime\Core\Public\Windows -/I ..\Intermediate\Build\Win64\UE4\Inc\Engine -/I Runtime\Engine\Classes -/I Runtime\Engine\Public -/I Runtime\Engine -/I Runtime\Engine\Public\AI -/I Runtime\Engine\Public\AI\Navigation -/I Runtime\Engine\Public\Analytics -/I Runtime\Engine\Public\Animation -/I Runtime\Engine\Public\Curves -/I Runtime\Engine\Public\EdGraph -/I Runtime\Engine\Public\Internationalization -/I Runtime\Engine\Public\Net -/I Runtime\Engine\Public\PacketHandlers -/I Runtime\Engine\Public\Performance -/I Runtime\Engine\Public\Physics -/I Runtime\Engine\Public\Physics\Experimental -/I Runtime\Engine\Public\Physics\ImmediatePhysics -/I Runtime\Engine\Public\ProfilingDebugging -/I Runtime\Engine\Public\Rendering -/I Runtime\Engine\Public\Slate -/I Runtime\Engine\Public\Tests -/I Runtime\Engine\Public\VisualLogger -/I Runtime\ApplicationCore\Public -/I Runtime\ApplicationCore -/I Runtime\ApplicationCore\Public\GenericPlatform -/I Runtime\ApplicationCore\Public\HAL -/I Runtime\ApplicationCore\Public\Windows -/I Runtime\RHI\Public -/I Runtime\RHI -/I Runtime\Json\Public -/I Runtime\Json -/I Runtime\Json\Public\Dom -/I Runtime\Json\Public\Policies -/I Runtime\Json\Public\Serialization -/I ..\Intermediate\Build\Win64\UE4\Inc\SlateCore -/I Runtime\SlateCore\Public -/I Runtime\SlateCore -/I Runtime\SlateCore\Public\Animation -/I Runtime\SlateCore\Public\Application -/I Runtime\SlateCore\Public\Brushes -/I Runtime\SlateCore\Public\Debugging -/I Runtime\SlateCore\Public\Fonts -/I Runtime\SlateCore\Public\Input -/I Runtime\SlateCore\Public\Layout -/I Runtime\SlateCore\Public\Logging -/I Runtime\SlateCore\Public\Rendering -/I Runtime\SlateCore\Public\Sound -/I Runtime\SlateCore\Public\Styling -/I Runtime\SlateCore\Public\Textures -/I Runtime\SlateCore\Public\Types -/I Runtime\SlateCore\Public\Widgets -/I ..\Intermediate\Build\Win64\UE4\Inc\InputCore -/I Runtime\InputCore\Classes -/I Runtime\InputCore\Public -/I Runtime\InputCore -/I Runtime\InputCore\Public\GenericPlatform -/I Runtime\InputCore\Public\HAL -/I Runtime\InputCore\Public\Windows -/I ..\Intermediate\Build\Win64\UE4\Inc\Slate -/I Runtime\Slate\Public -/I Runtime\Slate -/I Runtime\Slate\Public\Framework -/I Runtime\Slate\Public\Framework\Application -/I Runtime\Slate\Public\Framework\Commands -/I Runtime\Slate\Public\Framework\Docking -/I Runtime\Slate\Public\Framework\Layout -/I Runtime\Slate\Public\Framework\MetaData -/I Runtime\Slate\Public\Framework\MultiBox -/I Runtime\Slate\Public\Framework\Notifications -/I Runtime\Slate\Public\Framework\Styling -/I Runtime\Slate\Public\Framework\Text -/I Runtime\Slate\Public\Framework\Views -/I Runtime\Slate\Public\Widgets -/I Runtime\Slate\Public\Widgets\Colors -/I Runtime\Slate\Public\Widgets\Docking -/I Runtime\Slate\Public\Widgets\Images -/I Runtime\Slate\Public\Widgets\Input -/I Runtime\Slate\Public\Widgets\LayerManager -/I Runtime\Slate\Public\Widgets\Layout -/I Runtime\Slate\Public\Widgets\Navigation -/I Runtime\Slate\Public\Widgets\Notifications -/I Runtime\Slate\Public\Widgets\Text -/I Runtime\Slate\Public\Widgets\Views -/I Runtime\ImageWrapper\Public -/I Runtime\ImageWrapper -/I Runtime\Messaging\Public -/I Runtime\Messaging -/I Runtime\MessagingCommon\Public -/I Runtime\MessagingCommon -/I Runtime\RenderCore\Public -/I Runtime\RenderCore -/I Runtime\ShaderCore\Public -/I Runtime\ShaderCore -/I Runtime\Sockets\Public -/I Runtime\Sockets -/I Runtime\UtilityShaders\Public -/I Runtime\UtilityShaders -/I ..\Intermediate\Build\Win64\UE4\Inc\AssetRegistry -/I Runtime\AssetRegistry\Public -/I Runtime\AssetRegistry -/I ..\Intermediate\Build\Win64\UE4\Inc\EngineMessages -/I Runtime\EngineMessages\Public -/I Runtime\EngineMessages -/I ..\Intermediate\Build\Win64\UE4\Inc\EngineSettings -/I Runtime\EngineSettings\Classes -/I Runtime\EngineSettings\Public -/I Runtime\EngineSettings -/I Runtime\SynthBenchmark\Public -/I Runtime\SynthBenchmark -/I ..\Intermediate\Build\Win64\UE4\Inc\Renderer -/I Runtime\Renderer\Public -/I Runtime\Renderer -/I ..\Intermediate\Build\Win64\UE4\Inc\GameplayTags -/I Runtime\GameplayTags\Classes -/I Runtime\GameplayTags\Public -/I Runtime\GameplayTags -/I Runtime\DatabaseSupport\Public -/I Runtime\DatabaseSupport -/I ..\Intermediate\Build\Win64\UE4\Inc\PacketHandler -/I Runtime\PacketHandlers -/I Runtime\PacketHandlers\PacketHandler\Classes -/I Runtime\PacketHandlers\PacketHandler\Public -/I Runtime\PacketHandlers\PacketHandler -/I Runtime\PacketHandlers\ReliabilityHandlerComponent\Public -/I Runtime\PacketHandlers\ReliabilityHandlerComponent -/I ..\Intermediate\Build\Win64\UE4\Inc\AudioPlatformConfiguration -/I Runtime\AudioPlatformConfiguration\Public -/I Runtime\AudioPlatformConfiguration -/I ..\Intermediate\Build\Win64\UE4\Inc\MeshDescription -/I Runtime\MeshDescription\Public -/I Runtime\MeshDescription -/I Runtime\PakFile\Public -/I Runtime\PakFile -/I ..\Intermediate\Build\Win64\UE4\Inc\ClothingSystemRuntimeInterface -/I Runtime\ClothingSystemRuntimeInterface\Public -/I Runtime\ClothingSystemRuntimeInterface -/I Runtime\NetworkReplayStreaming -/I Runtime\NetworkReplayStreaming\NetworkReplayStreaming\Public -/I Runtime\NetworkReplayStreaming\NetworkReplayStreaming -/I ..\Intermediate\Build\Win64\UE4\Inc\AudioMixer -/I Runtime\AudioMixer\Classes -/I Runtime\AudioMixer\Public -/I Runtime\AudioMixer -/I Runtime\AudioMixer\Public\Components -/I Runtime\AudioMixer\Public\DSP -/I ThirdParty -/I ThirdParty\libSampleRate\Public -/I ThirdParty\libSampleRate -/I ..\Intermediate\Build\Win64\UE4\Inc\AnimationCore -/I Runtime\AnimationCore\Public -/I Runtime\AnimationCore -/I ..\Plugins\Runtime\ProceduralMeshComponent\Intermediate\Build\Win64\UE4\Inc\ProceduralMeshComponent -/I ..\Plugins\Runtime\ProceduralMeshComponent\Source -/I ..\Plugins\Runtime\ProceduralMeshComponent\Source\ProceduralMeshComponent\Public -/I ..\Plugins\Runtime\ProceduralMeshComponent\Source\ProceduralMeshComponent -/I G:\code\unreal_project\NeuralNetwork\Plugins\MultiLine\Intermediate\Build\Win64\UE4\Inc\MultiLine -/I G:\code\unreal_project\NeuralNetwork\Plugins\MultiLine\Source -/I G:\code\unreal_project\NeuralNetwork\Plugins\MultiLine\Source\MultiLine\Public -/I G:\code\unreal_project\NeuralNetwork\Plugins\MultiLine\Source\MultiLine -/I "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE" -/I "C:\Program Files (x86)\Windows Kits\NETFXSDK\4.6.1\include\um" -/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.16299.0\ucrt" -/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.16299.0\shared" -/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.16299.0\um" -/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.16299.0\winrt" -/D_HAS_EXCEPTIONS=0 -/D_HAS_EXCEPTIONS=0 -/FI"G:\code\unreal_project\NeuralNetwork\Intermediate\Build\Win64\neuralnetwork\Shipping\Engine\SharedPCH.Engine.h" -/Yu"G:\code\unreal_project\NeuralNetwork\Intermediate\Build\Win64\neuralnetwork\Shipping\Engine\SharedPCH.Engine.h" -/Fp"G:\code\unreal_project\NeuralNetwork\Intermediate\Build\Win64\neuralnetwork\Shipping\Engine\SharedPCH.Engine.h.pch" -"G:\code\unreal_project\NeuralNetwork\Plugins\MultiLine\Intermediate\Build\Win64\UE4\Shipping\MultiLine\Module.MultiLine.gen.cpp" -/FI"G:\code\unreal_project\NeuralNetwork\Plugins\MultiLine\Intermediate\Build\Win64\UE4\Shipping\MultiLine\Definitions.MultiLine.h" -/Fo"G:\code\unreal_project\NeuralNetwork\Plugins\MultiLine\Intermediate\Build\Win64\UE4\Shipping\MultiLine\Module.MultiLine.gen.cpp.obj" -/TP -/GR- -/W4 \ No newline at end of file diff --git a/Intermediate/Build/Win64/UE4Editor/DebugGame/MultiLine/Definitions.MultiLine.h b/Intermediate/Build/Win64/UE4Editor/DebugGame/MultiLine/Definitions.MultiLine.h deleted file mode 100644 index 121f69a823d122479e37596f238e76f1e38661d0..0000000000000000000000000000000000000000 --- a/Intermediate/Build/Win64/UE4Editor/DebugGame/MultiLine/Definitions.MultiLine.h +++ /dev/null @@ -1,202 +0,0 @@ -#undef MULTILINE_API -#undef UE_IS_ENGINE_MODULE -#undef DEPRECATED_FORGAME -#define DEPRECATED_FORGAME DEPRECATED -#define IS_PROGRAM 0 -#define UE_EDITOR 1 -#define ENABLE_PGO_PROFILE 0 -#define WITH_DEV_AUTOMATION_TESTS 1 -#define WITH_PERF_AUTOMATION_TESTS 1 -#define UNICODE 1 -#define _UNICODE 1 -#define __UNREAL__ 1 -#define IS_MONOLITHIC 0 -#define WITH_ENGINE 1 -#define WITH_UNREAL_DEVELOPER_TOOLS 1 -#define WITH_APPLICATION_CORE 1 -#define WITH_COREUOBJECT 1 -#define USE_STATS_WITHOUT_ENGINE 0 -#define WITH_PLUGIN_SUPPORT 0 -#define WITH_PERFCOUNTERS 1 -#define USE_LOGGING_IN_SHIPPING 0 -#define WITH_LOGGING_TO_MEMORY 0 -#define USE_CACHE_FREED_OS_ALLOCS 1 -#define USE_CHECKS_IN_SHIPPING 0 -#define UE_BUILD_MINIMAL 0 -#define WITH_EDITOR 1 -#define WITH_SERVER_CODE 1 -#define WITH_CEF3 1 -#define WITH_XGE_CONTROLLER 1 -#define UBT_MODULE_MANIFEST "UE4Editor.modules" -#define UBT_MODULE_MANIFEST_DEBUGGAME "UE4Editor-Win64-DebugGame.modules" -#define UBT_COMPILED_PLATFORM Win64 -#define UBT_COMPILED_TARGET Editor -#define UE_APP_NAME "UE4Editor" -#define WIN32 1 -#define _WIN32_WINNT 0x0601 -#define WINVER 0x0601 -#define PLATFORM_WINDOWS 1 -#define DEPTH_32_BIT_CONVERSION 0 -#define NDEBUG 1 -#define UE_BUILD_DEVELOPMENT 1 -#define ORIGINAL_FILE_NAME "UE4Editor-MultiLine-Win64-DebugGame.dll" -#define UE_IS_ENGINE_MODULE 0 -#define UE_PROJECT_NAME NeuralNetwork -#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION() -#define IMPLEMENT_SIGNING_KEY_REGISTRATION() -#define DEPRECATED_FORGAME DEPRECATED -#define COREUOBJECT_API DLLIMPORT -#define UE_ENABLE_ICU 1 -#define WITH_VS_PERF_PROFILER 0 -#define WITH_DIRECTXMATH 0 -#define WITH_MALLOC_STOMP 1 -#define CORE_API DLLIMPORT -#define INCLUDE_APEIRON 0 -#define WITH_PHYSX 1 -#define WITH_APEIRON 0 -#define PHYSICS_INTERFACE_LLIMMEDIATE 0 -#define PHYSICS_INTERFACE_PHYSX 1 -#define WITH_APEX 1 -#define WITH_APEX_CLOTHING 1 -#define WITH_CLOTH_COLLISION_DETECTION 1 -#define WITH_PHYSX_COOKING 1 -#define WITH_NVCLOTH 1 -#define WITH_IMMEDIATE_PHYSX 0 -#define GPUPARTICLE_LOCAL_VF_ONLY 0 -#define ENGINE_API DLLIMPORT -#define APPLICATIONCORE_API DLLIMPORT -#define RHI_API DLLIMPORT -#define JSON_API DLLIMPORT -#define SLATE_PARENT_POINTERS 1 -#define WITH_FREETYPE 1 -#define SLATECORE_API DLLIMPORT -#define INPUTCORE_API DLLIMPORT -#define SLATE_API DLLIMPORT -#define WITH_UNREALPNG 1 -#define WITH_UNREALJPEG 1 -#define WITH_UNREALEXR 1 -#define IMAGEWRAPPER_API DLLIMPORT -#define MESSAGING_API DLLIMPORT -#define MESSAGINGCOMMON_API DLLIMPORT -#define RENDERCORE_API DLLIMPORT -#define SHADERCORE_API DLLIMPORT -#define SOCKETS_PACKAGE 1 -#define SOCKETS_API DLLIMPORT -#define UTILITYSHADERS_API DLLIMPORT -#define ASSETREGISTRY_API DLLIMPORT -#define ENGINEMESSAGES_API DLLIMPORT -#define ENGINESETTINGS_API DLLIMPORT -#define SYNTHBENCHMARK_API DLLIMPORT -#define RENDERER_API DLLIMPORT -#define GAMEPLAYTAGS_API DLLIMPORT -#define DATABASESUPPORT_API DLLIMPORT -#define PACKETHANDLER_API DLLIMPORT -#define RELIABILITYHANDLERCOMPONENT_API DLLIMPORT -#define AUDIOPLATFORMCONFIGURATION_API DLLIMPORT -#define MESHDESCRIPTION_API DLLIMPORT -#define PAKFILE_API DLLIMPORT -#define INCLUDE_APEIRON 0 -#define WITH_PHYSX 1 -#define WITH_APEIRON 0 -#define PHYSICS_INTERFACE_LLIMMEDIATE 0 -#define PHYSICS_INTERFACE_PHYSX 1 -#define WITH_APEX 1 -#define WITH_APEX_CLOTHING 1 -#define WITH_CLOTH_COLLISION_DETECTION 1 -#define WITH_PHYSX_COOKING 1 -#define WITH_NVCLOTH 1 -#define WITH_IMMEDIATE_PHYSX 0 -#define WITH_RECAST 1 -#define UNREALED_API DLLIMPORT -#define BSPMODE_API DLLIMPORT -#define DIRECTORYWATCHER_API DLLIMPORT -#define DOCUMENTATION_API DLLIMPORT -#define LOAD_PLUGINS_FOR_TARGET_PLATFORMS 1 -#define PROJECTS_API DLLIMPORT -#define SANDBOXFILE_API DLLIMPORT -#define EDITORSTYLE_API DLLIMPORT -#define SOURCE_CONTROL_WITH_SLATE 1 -#define SOURCECONTROL_API DLLIMPORT -#define UNREALEDMESSAGES_API DLLIMPORT -#define GAMEPLAYDEBUGGER_API DLLIMPORT -#define BLUEPRINTGRAPH_API DLLIMPORT -#define HTTP_PACKAGE 1 -#define CURL_ENABLE_DEBUG_CALLBACK 1 -#define CURL_ENABLE_NO_TIMEOUTS_OPTION 1 -#define HTTP_API DLLIMPORT -#define UNREALAUDIO_API DLLIMPORT -#define FUNCTIONALTESTING_API DLLIMPORT -#define AUTOMATIONCONTROLLER_API DLLIMPORT -#define LOCALIZATION_API DLLIMPORT -#define AUDIOEDITOR_API DLLIMPORT -#define LEVELEDITOR_API DLLIMPORT -#define SETTINGS_API DLLIMPORT -#define INTROTUTORIALS_API DLLIMPORT -#define HEADMOUNTEDDISPLAY_API DLLIMPORT -#define VREDITOR_API DLLIMPORT -#define COMMONMENUEXTENSIONS_API DLLIMPORT -#define INCLUDE_APEIRON 0 -#define WITH_PHYSX 1 -#define WITH_APEIRON 0 -#define PHYSICS_INTERFACE_LLIMMEDIATE 0 -#define PHYSICS_INTERFACE_PHYSX 1 -#define WITH_APEX 1 -#define WITH_APEX_CLOTHING 1 -#define WITH_CLOTH_COLLISION_DETECTION 1 -#define WITH_PHYSX_COOKING 1 -#define WITH_NVCLOTH 1 -#define WITH_IMMEDIATE_PHYSX 0 -#define LANDSCAPE_API DLLIMPORT -#define PROPERTYEDITOR_API DLLIMPORT -#define ACTORPICKERMODE_API DLLIMPORT -#define SCENEDEPTHPICKERMODE_API DLLIMPORT -#define DETAILCUSTOMIZATIONS_API DLLIMPORT -#define CLASSVIEWER_API DLLIMPORT -#define GRAPHEDITOR_API DLLIMPORT -#define CONTENTBROWSER_API DLLIMPORT -#define ENABLE_HTTP_FOR_NFS 1 -#define NETWORKFILESYSTEM_API DLLIMPORT -#define UMG_API DLLIMPORT -#define MOVIESCENE_API DLLIMPORT -#define TIMEMANAGEMENT_API DLLIMPORT -#define MOVIESCENETRACKS_API DLLIMPORT -#define ANIMATIONCORE_API DLLIMPORT -#define PROPERTYPATH_API DLLIMPORT -#define INCLUDE_APEIRON 0 -#define WITH_PHYSX 1 -#define WITH_APEIRON 0 -#define PHYSICS_INTERFACE_LLIMMEDIATE 0 -#define PHYSICS_INTERFACE_PHYSX 1 -#define WITH_APEX 1 -#define WITH_APEX_CLOTHING 1 -#define WITH_CLOTH_COLLISION_DETECTION 1 -#define WITH_PHYSX_COOKING 1 -#define WITH_NVCLOTH 1 -#define WITH_IMMEDIATE_PHYSX 0 -#define WITH_RECAST 1 -#define NAVIGATIONSYSTEM_API DLLIMPORT -#define MESHBUILDER_API DLLIMPORT -#define MATERIALSHADERQUALITYSETTINGS_API DLLIMPORT -#define WITH_OGGVORBIS 1 -#define XAUDIO2_API DLLIMPORT -#define AUDIOMIXERXAUDIO2_API DLLIMPORT -#define COLLECTIONMANAGER_API DLLIMPORT -#define ADDCONTENTDIALOG_API DLLIMPORT -#define USE_EMBREE 1 -#define MESHUTILITIES_API DLLIMPORT -#define MESHMERGEUTILITIES_API DLLIMPORT -#define HIERARCHICALLODUTILITIES_API DLLIMPORT -#define MESHREDUCTIONINTERFACE_API DLLIMPORT -#define ASSETTOOLS_API DLLIMPORT -#define KISMETCOMPILER_API DLLIMPORT -#define GAMEPLAYTASKS_API DLLIMPORT -#define WITH_RECAST 1 -#define WITH_GAMEPLAY_DEBUGGER 1 -#define AIMODULE_API DLLIMPORT -#define KISMET_API DLLIMPORT -#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API DLLIMPORT -#define NETWORKREPLAYSTREAMING_API DLLIMPORT -#define AUDIOMIXER_API DLLIMPORT -#define UELIBSAMPLERATE_API DLLIMPORT -#define PROCEDURALMESHCOMPONENT_API DLLIMPORT -#define MULTILINE_API DLLEXPORT diff --git a/Intermediate/Build/Win64/UE4Editor/DebugGame/MultiLine/Module.MultiLine.cpp b/Intermediate/Build/Win64/UE4Editor/DebugGame/MultiLine/Module.MultiLine.cpp deleted file mode 100644 index 6e2d5a651201324dbcf86ad1db6e5fc84a6967da..0000000000000000000000000000000000000000 --- a/Intermediate/Build/Win64/UE4Editor/DebugGame/MultiLine/Module.MultiLine.cpp +++ /dev/null @@ -1,3 +0,0 @@ -// This file is automatically generated at compile-time to include some subset of the user-created cpp files. -#include "G:\code\unreal_project\NeuralNetwork\Plugins\MultiLine\Source\MultiLine\Private\MultiLine.cpp" -#include "G:\code\unreal_project\NeuralNetwork\Plugins\MultiLine\Source\MultiLine\Private\MultiLineActor.cpp" diff --git a/Intermediate/Build/Win64/UE4Editor/DebugGame/MultiLine/Module.MultiLine.cpp.obj b/Intermediate/Build/Win64/UE4Editor/DebugGame/MultiLine/Module.MultiLine.cpp.obj deleted file mode 100644 index f1b4a3ef96931874b60f530bcce8f99ca3036449..0000000000000000000000000000000000000000 Binary files a/Intermediate/Build/Win64/UE4Editor/DebugGame/MultiLine/Module.MultiLine.cpp.obj and /dev/null differ diff --git a/Intermediate/Build/Win64/UE4Editor/DebugGame/MultiLine/Module.MultiLine.cpp.obj.response b/Intermediate/Build/Win64/UE4Editor/DebugGame/MultiLine/Module.MultiLine.cpp.obj.response deleted file mode 100644 index be3dfa0520f89242dca9149d62bb9a3ca0282098..0000000000000000000000000000000000000000 --- a/Intermediate/Build/Win64/UE4Editor/DebugGame/MultiLine/Module.MultiLine.cpp.obj.response +++ /dev/null @@ -1,436 +0,0 @@ -/Zc:inline -/nologo -/Oi -/c -/Gy -/Zm850 -/wd4819 -/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1 -/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1 -/D_WINDLL -/source-charset:utf-8 /execution-charset:utf-8 -/Od -/Ob2 -/errorReport:prompt -/EHsc -/Z7 -/MD -/bigobj -/fp:fast -/Zp8 -/wd4463 -/wd4838 -/we4668 -/I . -/I G:\code\unreal_project\NeuralNetwork\Plugins\MultiLine\Source\MultiLine\Private -/I ..\Intermediate\Build\Win64\UE4Editor\Inc\CoreUObject -/I Runtime -/I Runtime\CoreUObject\Public -/I Runtime\CoreUObject -/I Runtime\CoreUObject\Public\Blueprint -/I Runtime\CoreUObject\Public\Internationalization -/I Runtime\CoreUObject\Public\Misc -/I Runtime\CoreUObject\Public\Serialization -/I Runtime\CoreUObject\Public\Serialization\Formatters -/I Runtime\CoreUObject\Public\Templates -/I Runtime\CoreUObject\Public\UObject -/I Runtime\Core\Public -/I Runtime\Core -/I Runtime\Core\Public\Algo -/I Runtime\Core\Public\Algo\Impl -/I Runtime\Core\Public\Async -/I Runtime\Core\Public\Clang -/I Runtime\Core\Public\Containers -/I Runtime\Core\Public\Delegates -/I Runtime\Core\Public\Features -/I Runtime\Core\Public\FramePro -/I Runtime\Core\Public\GenericPlatform -/I Runtime\Core\Public\HAL -/I Runtime\Core\Public\HAL\Allocators -/I Runtime\Core\Public\Hash -/I Runtime\Core\Public\Internationalization -/I Runtime\Core\Public\Logging -/I Runtime\Core\Public\Math -/I Runtime\Core\Public\Misc -/I Runtime\Core\Public\Modules -/I Runtime\Core\Public\Modules\Boilerplate -/I Runtime\Core\Public\ProfilingDebugging -/I Runtime\Core\Public\Serialization -/I Runtime\Core\Public\Serialization\Csv -/I Runtime\Core\Public\Serialization\Formatters -/I Runtime\Core\Public\Stats -/I Runtime\Core\Public\Templates -/I Runtime\Core\Public\Traits -/I Runtime\Core\Public\UObject -/I Runtime\Core\Public\Windows -/I ..\Intermediate\Build\Win64\UE4Editor\Inc\Engine -/I Runtime\Engine\Classes -/I Runtime\Engine\Public -/I Runtime\Engine -/I Runtime\Engine\Public\AI -/I Runtime\Engine\Public\AI\Navigation -/I Runtime\Engine\Public\Analytics -/I Runtime\Engine\Public\Animation -/I Runtime\Engine\Public\Curves -/I Runtime\Engine\Public\EdGraph -/I Runtime\Engine\Public\Internationalization -/I Runtime\Engine\Public\Net -/I Runtime\Engine\Public\PacketHandlers -/I Runtime\Engine\Public\Performance -/I Runtime\Engine\Public\Physics -/I Runtime\Engine\Public\Physics\Experimental -/I Runtime\Engine\Public\Physics\ImmediatePhysics -/I Runtime\Engine\Public\ProfilingDebugging -/I Runtime\Engine\Public\Rendering -/I Runtime\Engine\Public\Slate -/I Runtime\Engine\Public\Tests -/I Runtime\Engine\Public\VisualLogger -/I Runtime\ApplicationCore\Public -/I Runtime\ApplicationCore -/I Runtime\ApplicationCore\Public\GenericPlatform -/I Runtime\ApplicationCore\Public\HAL -/I Runtime\ApplicationCore\Public\Windows -/I Runtime\RHI\Public -/I Runtime\RHI -/I Runtime\Json\Public -/I Runtime\Json -/I Runtime\Json\Public\Dom -/I Runtime\Json\Public\Policies -/I Runtime\Json\Public\Serialization -/I ..\Intermediate\Build\Win64\UE4Editor\Inc\SlateCore -/I Runtime\SlateCore\Public -/I Runtime\SlateCore -/I Runtime\SlateCore\Public\Animation -/I Runtime\SlateCore\Public\Application -/I Runtime\SlateCore\Public\Brushes -/I Runtime\SlateCore\Public\Debugging -/I Runtime\SlateCore\Public\Fonts -/I Runtime\SlateCore\Public\Input -/I Runtime\SlateCore\Public\Layout -/I Runtime\SlateCore\Public\Logging -/I Runtime\SlateCore\Public\Rendering -/I Runtime\SlateCore\Public\Sound -/I Runtime\SlateCore\Public\Styling -/I Runtime\SlateCore\Public\Textures -/I Runtime\SlateCore\Public\Types -/I Runtime\SlateCore\Public\Widgets -/I ..\Intermediate\Build\Win64\UE4Editor\Inc\InputCore -/I Runtime\InputCore\Classes -/I Runtime\InputCore\Public -/I Runtime\InputCore -/I Runtime\InputCore\Public\GenericPlatform -/I Runtime\InputCore\Public\HAL -/I Runtime\InputCore\Public\Windows -/I ..\Intermediate\Build\Win64\UE4Editor\Inc\Slate -/I Runtime\Slate\Public -/I Runtime\Slate -/I Runtime\Slate\Public\Framework -/I Runtime\Slate\Public\Framework\Application -/I Runtime\Slate\Public\Framework\Commands -/I Runtime\Slate\Public\Framework\Docking -/I Runtime\Slate\Public\Framework\Layout -/I Runtime\Slate\Public\Framework\MetaData -/I Runtime\Slate\Public\Framework\MultiBox -/I Runtime\Slate\Public\Framework\Notifications -/I Runtime\Slate\Public\Framework\Styling -/I Runtime\Slate\Public\Framework\Text -/I Runtime\Slate\Public\Framework\Views -/I Runtime\Slate\Public\Widgets -/I Runtime\Slate\Public\Widgets\Colors -/I Runtime\Slate\Public\Widgets\Docking -/I Runtime\Slate\Public\Widgets\Images -/I Runtime\Slate\Public\Widgets\Input -/I Runtime\Slate\Public\Widgets\LayerManager -/I Runtime\Slate\Public\Widgets\Layout -/I Runtime\Slate\Public\Widgets\Navigation -/I Runtime\Slate\Public\Widgets\Notifications -/I 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Runtime\AudioMixer\Public\DSP -/I ThirdParty -/I ThirdParty\libSampleRate\Public -/I ThirdParty\libSampleRate -/I ..\Plugins\Runtime\ProceduralMeshComponent\Intermediate\Build\Win64\UE4Editor\Inc\ProceduralMeshComponent -/I ..\Plugins\Runtime\ProceduralMeshComponent\Source -/I ..\Plugins\Runtime\ProceduralMeshComponent\Source\ProceduralMeshComponent\Public -/I ..\Plugins\Runtime\ProceduralMeshComponent\Source\ProceduralMeshComponent -/I G:\code\unreal_project\NeuralNetwork\Plugins\MultiLine\Intermediate\Build\Win64\UE4Editor\Inc\MultiLine -/I G:\code\unreal_project\NeuralNetwork\Plugins\MultiLine\Source -/I G:\code\unreal_project\NeuralNetwork\Plugins\MultiLine\Source\MultiLine\Public -/I G:\code\unreal_project\NeuralNetwork\Plugins\MultiLine\Source\MultiLine -/I "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE" -/I "C:\Program Files (x86)\Windows Kits\NETFXSDK\4.6.1\include\um" -/I "C:\Program Files (x86)\Windows 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-/Fo"G:\code\unreal_project\NeuralNetwork\Plugins\MultiLine\Intermediate\Build\Win64\UE4Editor\DebugGame\MultiLine\Module.MultiLine.cpp.obj" -/TP -/GR- -/W4 \ No newline at end of file diff --git a/Intermediate/Build/Win64/UE4Editor/DebugGame/MultiLine/Module.MultiLine.gen.cpp b/Intermediate/Build/Win64/UE4Editor/DebugGame/MultiLine/Module.MultiLine.gen.cpp deleted file mode 100644 index 1e72094d1492d97a9345f4daee972e7ac107fc23..0000000000000000000000000000000000000000 --- a/Intermediate/Build/Win64/UE4Editor/DebugGame/MultiLine/Module.MultiLine.gen.cpp +++ /dev/null @@ -1,3 +0,0 @@ -// This file is automatically generated at compile-time to include some subset of the user-created cpp files. -#include "G:\code\unreal_project\NeuralNetwork\Plugins\MultiLine\Intermediate\Build\Win64\UE4Editor\Inc\MultiLine\MultiLine.init.gen.cpp" -#include "G:\code\unreal_project\NeuralNetwork\Plugins\MultiLine\Intermediate\Build\Win64\UE4Editor\Inc\MultiLine\MultiLineActor.gen.cpp" diff --git a/Intermediate/Build/Win64/UE4Editor/DebugGame/MultiLine/Module.MultiLine.gen.cpp.obj b/Intermediate/Build/Win64/UE4Editor/DebugGame/MultiLine/Module.MultiLine.gen.cpp.obj deleted file mode 100644 index 9ec9355579fceb81491bdbb2e0698e79887a485c..0000000000000000000000000000000000000000 Binary files a/Intermediate/Build/Win64/UE4Editor/DebugGame/MultiLine/Module.MultiLine.gen.cpp.obj and /dev/null differ diff --git a/Intermediate/Build/Win64/UE4Editor/DebugGame/MultiLine/Module.MultiLine.gen.cpp.obj.response b/Intermediate/Build/Win64/UE4Editor/DebugGame/MultiLine/Module.MultiLine.gen.cpp.obj.response deleted file mode 100644 index 2b12c1f0fc8f0359b8feb8b6326df25312f6d5cd..0000000000000000000000000000000000000000 --- a/Intermediate/Build/Win64/UE4Editor/DebugGame/MultiLine/Module.MultiLine.gen.cpp.obj.response +++ /dev/null @@ -1,436 +0,0 @@ -/Zc:inline -/nologo -/Oi -/c -/Gy -/Zm850 -/wd4819 -/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1 -/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1 -/D_WINDLL 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Runtime\UMG\Public\Animation -/I Runtime\UMG\Public\Binding -/I Runtime\UMG\Public\Blueprint -/I Runtime\UMG\Public\Components -/I Runtime\UMG\Public\Slate -/I ..\Intermediate\Build\Win64\UE4Editor\Inc\MovieScene -/I Runtime\MovieScene\Public -/I Runtime\MovieScene -/I Runtime\MovieScene\Public\Channels -/I Runtime\MovieScene\Public\Compilation -/I Runtime\MovieScene\Public\Evaluation -/I Runtime\MovieScene\Public\Evaluation\Blending -/I Runtime\MovieScene\Public\Generators -/I Runtime\MovieScene\Public\Sections -/I Runtime\MovieScene\Public\Tracks -/I ..\Intermediate\Build\Win64\UE4Editor\Inc\TimeManagement -/I Runtime\TimeManagement\Public -/I Runtime\TimeManagement -/I Runtime\TimeManagement\Public\Widgets -/I ..\Intermediate\Build\Win64\UE4Editor\Inc\MovieSceneTracks -/I Runtime\MovieSceneTracks\Public -/I Runtime\MovieSceneTracks -/I Runtime\MovieSceneTracks\Public\Channels -/I Runtime\MovieSceneTracks\Public\Evaluation -/I Runtime\MovieSceneTracks\Public\Sections -/I Runtime\MovieSceneTracks\Public\Tracks -/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AnimationCore -/I Runtime\AnimationCore\Public -/I Runtime\AnimationCore -/I ..\Intermediate\Build\Win64\UE4Editor\Inc\PropertyPath -/I Runtime\PropertyPath\Public -/I Runtime\PropertyPath -/I ..\Intermediate\Build\Win64\UE4Editor\Inc\NavigationSystem -/I Runtime\NavigationSystem\Public -/I Runtime\NavigationSystem -/I Runtime\NavigationSystem\Public\NavAreas -/I Runtime\NavigationSystem\Public\NavFilters -/I Runtime\NavigationSystem\Public\NavGraph -/I Runtime\NavigationSystem\Public\NavMesh -/I Developer\MeshBuilder\Public -/I Developer\MeshBuilder -/I ..\Intermediate\Build\Win64\UE4Editor\Inc\MaterialShaderQualitySettings -/I Runtime\MaterialShaderQualitySettings\Classes -/I Runtime\MaterialShaderQualitySettings -/I Runtime\Windows -/I Runtime\Windows\XAudio2\Public -/I Runtime\Windows\XAudio2 -/I Runtime\AudioMixer\Public -/I Runtime\Windows\AudioMixerXAudio2 -/I Developer\CollectionManager\Public -/I Developer\CollectionManager -/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AddContentDialog -/I Editor\AddContentDialog\Public -/I Editor\AddContentDialog -/I ThirdParty\IntelEmbree\Embree2140\Win64\include -/I Developer\MeshUtilities\Public -/I Developer\MeshUtilities -/I Developer\MeshMergeUtilities\Public -/I Developer\MeshMergeUtilities -/I Developer\HierarchicalLODUtilities\Public -/I Developer\HierarchicalLODUtilities -/I Developer\MeshReductionInterface\Public -/I Developer\MeshReductionInterface -/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AssetTools -/I Developer\AssetTools\Public -/I Developer\AssetTools -/I Developer\AssetTools\Public\AssetTypeActions -/I Editor\KismetCompiler\Public -/I Editor\KismetCompiler -/I ..\Intermediate\Build\Win64\UE4Editor\Inc\GameplayTasks -/I Runtime\GameplayTasks\Classes -/I Runtime\GameplayTasks\Public -/I Runtime\GameplayTasks -/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AIModule -/I Runtime\AIModule\Public -/I Runtime\AIModule\Classes -/I Runtime\AIModule -/I ..\Intermediate\Build\Win64\UE4Editor\Inc\Kismet -/I Editor\Kismet\Classes -/I Editor\Kismet\Public -/I Editor\Kismet -/I Editor\Kismet\Public\Nodes -/I Editor\Kismet\Public\WorkflowOrientedApp -/I ..\Intermediate\Build\Win64\UE4Editor\Inc\ClothingSystemRuntimeInterface -/I Runtime\ClothingSystemRuntimeInterface\Public -/I Runtime\ClothingSystemRuntimeInterface -/I Runtime\NetworkReplayStreaming -/I Runtime\NetworkReplayStreaming\NetworkReplayStreaming\Public -/I Runtime\NetworkReplayStreaming\NetworkReplayStreaming -/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AudioMixer -/I Runtime\AudioMixer\Classes -/I Runtime\AudioMixer -/I Runtime\AudioMixer\Public\Components -/I Runtime\AudioMixer\Public\DSP -/I ThirdParty -/I ThirdParty\libSampleRate\Public -/I ThirdParty\libSampleRate -/I ..\Plugins\Runtime\ProceduralMeshComponent\Intermediate\Build\Win64\UE4Editor\Inc\ProceduralMeshComponent -/I ..\Plugins\Runtime\ProceduralMeshComponent\Source -/I ..\Plugins\Runtime\ProceduralMeshComponent\Source\ProceduralMeshComponent\Public -/I ..\Plugins\Runtime\ProceduralMeshComponent\Source\ProceduralMeshComponent -/I G:\code\unreal_project\NeuralNetwork\Plugins\MultiLine\Intermediate\Build\Win64\UE4Editor\Inc\MultiLine -/I G:\code\unreal_project\NeuralNetwork\Plugins\MultiLine\Source -/I G:\code\unreal_project\NeuralNetwork\Plugins\MultiLine\Source\MultiLine\Public -/I G:\code\unreal_project\NeuralNetwork\Plugins\MultiLine\Source\MultiLine -/I "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE" -/I "C:\Program Files (x86)\Windows Kits\NETFXSDK\4.6.1\include\um" -/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.16299.0\ucrt" -/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.16299.0\shared" -/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.16299.0\um" -/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.16299.0\winrt" -/FI"G:\code\unreal_project\NeuralNetwork\Intermediate\Build\Win64\neuralnetworkEditor\DebugGame\Engine\SharedPCH.Engine.NonOptimized.h" -/Yu"G:\code\unreal_project\NeuralNetwork\Intermediate\Build\Win64\neuralnetworkEditor\DebugGame\Engine\SharedPCH.Engine.NonOptimized.h" -/Fp"G:\code\unreal_project\NeuralNetwork\Intermediate\Build\Win64\neuralnetworkEditor\DebugGame\Engine\SharedPCH.Engine.NonOptimized.h.pch" -"G:\code\unreal_project\NeuralNetwork\Plugins\MultiLine\Intermediate\Build\Win64\UE4Editor\DebugGame\MultiLine\Module.MultiLine.gen.cpp" -/FI"G:\code\unreal_project\NeuralNetwork\Plugins\MultiLine\Intermediate\Build\Win64\UE4Editor\DebugGame\MultiLine\Definitions.MultiLine.h" -/Fo"G:\code\unreal_project\NeuralNetwork\Plugins\MultiLine\Intermediate\Build\Win64\UE4Editor\DebugGame\MultiLine\Module.MultiLine.gen.cpp.obj" -/TP -/GR- -/W4 \ No newline at end of file diff --git a/Intermediate/Build/Win64/UE4Editor/DebugGame/MultiLine/PCLaunch.rc.res b/Intermediate/Build/Win64/UE4Editor/DebugGame/MultiLine/PCLaunch.rc.res deleted file mode 100644 index 94692b9dc63e8554d634addd0cb15fed74ba778f..0000000000000000000000000000000000000000 Binary files a/Intermediate/Build/Win64/UE4Editor/DebugGame/MultiLine/PCLaunch.rc.res and /dev/null differ diff --git a/Intermediate/Build/Win64/UE4Editor/DebugGame/MultiLine/UE4Editor-MultiLine-Win64-DebugGame.dll.response b/Intermediate/Build/Win64/UE4Editor/DebugGame/MultiLine/UE4Editor-MultiLine-Win64-DebugGame.dll.response deleted file mode 100644 index 1bece74e6fd43347bc75bdf939164f57859f04db..0000000000000000000000000000000000000000 --- a/Intermediate/Build/Win64/UE4Editor/DebugGame/MultiLine/UE4Editor-MultiLine-Win64-DebugGame.dll.response +++ /dev/null @@ -1,70 +0,0 @@ -/MANIFEST:NO -/NOLOGO -/DEBUG -/errorReport:prompt -/MACHINE:x64 -/SUBSYSTEM:WINDOWS -/FIXED:No -/NXCOMPAT -/STACK:5000000 -/DELAY:UNLOAD -/DLL -/PDBALTPATH:%_PDB% -/OPT:NOREF -/OPT:NOICF -/INCREMENTAL:NO -/ignore:4199 -/ignore:4099 -/DELAYLOAD:"d3d12.dll" -/LIBPATH:"C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\lib\x64" -/LIBPATH:"C:\Program Files (x86)\Windows Kits\NETFXSDK\4.6.1\lib\um\x64" -/LIBPATH:"C:\Program Files (x86)\Windows Kits\10\lib\10.0.16299.0\ucrt\x64" -/LIBPATH:"C:\Program Files (x86)\Windows Kits\10\lib\10.0.16299.0\um\x64" -/NODEFAULTLIB:"LIBCMT" -/NODEFAULTLIB:"LIBCPMT" -/NODEFAULTLIB:"LIBCMTD" -/NODEFAULTLIB:"LIBCPMTD" -/NODEFAULTLIB:"MSVCRTD" -/NODEFAULTLIB:"MSVCPRTD" -/NODEFAULTLIB:"LIBC" -/NODEFAULTLIB:"LIBCP" -/NODEFAULTLIB:"LIBCD" -/NODEFAULTLIB:"LIBCPD" -"G:\code\unreal_project\NeuralNetwork\Intermediate\Build\Win64\neuralnetworkEditor\DebugGame\Engine\SharedPCH.Engine.NonOptimized.h.obj" -"G:\code\unreal_project\NeuralNetwork\Plugins\MultiLine\Intermediate\Build\Win64\UE4Editor\DebugGame\MultiLine\Module.MultiLine.cpp.obj" -"G:\code\unreal_project\NeuralNetwork\Plugins\MultiLine\Intermediate\Build\Win64\UE4Editor\DebugGame\MultiLine\Module.MultiLine.gen.cpp.obj" -"G:\code\unreal_project\NeuralNetwork\Plugins\MultiLine\Intermediate\Build\Win64\UE4Editor\DebugGame\MultiLine\PCLaunch.rc.res" -"delayimp.lib" -"wininet.lib" -"rpcrt4.lib" -"ws2_32.lib" -"dbghelp.lib" -"comctl32.lib" -"Winmm.lib" -"kernel32.lib" -"user32.lib" -"gdi32.lib" -"winspool.lib" -"comdlg32.lib" -"advapi32.lib" -"shell32.lib" -"ole32.lib" -"oleaut32.lib" -"uuid.lib" -"odbc32.lib" -"odbccp32.lib" -"netapi32.lib" -"iphlpapi.lib" -"setupapi.lib" -"dwmapi.lib" -"imm32.lib" -"D:\Program Files\Epic Games\UE_4.21\Engine\Intermediate\Build\Win64\UE4Editor\Development\CoreUObject\UE4Editor-CoreUObject.lib" -"D:\Program Files\Epic Games\UE_4.21\Engine\Intermediate\Build\Win64\UE4Editor\Development\Engine\UE4Editor-Engine.lib" -"D:\Program Files\Epic Games\UE_4.21\Engine\Intermediate\Build\Win64\UE4Editor\Development\Slate\UE4Editor-Slate.lib" -"D:\Program Files\Epic Games\UE_4.21\Engine\Intermediate\Build\Win64\UE4Editor\Development\SlateCore\UE4Editor-SlateCore.lib" -"D:\Program Files\Epic Games\UE_4.21\Engine\Plugins\Runtime\ProceduralMeshComponent\Intermediate\Build\Win64\UE4Editor\Development\ProceduralMeshComponent\UE4Editor-ProceduralMeshComponent.lib" -"D:\Program Files\Epic Games\UE_4.21\Engine\Intermediate\Build\Win64\UE4Editor\Development\Core\UE4Editor-Core.lib" -/OUT:"G:\code\unreal_project\NeuralNetwork\Plugins\MultiLine\Binaries\Win64\UE4Editor-MultiLine-Win64-DebugGame.dll" -/IMPLIB:"G:\code\unreal_project\NeuralNetwork\Plugins\MultiLine\Intermediate\Build\Win64\UE4Editor\DebugGame\MultiLine\UE4Editor-MultiLine-Win64-DebugGame.suppressed.lib" -/PDB:"G:\code\unreal_project\NeuralNetwork\Plugins\MultiLine\Binaries\Win64\UE4Editor-MultiLine-Win64-DebugGame.pdb" -/ignore:4078 \ No newline at end of file diff --git a/Intermediate/Build/Win64/UE4Editor/DebugGame/MultiLine/UE4Editor-MultiLine-Win64-DebugGame.exp b/Intermediate/Build/Win64/UE4Editor/DebugGame/MultiLine/UE4Editor-MultiLine-Win64-DebugGame.exp deleted file mode 100644 index 4babf967fb7e092440c59e362cc8c2644707391a..0000000000000000000000000000000000000000 Binary files a/Intermediate/Build/Win64/UE4Editor/DebugGame/MultiLine/UE4Editor-MultiLine-Win64-DebugGame.exp and /dev/null differ diff --git a/Intermediate/Build/Win64/UE4Editor/DebugGame/MultiLine/UE4Editor-MultiLine-Win64-DebugGame.lib b/Intermediate/Build/Win64/UE4Editor/DebugGame/MultiLine/UE4Editor-MultiLine-Win64-DebugGame.lib deleted file mode 100644 index f92217d793890324da8e8cc41a490e8107d83d41..0000000000000000000000000000000000000000 Binary files a/Intermediate/Build/Win64/UE4Editor/DebugGame/MultiLine/UE4Editor-MultiLine-Win64-DebugGame.lib and /dev/null differ diff --git a/Intermediate/Build/Win64/UE4Editor/DebugGame/MultiLine/UE4Editor-MultiLine-Win64-DebugGame.lib.response b/Intermediate/Build/Win64/UE4Editor/DebugGame/MultiLine/UE4Editor-MultiLine-Win64-DebugGame.lib.response deleted file mode 100644 index 3a54ce72a69489e0d32fba8924f2a47e12bfb815..0000000000000000000000000000000000000000 --- a/Intermediate/Build/Win64/UE4Editor/DebugGame/MultiLine/UE4Editor-MultiLine-Win64-DebugGame.lib.response +++ /dev/null @@ -1,13 +0,0 @@ -/NOLOGO -/errorReport:prompt -/MACHINE:x64 -/SUBSYSTEM:WINDOWS -/DEF -/NAME:"UE4Editor-MultiLine-Win64-DebugGame.dll" -/IGNORE:4221 -/NODEFAULTLIB -"G:\code\unreal_project\NeuralNetwork\Intermediate\Build\Win64\neuralnetworkEditor\DebugGame\Engine\SharedPCH.Engine.NonOptimized.h.obj" -"G:\code\unreal_project\NeuralNetwork\Plugins\MultiLine\Intermediate\Build\Win64\UE4Editor\DebugGame\MultiLine\Module.MultiLine.cpp.obj" -"G:\code\unreal_project\NeuralNetwork\Plugins\MultiLine\Intermediate\Build\Win64\UE4Editor\DebugGame\MultiLine\Module.MultiLine.gen.cpp.obj" -"G:\code\unreal_project\NeuralNetwork\Plugins\MultiLine\Intermediate\Build\Win64\UE4Editor\DebugGame\MultiLine\PCLaunch.rc.res" -/OUT:"G:\code\unreal_project\NeuralNetwork\Plugins\MultiLine\Intermediate\Build\Win64\UE4Editor\DebugGame\MultiLine\UE4Editor-MultiLine-Win64-DebugGame.lib" \ No newline at end of file diff --git a/Intermediate/Build/Win64/UE4Editor/DebugGame/MultiLine/UE4Editor-MultiLine-Win64-DebugGame.suppressed.exp b/Intermediate/Build/Win64/UE4Editor/DebugGame/MultiLine/UE4Editor-MultiLine-Win64-DebugGame.suppressed.exp deleted file mode 100644 index b7563edd9a391beeaf2a1b8a3206c415335aa3e5..0000000000000000000000000000000000000000 Binary files a/Intermediate/Build/Win64/UE4Editor/DebugGame/MultiLine/UE4Editor-MultiLine-Win64-DebugGame.suppressed.exp and /dev/null differ diff --git a/Intermediate/Build/Win64/UE4Editor/DebugGame/MultiLine/UE4Editor-MultiLine-Win64-DebugGame.suppressed.lib b/Intermediate/Build/Win64/UE4Editor/DebugGame/MultiLine/UE4Editor-MultiLine-Win64-DebugGame.suppressed.lib deleted file mode 100644 index 6d702078c1a2876d5eb5c15fa209c9af6ae65fdf..0000000000000000000000000000000000000000 Binary files a/Intermediate/Build/Win64/UE4Editor/DebugGame/MultiLine/UE4Editor-MultiLine-Win64-DebugGame.suppressed.lib and /dev/null differ diff --git a/Intermediate/Build/Win64/UE4Editor/Development/MultiLine/Definitions.MultiLine.h b/Intermediate/Build/Win64/UE4Editor/Development/MultiLine/Definitions.MultiLine.h deleted file mode 100644 index 2d87589a1ab4a3fa7602f9588116769cfc030f3d..0000000000000000000000000000000000000000 --- a/Intermediate/Build/Win64/UE4Editor/Development/MultiLine/Definitions.MultiLine.h +++ /dev/null @@ -1,202 +0,0 @@ -#undef MULTILINE_API -#undef UE_IS_ENGINE_MODULE -#undef DEPRECATED_FORGAME -#define DEPRECATED_FORGAME DEPRECATED -#define IS_PROGRAM 0 -#define UE_EDITOR 1 -#define ENABLE_PGO_PROFILE 0 -#define WITH_DEV_AUTOMATION_TESTS 1 -#define WITH_PERF_AUTOMATION_TESTS 1 -#define UNICODE 1 -#define _UNICODE 1 -#define __UNREAL__ 1 -#define IS_MONOLITHIC 0 -#define WITH_ENGINE 1 -#define WITH_UNREAL_DEVELOPER_TOOLS 1 -#define WITH_APPLICATION_CORE 1 -#define WITH_COREUOBJECT 1 -#define USE_STATS_WITHOUT_ENGINE 0 -#define WITH_PLUGIN_SUPPORT 0 -#define WITH_PERFCOUNTERS 1 -#define USE_LOGGING_IN_SHIPPING 0 -#define WITH_LOGGING_TO_MEMORY 0 -#define USE_CACHE_FREED_OS_ALLOCS 1 -#define USE_CHECKS_IN_SHIPPING 0 -#define UE_BUILD_MINIMAL 0 -#define WITH_EDITOR 1 -#define WITH_SERVER_CODE 1 -#define WITH_CEF3 1 -#define WITH_XGE_CONTROLLER 1 -#define UBT_MODULE_MANIFEST "UE4Editor.modules" -#define UBT_MODULE_MANIFEST_DEBUGGAME "UE4Editor-Win64-DebugGame.modules" -#define UBT_COMPILED_PLATFORM Win64 -#define UBT_COMPILED_TARGET Editor -#define UE_APP_NAME "UE4Editor" -#define WIN32 1 -#define _WIN32_WINNT 0x0601 -#define WINVER 0x0601 -#define PLATFORM_WINDOWS 1 -#define DEPTH_32_BIT_CONVERSION 0 -#define NDEBUG 1 -#define UE_BUILD_DEVELOPMENT 1 -#define ORIGINAL_FILE_NAME "UE4Editor-MultiLine.dll" -#define UE_IS_ENGINE_MODULE 0 -#define UE_PROJECT_NAME NeuralNetwork -#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION() -#define IMPLEMENT_SIGNING_KEY_REGISTRATION() -#define DEPRECATED_FORGAME DEPRECATED -#define COREUOBJECT_API DLLIMPORT -#define UE_ENABLE_ICU 1 -#define WITH_VS_PERF_PROFILER 0 -#define WITH_DIRECTXMATH 0 -#define WITH_MALLOC_STOMP 1 -#define CORE_API DLLIMPORT -#define INCLUDE_APEIRON 0 -#define WITH_PHYSX 1 -#define WITH_APEIRON 0 -#define PHYSICS_INTERFACE_LLIMMEDIATE 0 -#define PHYSICS_INTERFACE_PHYSX 1 -#define WITH_APEX 1 -#define WITH_APEX_CLOTHING 1 -#define WITH_CLOTH_COLLISION_DETECTION 1 -#define WITH_PHYSX_COOKING 1 -#define WITH_NVCLOTH 1 -#define WITH_IMMEDIATE_PHYSX 0 -#define GPUPARTICLE_LOCAL_VF_ONLY 0 -#define ENGINE_API DLLIMPORT -#define APPLICATIONCORE_API DLLIMPORT -#define RHI_API DLLIMPORT -#define JSON_API DLLIMPORT -#define SLATE_PARENT_POINTERS 1 -#define WITH_FREETYPE 1 -#define SLATECORE_API DLLIMPORT -#define INPUTCORE_API DLLIMPORT -#define SLATE_API DLLIMPORT -#define WITH_UNREALPNG 1 -#define WITH_UNREALJPEG 1 -#define WITH_UNREALEXR 1 -#define IMAGEWRAPPER_API DLLIMPORT -#define MESSAGING_API DLLIMPORT -#define MESSAGINGCOMMON_API DLLIMPORT -#define RENDERCORE_API DLLIMPORT -#define SHADERCORE_API DLLIMPORT -#define SOCKETS_PACKAGE 1 -#define SOCKETS_API DLLIMPORT -#define UTILITYSHADERS_API DLLIMPORT -#define ASSETREGISTRY_API DLLIMPORT -#define ENGINEMESSAGES_API DLLIMPORT -#define ENGINESETTINGS_API DLLIMPORT -#define SYNTHBENCHMARK_API DLLIMPORT -#define RENDERER_API DLLIMPORT -#define GAMEPLAYTAGS_API DLLIMPORT -#define DATABASESUPPORT_API DLLIMPORT -#define PACKETHANDLER_API DLLIMPORT -#define RELIABILITYHANDLERCOMPONENT_API DLLIMPORT -#define AUDIOPLATFORMCONFIGURATION_API DLLIMPORT -#define MESHDESCRIPTION_API DLLIMPORT -#define PAKFILE_API DLLIMPORT -#define INCLUDE_APEIRON 0 -#define WITH_PHYSX 1 -#define WITH_APEIRON 0 -#define PHYSICS_INTERFACE_LLIMMEDIATE 0 -#define PHYSICS_INTERFACE_PHYSX 1 -#define WITH_APEX 1 -#define WITH_APEX_CLOTHING 1 -#define WITH_CLOTH_COLLISION_DETECTION 1 -#define WITH_PHYSX_COOKING 1 -#define WITH_NVCLOTH 1 -#define WITH_IMMEDIATE_PHYSX 0 -#define WITH_RECAST 1 -#define UNREALED_API DLLIMPORT -#define BSPMODE_API DLLIMPORT -#define DIRECTORYWATCHER_API DLLIMPORT -#define DOCUMENTATION_API DLLIMPORT -#define LOAD_PLUGINS_FOR_TARGET_PLATFORMS 1 -#define PROJECTS_API DLLIMPORT -#define SANDBOXFILE_API DLLIMPORT -#define EDITORSTYLE_API DLLIMPORT -#define SOURCE_CONTROL_WITH_SLATE 1 -#define SOURCECONTROL_API DLLIMPORT -#define UNREALEDMESSAGES_API DLLIMPORT -#define GAMEPLAYDEBUGGER_API DLLIMPORT -#define BLUEPRINTGRAPH_API DLLIMPORT -#define HTTP_PACKAGE 1 -#define CURL_ENABLE_DEBUG_CALLBACK 1 -#define CURL_ENABLE_NO_TIMEOUTS_OPTION 1 -#define HTTP_API DLLIMPORT -#define UNREALAUDIO_API DLLIMPORT -#define FUNCTIONALTESTING_API DLLIMPORT -#define AUTOMATIONCONTROLLER_API DLLIMPORT -#define LOCALIZATION_API DLLIMPORT -#define AUDIOEDITOR_API DLLIMPORT -#define LEVELEDITOR_API DLLIMPORT -#define SETTINGS_API DLLIMPORT -#define INTROTUTORIALS_API DLLIMPORT -#define HEADMOUNTEDDISPLAY_API DLLIMPORT -#define VREDITOR_API DLLIMPORT -#define COMMONMENUEXTENSIONS_API DLLIMPORT -#define INCLUDE_APEIRON 0 -#define WITH_PHYSX 1 -#define WITH_APEIRON 0 -#define PHYSICS_INTERFACE_LLIMMEDIATE 0 -#define PHYSICS_INTERFACE_PHYSX 1 -#define WITH_APEX 1 -#define WITH_APEX_CLOTHING 1 -#define WITH_CLOTH_COLLISION_DETECTION 1 -#define WITH_PHYSX_COOKING 1 -#define WITH_NVCLOTH 1 -#define WITH_IMMEDIATE_PHYSX 0 -#define LANDSCAPE_API DLLIMPORT -#define PROPERTYEDITOR_API DLLIMPORT -#define ACTORPICKERMODE_API DLLIMPORT -#define SCENEDEPTHPICKERMODE_API DLLIMPORT -#define DETAILCUSTOMIZATIONS_API DLLIMPORT -#define CLASSVIEWER_API DLLIMPORT -#define GRAPHEDITOR_API DLLIMPORT -#define CONTENTBROWSER_API DLLIMPORT -#define ENABLE_HTTP_FOR_NFS 1 -#define NETWORKFILESYSTEM_API DLLIMPORT -#define UMG_API DLLIMPORT -#define MOVIESCENE_API DLLIMPORT -#define TIMEMANAGEMENT_API DLLIMPORT -#define MOVIESCENETRACKS_API DLLIMPORT -#define ANIMATIONCORE_API DLLIMPORT -#define PROPERTYPATH_API DLLIMPORT -#define INCLUDE_APEIRON 0 -#define WITH_PHYSX 1 -#define WITH_APEIRON 0 -#define PHYSICS_INTERFACE_LLIMMEDIATE 0 -#define PHYSICS_INTERFACE_PHYSX 1 -#define WITH_APEX 1 -#define WITH_APEX_CLOTHING 1 -#define WITH_CLOTH_COLLISION_DETECTION 1 -#define WITH_PHYSX_COOKING 1 -#define WITH_NVCLOTH 1 -#define WITH_IMMEDIATE_PHYSX 0 -#define WITH_RECAST 1 -#define NAVIGATIONSYSTEM_API DLLIMPORT -#define MESHBUILDER_API DLLIMPORT -#define MATERIALSHADERQUALITYSETTINGS_API DLLIMPORT -#define WITH_OGGVORBIS 1 -#define XAUDIO2_API DLLIMPORT -#define AUDIOMIXERXAUDIO2_API DLLIMPORT -#define COLLECTIONMANAGER_API DLLIMPORT -#define ADDCONTENTDIALOG_API DLLIMPORT -#define USE_EMBREE 1 -#define MESHUTILITIES_API DLLIMPORT -#define MESHMERGEUTILITIES_API DLLIMPORT -#define HIERARCHICALLODUTILITIES_API DLLIMPORT -#define MESHREDUCTIONINTERFACE_API DLLIMPORT -#define ASSETTOOLS_API DLLIMPORT -#define KISMETCOMPILER_API DLLIMPORT -#define GAMEPLAYTASKS_API DLLIMPORT -#define WITH_RECAST 1 -#define WITH_GAMEPLAY_DEBUGGER 1 -#define AIMODULE_API DLLIMPORT -#define KISMET_API DLLIMPORT -#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API DLLIMPORT -#define NETWORKREPLAYSTREAMING_API DLLIMPORT -#define AUDIOMIXER_API DLLIMPORT -#define UELIBSAMPLERATE_API DLLIMPORT -#define PROCEDURALMESHCOMPONENT_API DLLIMPORT -#define MULTILINE_API DLLEXPORT diff --git a/Intermediate/Build/Win64/UE4Editor/Development/MultiLine/Module.MultiLine.cpp b/Intermediate/Build/Win64/UE4Editor/Development/MultiLine/Module.MultiLine.cpp deleted file mode 100644 index 6e2d5a651201324dbcf86ad1db6e5fc84a6967da..0000000000000000000000000000000000000000 --- a/Intermediate/Build/Win64/UE4Editor/Development/MultiLine/Module.MultiLine.cpp +++ /dev/null @@ -1,3 +0,0 @@ -// This file is automatically generated at compile-time to include some subset of the user-created cpp files. -#include "G:\code\unreal_project\NeuralNetwork\Plugins\MultiLine\Source\MultiLine\Private\MultiLine.cpp" -#include "G:\code\unreal_project\NeuralNetwork\Plugins\MultiLine\Source\MultiLine\Private\MultiLineActor.cpp" diff --git a/Intermediate/Build/Win64/UE4Editor/Development/MultiLine/Module.MultiLine.cpp.obj b/Intermediate/Build/Win64/UE4Editor/Development/MultiLine/Module.MultiLine.cpp.obj deleted file mode 100644 index 4edded9c80a8221292e54160c923e75ad45be771..0000000000000000000000000000000000000000 Binary files a/Intermediate/Build/Win64/UE4Editor/Development/MultiLine/Module.MultiLine.cpp.obj and /dev/null differ diff --git a/Intermediate/Build/Win64/UE4Editor/Development/MultiLine/Module.MultiLine.cpp.obj.response b/Intermediate/Build/Win64/UE4Editor/Development/MultiLine/Module.MultiLine.cpp.obj.response deleted file mode 100644 index 39657cf8495b48bfbe699254e88ad2ae01573eea..0000000000000000000000000000000000000000 --- a/Intermediate/Build/Win64/UE4Editor/Development/MultiLine/Module.MultiLine.cpp.obj.response +++ /dev/null @@ -1,438 +0,0 @@ -/Zc:inline -/nologo -/Oi -/c -/Gy -/Zm850 -/wd4819 -/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1 -/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1 -/D_WINDLL -/source-charset:utf-8 /execution-charset:utf-8 -/Ox -/Ot -/Ob2 -/errorReport:prompt -/EHsc -/Z7 -/MD -/bigobj -/fp:fast -/Zo -/Zp8 -/wd4463 -/wd4838 -/we4668 -/I . -/I G:\code\unreal_project\NeuralNetwork\Plugins\MultiLine\Source\MultiLine\Private -/I ..\Intermediate\Build\Win64\UE4Editor\Inc\CoreUObject -/I Runtime -/I Runtime\CoreUObject\Public -/I Runtime\CoreUObject -/I Runtime\CoreUObject\Public\Blueprint -/I Runtime\CoreUObject\Public\Internationalization -/I Runtime\CoreUObject\Public\Misc -/I Runtime\CoreUObject\Public\Serialization -/I Runtime\CoreUObject\Public\Serialization\Formatters -/I Runtime\CoreUObject\Public\Templates -/I Runtime\CoreUObject\Public\UObject -/I Runtime\Core\Public -/I Runtime\Core -/I Runtime\Core\Public\Algo -/I Runtime\Core\Public\Algo\Impl -/I Runtime\Core\Public\Async -/I Runtime\Core\Public\Clang -/I Runtime\Core\Public\Containers -/I Runtime\Core\Public\Delegates -/I Runtime\Core\Public\Features -/I Runtime\Core\Public\FramePro -/I Runtime\Core\Public\GenericPlatform -/I Runtime\Core\Public\HAL -/I Runtime\Core\Public\HAL\Allocators -/I Runtime\Core\Public\Hash -/I Runtime\Core\Public\Internationalization -/I Runtime\Core\Public\Logging -/I Runtime\Core\Public\Math -/I Runtime\Core\Public\Misc -/I Runtime\Core\Public\Modules -/I Runtime\Core\Public\Modules\Boilerplate -/I Runtime\Core\Public\ProfilingDebugging -/I Runtime\Core\Public\Serialization -/I Runtime\Core\Public\Serialization\Csv -/I Runtime\Core\Public\Serialization\Formatters -/I Runtime\Core\Public\Stats -/I Runtime\Core\Public\Templates -/I Runtime\Core\Public\Traits -/I Runtime\Core\Public\UObject -/I Runtime\Core\Public\Windows -/I ..\Intermediate\Build\Win64\UE4Editor\Inc\Engine -/I Runtime\Engine\Classes -/I Runtime\Engine\Public -/I Runtime\Engine -/I Runtime\Engine\Public\AI -/I Runtime\Engine\Public\AI\Navigation -/I Runtime\Engine\Public\Analytics -/I Runtime\Engine\Public\Animation -/I Runtime\Engine\Public\Curves -/I Runtime\Engine\Public\EdGraph -/I Runtime\Engine\Public\Internationalization -/I Runtime\Engine\Public\Net -/I Runtime\Engine\Public\PacketHandlers -/I Runtime\Engine\Public\Performance -/I Runtime\Engine\Public\Physics -/I Runtime\Engine\Public\Physics\Experimental -/I Runtime\Engine\Public\Physics\ImmediatePhysics -/I Runtime\Engine\Public\ProfilingDebugging -/I Runtime\Engine\Public\Rendering -/I Runtime\Engine\Public\Slate -/I Runtime\Engine\Public\Tests -/I Runtime\Engine\Public\VisualLogger -/I Runtime\ApplicationCore\Public -/I Runtime\ApplicationCore -/I Runtime\ApplicationCore\Public\GenericPlatform -/I Runtime\ApplicationCore\Public\HAL -/I Runtime\ApplicationCore\Public\Windows -/I Runtime\RHI\Public -/I Runtime\RHI -/I Runtime\Json\Public -/I Runtime\Json -/I Runtime\Json\Public\Dom -/I Runtime\Json\Public\Policies -/I Runtime\Json\Public\Serialization -/I ..\Intermediate\Build\Win64\UE4Editor\Inc\SlateCore -/I Runtime\SlateCore\Public -/I Runtime\SlateCore -/I Runtime\SlateCore\Public\Animation -/I Runtime\SlateCore\Public\Application -/I Runtime\SlateCore\Public\Brushes -/I Runtime\SlateCore\Public\Debugging -/I Runtime\SlateCore\Public\Fonts -/I Runtime\SlateCore\Public\Input -/I Runtime\SlateCore\Public\Layout -/I Runtime\SlateCore\Public\Logging -/I Runtime\SlateCore\Public\Rendering -/I Runtime\SlateCore\Public\Sound -/I Runtime\SlateCore\Public\Styling -/I Runtime\SlateCore\Public\Textures -/I Runtime\SlateCore\Public\Types -/I Runtime\SlateCore\Public\Widgets -/I ..\Intermediate\Build\Win64\UE4Editor\Inc\InputCore -/I Runtime\InputCore\Classes -/I Runtime\InputCore\Public -/I Runtime\InputCore -/I Runtime\InputCore\Public\GenericPlatform -/I Runtime\InputCore\Public\HAL -/I Runtime\InputCore\Public\Windows -/I ..\Intermediate\Build\Win64\UE4Editor\Inc\Slate -/I Runtime\Slate\Public -/I Runtime\Slate -/I Runtime\Slate\Public\Framework -/I Runtime\Slate\Public\Framework\Application -/I Runtime\Slate\Public\Framework\Commands -/I Runtime\Slate\Public\Framework\Docking -/I Runtime\Slate\Public\Framework\Layout -/I Runtime\Slate\Public\Framework\MetaData -/I Runtime\Slate\Public\Framework\MultiBox -/I Runtime\Slate\Public\Framework\Notifications -/I Runtime\Slate\Public\Framework\Styling -/I Runtime\Slate\Public\Framework\Text -/I Runtime\Slate\Public\Framework\Views -/I Runtime\Slate\Public\Widgets -/I Runtime\Slate\Public\Widgets\Colors -/I Runtime\Slate\Public\Widgets\Docking -/I Runtime\Slate\Public\Widgets\Images -/I Runtime\Slate\Public\Widgets\Input -/I Runtime\Slate\Public\Widgets\LayerManager -/I Runtime\Slate\Public\Widgets\Layout -/I Runtime\Slate\Public\Widgets\Navigation -/I Runtime\Slate\Public\Widgets\Notifications -/I Runtime\Slate\Public\Widgets\Text -/I Runtime\Slate\Public\Widgets\Views -/I Runtime\ImageWrapper\Public -/I Runtime\ImageWrapper -/I Runtime\Messaging\Public -/I Runtime\Messaging -/I Runtime\MessagingCommon\Public -/I Runtime\MessagingCommon -/I Runtime\RenderCore\Public -/I Runtime\RenderCore -/I Runtime\ShaderCore\Public -/I Runtime\ShaderCore -/I Runtime\Sockets\Public -/I Runtime\Sockets -/I Runtime\UtilityShaders\Public -/I Runtime\UtilityShaders -/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AssetRegistry -/I Runtime\AssetRegistry\Public -/I Runtime\AssetRegistry -/I ..\Intermediate\Build\Win64\UE4Editor\Inc\EngineMessages -/I Runtime\EngineMessages\Public -/I Runtime\EngineMessages -/I ..\Intermediate\Build\Win64\UE4Editor\Inc\EngineSettings -/I Runtime\EngineSettings\Classes -/I Runtime\EngineSettings\Public -/I Runtime\EngineSettings -/I Runtime\SynthBenchmark\Public -/I Runtime\SynthBenchmark -/I ..\Intermediate\Build\Win64\UE4Editor\Inc\Renderer -/I Runtime\Renderer\Public -/I Runtime\Renderer -/I ..\Intermediate\Build\Win64\UE4Editor\Inc\GameplayTags -/I Runtime\GameplayTags\Classes -/I Runtime\GameplayTags\Public -/I Runtime\GameplayTags -/I Runtime\DatabaseSupport\Public -/I Runtime\DatabaseSupport -/I ..\Intermediate\Build\Win64\UE4Editor\Inc\PacketHandler -/I Runtime\PacketHandlers -/I Runtime\PacketHandlers\PacketHandler\Classes -/I Runtime\PacketHandlers\PacketHandler\Public -/I Runtime\PacketHandlers\PacketHandler -/I Runtime\PacketHandlers\ReliabilityHandlerComponent\Public -/I Runtime\PacketHandlers\ReliabilityHandlerComponent -/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AudioPlatformConfiguration -/I Runtime\AudioPlatformConfiguration\Public -/I Runtime\AudioPlatformConfiguration -/I ..\Intermediate\Build\Win64\UE4Editor\Inc\MeshDescription -/I Runtime\MeshDescription\Public -/I Runtime\MeshDescription -/I Runtime\PakFile\Public -/I Runtime\PakFile -/I ..\Intermediate\Build\Win64\UE4Editor\Inc\UnrealEd -/I Editor -/I Programs\UnrealLightmass\Public -/I Developer\Android\AndroidDeviceDetection\Public\Interfaces -/I Editor\UnrealEd\Classes -/I Editor\UnrealEd\Public -/I Editor\UnrealEd -/I Editor\UnrealEd\Public\AutoReimport -/I Editor\UnrealEd\Public\Bookmarks -/I Editor\UnrealEd\Public\Commandlets -/I Editor\UnrealEd\Public\Dialogs -/I Editor\UnrealEd\Public\DragAndDrop -/I Editor\UnrealEd\Public\Features -/I Editor\UnrealEd\Public\Kismet2 -/I Editor\UnrealEd\Public\Layers -/I Editor\UnrealEd\Public\Settings -/I Editor\UnrealEd\Public\Tests -/I Editor\UnrealEd\Public\Toolkits -/I Editor\BspMode\Public -/I Editor\BspMode -/I Developer -/I Developer\DirectoryWatcher\Public -/I Developer\DirectoryWatcher -/I Editor\Documentation\Public -/I Editor\Documentation -/I Runtime\Projects\Public -/I Runtime\Projects -/I Runtime\Projects\Public\Interfaces -/I Runtime\SandboxFile\Public -/I Runtime\SandboxFile -/I ..\Intermediate\Build\Win64\UE4Editor\Inc\EditorStyle -/I Editor\EditorStyle\Public -/I Editor\EditorStyle -/I Editor\EditorStyle\Public\Classes -/I Editor\EditorStyle\Public\Interfaces -/I ..\Intermediate\Build\Win64\UE4Editor\Inc\SourceControl -/I Developer\SourceControl\Public -/I Developer\SourceControl -/I Developer\SourceControl\Public\Tests -/I ..\Intermediate\Build\Win64\UE4Editor\Inc\UnrealEdMessages -/I Editor\UnrealEdMessages\Classes -/I Editor\UnrealEdMessages\Public -/I Editor\UnrealEdMessages -/I ..\Intermediate\Build\Win64\UE4Editor\Inc\GameplayDebugger -/I Developer\GameplayDebugger\Public -/I Developer\GameplayDebugger -/I ..\Intermediate\Build\Win64\UE4Editor\Inc\BlueprintGraph -/I Editor\BlueprintGraph\Classes -/I Editor\BlueprintGraph\Public -/I Editor\BlueprintGraph -/I Runtime\Online -/I Runtime\Online\HTTP\Public -/I Runtime\Online\HTTP -/I Runtime\Online\HTTP\Public\GenericPlatform -/I Runtime\Online\HTTP\Public\Interfaces -/I Runtime\Online\HTTP\Public\Windows -/I Runtime\UnrealAudio\Public -/I Runtime\UnrealAudio -/I ..\Intermediate\Build\Win64\UE4Editor\Inc\FunctionalTesting -/I Developer\FunctionalTesting\Classes -/I Developer\FunctionalTesting\Public -/I Developer\FunctionalTesting -/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AutomationController -/I Developer\AutomationController\Public -/I Developer\AutomationController -/I ..\Intermediate\Build\Win64\UE4Editor\Inc\Localization -/I Developer\Localization\Public -/I Developer\Localization -/I Developer\Localization\Public\Serialization -/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AudioEditor -/I Editor\AudioEditor\Classes -/I Editor\AudioEditor\Public -/I Editor\AudioEditor -/I Editor\AudioEditor\Public\AssetTypeActions -/I Editor\LevelEditor\Public -/I Editor\LevelEditor -/I Developer\Settings\Public -/I Developer\Settings -/I ..\Intermediate\Build\Win64\UE4Editor\Inc\IntroTutorials -/I Editor\IntroTutorials\Public -/I Editor\IntroTutorials -/I ..\Intermediate\Build\Win64\UE4Editor\Inc\HeadMountedDisplay -/I Runtime\HeadMountedDisplay\Public -/I Runtime\HeadMountedDisplay -/I ..\Intermediate\Build\Win64\UE4Editor\Inc\VREditor -/I Editor\VREditor -/I Editor\VREditor\Public -/I Editor\CommonMenuExtensions\Public -/I Editor\CommonMenuExtensions -/I ..\Intermediate\Build\Win64\UE4Editor\Inc\Landscape -/I Runtime\Landscape\Classes -/I Runtime\Landscape\Public -/I Runtime\Landscape -/I Editor\PropertyEditor\Public -/I Editor\PropertyEditor -/I Editor\ActorPickerMode\Public -/I Editor\ActorPickerMode -/I Editor\SceneDepthPickerMode\Public -/I Editor\SceneDepthPickerMode -/I Editor\DetailCustomizations\Public -/I Editor\DetailCustomizations -/I Editor\DetailCustomizations\Public\Customizations -/I ..\Intermediate\Build\Win64\UE4Editor\Inc\ClassViewer -/I Editor\ClassViewer\Public -/I Editor\ClassViewer -/I ..\Intermediate\Build\Win64\UE4Editor\Inc\GraphEditor -/I Editor\GraphEditor\Public -/I Editor\GraphEditor -/I Editor\GraphEditor\Public\KismetNodes -/I Editor\GraphEditor\Public\KismetPins -/I ..\Intermediate\Build\Win64\UE4Editor\Inc\ContentBrowser -/I Editor\ContentBrowser\Public -/I Editor\ContentBrowser -/I Runtime\NetworkFileSystem\Public -/I Runtime\NetworkFileSystem -/I ..\Intermediate\Build\Win64\UE4Editor\Inc\UMG -/I Runtime\UMG\Public -/I Runtime\UMG -/I Runtime\UMG\Public\Animation -/I Runtime\UMG\Public\Binding -/I Runtime\UMG\Public\Blueprint -/I Runtime\UMG\Public\Components -/I Runtime\UMG\Public\Slate -/I ..\Intermediate\Build\Win64\UE4Editor\Inc\MovieScene -/I Runtime\MovieScene\Public -/I Runtime\MovieScene -/I Runtime\MovieScene\Public\Channels -/I Runtime\MovieScene\Public\Compilation -/I Runtime\MovieScene\Public\Evaluation -/I Runtime\MovieScene\Public\Evaluation\Blending -/I Runtime\MovieScene\Public\Generators -/I Runtime\MovieScene\Public\Sections -/I Runtime\MovieScene\Public\Tracks -/I ..\Intermediate\Build\Win64\UE4Editor\Inc\TimeManagement -/I Runtime\TimeManagement\Public -/I Runtime\TimeManagement -/I Runtime\TimeManagement\Public\Widgets -/I ..\Intermediate\Build\Win64\UE4Editor\Inc\MovieSceneTracks -/I Runtime\MovieSceneTracks\Public -/I Runtime\MovieSceneTracks -/I Runtime\MovieSceneTracks\Public\Channels -/I Runtime\MovieSceneTracks\Public\Evaluation -/I Runtime\MovieSceneTracks\Public\Sections -/I Runtime\MovieSceneTracks\Public\Tracks -/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AnimationCore -/I Runtime\AnimationCore\Public -/I Runtime\AnimationCore -/I ..\Intermediate\Build\Win64\UE4Editor\Inc\PropertyPath -/I Runtime\PropertyPath\Public -/I Runtime\PropertyPath -/I ..\Intermediate\Build\Win64\UE4Editor\Inc\NavigationSystem -/I Runtime\NavigationSystem\Public -/I Runtime\NavigationSystem -/I Runtime\NavigationSystem\Public\NavAreas -/I Runtime\NavigationSystem\Public\NavFilters -/I Runtime\NavigationSystem\Public\NavGraph -/I Runtime\NavigationSystem\Public\NavMesh -/I Developer\MeshBuilder\Public -/I Developer\MeshBuilder -/I ..\Intermediate\Build\Win64\UE4Editor\Inc\MaterialShaderQualitySettings -/I Runtime\MaterialShaderQualitySettings\Classes -/I Runtime\MaterialShaderQualitySettings -/I Runtime\Windows -/I Runtime\Windows\XAudio2\Public -/I Runtime\Windows\XAudio2 -/I Runtime\AudioMixer\Public -/I Runtime\Windows\AudioMixerXAudio2 -/I Developer\CollectionManager\Public -/I Developer\CollectionManager -/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AddContentDialog -/I Editor\AddContentDialog\Public -/I Editor\AddContentDialog -/I ThirdParty\IntelEmbree\Embree2140\Win64\include -/I Developer\MeshUtilities\Public -/I Developer\MeshUtilities -/I Developer\MeshMergeUtilities\Public -/I Developer\MeshMergeUtilities -/I Developer\HierarchicalLODUtilities\Public -/I Developer\HierarchicalLODUtilities -/I Developer\MeshReductionInterface\Public -/I Developer\MeshReductionInterface -/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AssetTools -/I Developer\AssetTools\Public -/I Developer\AssetTools -/I Developer\AssetTools\Public\AssetTypeActions -/I Editor\KismetCompiler\Public -/I Editor\KismetCompiler -/I ..\Intermediate\Build\Win64\UE4Editor\Inc\GameplayTasks -/I Runtime\GameplayTasks\Classes -/I Runtime\GameplayTasks\Public -/I Runtime\GameplayTasks -/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AIModule -/I Runtime\AIModule\Public -/I Runtime\AIModule\Classes -/I Runtime\AIModule -/I ..\Intermediate\Build\Win64\UE4Editor\Inc\Kismet -/I Editor\Kismet\Classes -/I Editor\Kismet\Public -/I Editor\Kismet -/I Editor\Kismet\Public\Nodes -/I Editor\Kismet\Public\WorkflowOrientedApp -/I ..\Intermediate\Build\Win64\UE4Editor\Inc\ClothingSystemRuntimeInterface -/I Runtime\ClothingSystemRuntimeInterface\Public -/I Runtime\ClothingSystemRuntimeInterface -/I Runtime\NetworkReplayStreaming -/I Runtime\NetworkReplayStreaming\NetworkReplayStreaming\Public -/I Runtime\NetworkReplayStreaming\NetworkReplayStreaming -/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AudioMixer -/I Runtime\AudioMixer\Classes -/I Runtime\AudioMixer -/I Runtime\AudioMixer\Public\Components -/I Runtime\AudioMixer\Public\DSP -/I ThirdParty -/I ThirdParty\libSampleRate\Public -/I ThirdParty\libSampleRate -/I ..\Plugins\Runtime\ProceduralMeshComponent\Intermediate\Build\Win64\UE4Editor\Inc\ProceduralMeshComponent -/I ..\Plugins\Runtime\ProceduralMeshComponent\Source -/I ..\Plugins\Runtime\ProceduralMeshComponent\Source\ProceduralMeshComponent\Public -/I ..\Plugins\Runtime\ProceduralMeshComponent\Source\ProceduralMeshComponent -/I G:\code\unreal_project\NeuralNetwork\Plugins\MultiLine\Intermediate\Build\Win64\UE4Editor\Inc\MultiLine -/I G:\code\unreal_project\NeuralNetwork\Plugins\MultiLine\Source -/I G:\code\unreal_project\NeuralNetwork\Plugins\MultiLine\Source\MultiLine\Public -/I G:\code\unreal_project\NeuralNetwork\Plugins\MultiLine\Source\MultiLine -/I "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE" -/I "C:\Program Files (x86)\Windows Kits\NETFXSDK\4.6.1\include\um" -/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.16299.0\ucrt" -/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.16299.0\shared" -/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.16299.0\um" -/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.16299.0\winrt" -/FI"G:\code\unreal_project\NeuralNetwork\Intermediate\Build\Win64\neuralnetworkEditor\Development\Engine\SharedPCH.Engine.h" -/Yu"G:\code\unreal_project\NeuralNetwork\Intermediate\Build\Win64\neuralnetworkEditor\Development\Engine\SharedPCH.Engine.h" -/Fp"G:\code\unreal_project\NeuralNetwork\Intermediate\Build\Win64\neuralnetworkEditor\Development\Engine\SharedPCH.Engine.h.pch" -"G:\code\unreal_project\NeuralNetwork\Plugins\MultiLine\Intermediate\Build\Win64\UE4Editor\Development\MultiLine\Module.MultiLine.cpp" -/FI"G:\code\unreal_project\NeuralNetwork\Plugins\MultiLine\Intermediate\Build\Win64\UE4Editor\Development\MultiLine\Definitions.MultiLine.h" -/Fo"G:\code\unreal_project\NeuralNetwork\Plugins\MultiLine\Intermediate\Build\Win64\UE4Editor\Development\MultiLine\Module.MultiLine.cpp.obj" -/TP -/GR- -/W4 \ No newline at end of file diff --git a/Intermediate/Build/Win64/UE4Editor/Development/MultiLine/Module.MultiLine.gen.cpp b/Intermediate/Build/Win64/UE4Editor/Development/MultiLine/Module.MultiLine.gen.cpp deleted file mode 100644 index 1e72094d1492d97a9345f4daee972e7ac107fc23..0000000000000000000000000000000000000000 --- a/Intermediate/Build/Win64/UE4Editor/Development/MultiLine/Module.MultiLine.gen.cpp +++ /dev/null @@ -1,3 +0,0 @@ -// This file is automatically generated at compile-time to include some subset of the user-created cpp files. -#include "G:\code\unreal_project\NeuralNetwork\Plugins\MultiLine\Intermediate\Build\Win64\UE4Editor\Inc\MultiLine\MultiLine.init.gen.cpp" -#include "G:\code\unreal_project\NeuralNetwork\Plugins\MultiLine\Intermediate\Build\Win64\UE4Editor\Inc\MultiLine\MultiLineActor.gen.cpp" diff --git a/Intermediate/Build/Win64/UE4Editor/Development/MultiLine/Module.MultiLine.gen.cpp.obj b/Intermediate/Build/Win64/UE4Editor/Development/MultiLine/Module.MultiLine.gen.cpp.obj deleted file mode 100644 index c19cabc38fada4960a3344134332ea41e36c0dd2..0000000000000000000000000000000000000000 Binary files a/Intermediate/Build/Win64/UE4Editor/Development/MultiLine/Module.MultiLine.gen.cpp.obj and /dev/null differ diff --git a/Intermediate/Build/Win64/UE4Editor/Development/MultiLine/Module.MultiLine.gen.cpp.obj.response b/Intermediate/Build/Win64/UE4Editor/Development/MultiLine/Module.MultiLine.gen.cpp.obj.response deleted file mode 100644 index 84dda27a0e5056d66e5d8d4ce5b7797e41297795..0000000000000000000000000000000000000000 --- a/Intermediate/Build/Win64/UE4Editor/Development/MultiLine/Module.MultiLine.gen.cpp.obj.response +++ /dev/null @@ -1,438 +0,0 @@ -/Zc:inline -/nologo -/Oi -/c -/Gy -/Zm850 -/wd4819 -/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1 -/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1 -/D_WINDLL -/source-charset:utf-8 /execution-charset:utf-8 -/Ox -/Ot -/Ob2 -/errorReport:prompt -/EHsc -/Z7 -/MD -/bigobj -/fp:fast -/Zo -/Zp8 -/wd4463 -/wd4838 -/we4668 -/I . -/I G:\code\unreal_project\NeuralNetwork\Plugins\MultiLine\Source\MultiLine\Private -/I ..\Intermediate\Build\Win64\UE4Editor\Inc\CoreUObject -/I Runtime -/I Runtime\CoreUObject\Public -/I Runtime\CoreUObject -/I Runtime\CoreUObject\Public\Blueprint -/I Runtime\CoreUObject\Public\Internationalization -/I Runtime\CoreUObject\Public\Misc -/I Runtime\CoreUObject\Public\Serialization -/I Runtime\CoreUObject\Public\Serialization\Formatters -/I Runtime\CoreUObject\Public\Templates -/I Runtime\CoreUObject\Public\UObject -/I Runtime\Core\Public -/I Runtime\Core -/I Runtime\Core\Public\Algo -/I Runtime\Core\Public\Algo\Impl -/I Runtime\Core\Public\Async -/I Runtime\Core\Public\Clang -/I Runtime\Core\Public\Containers -/I Runtime\Core\Public\Delegates -/I Runtime\Core\Public\Features -/I Runtime\Core\Public\FramePro -/I Runtime\Core\Public\GenericPlatform -/I Runtime\Core\Public\HAL -/I Runtime\Core\Public\HAL\Allocators -/I Runtime\Core\Public\Hash -/I Runtime\Core\Public\Internationalization -/I Runtime\Core\Public\Logging -/I Runtime\Core\Public\Math -/I Runtime\Core\Public\Misc -/I Runtime\Core\Public\Modules -/I Runtime\Core\Public\Modules\Boilerplate -/I Runtime\Core\Public\ProfilingDebugging -/I Runtime\Core\Public\Serialization -/I Runtime\Core\Public\Serialization\Csv -/I Runtime\Core\Public\Serialization\Formatters -/I Runtime\Core\Public\Stats -/I Runtime\Core\Public\Templates -/I Runtime\Core\Public\Traits -/I Runtime\Core\Public\UObject -/I Runtime\Core\Public\Windows -/I ..\Intermediate\Build\Win64\UE4Editor\Inc\Engine -/I Runtime\Engine\Classes -/I Runtime\Engine\Public -/I Runtime\Engine -/I Runtime\Engine\Public\AI -/I Runtime\Engine\Public\AI\Navigation -/I Runtime\Engine\Public\Analytics -/I 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(x86)\Windows Kits\10\include\10.0.16299.0\um" -/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.16299.0\winrt" -/FI"G:\code\unreal_project\NeuralNetwork\Intermediate\Build\Win64\neuralnetworkEditor\Development\Engine\SharedPCH.Engine.h" -/Yu"G:\code\unreal_project\NeuralNetwork\Intermediate\Build\Win64\neuralnetworkEditor\Development\Engine\SharedPCH.Engine.h" -/Fp"G:\code\unreal_project\NeuralNetwork\Intermediate\Build\Win64\neuralnetworkEditor\Development\Engine\SharedPCH.Engine.h.pch" -"G:\code\unreal_project\NeuralNetwork\Plugins\MultiLine\Intermediate\Build\Win64\UE4Editor\Development\MultiLine\Module.MultiLine.gen.cpp" -/FI"G:\code\unreal_project\NeuralNetwork\Plugins\MultiLine\Intermediate\Build\Win64\UE4Editor\Development\MultiLine\Definitions.MultiLine.h" -/Fo"G:\code\unreal_project\NeuralNetwork\Plugins\MultiLine\Intermediate\Build\Win64\UE4Editor\Development\MultiLine\Module.MultiLine.gen.cpp.obj" -/TP -/GR- -/W4 \ No newline at end of file diff --git a/Intermediate/Build/Win64/UE4Editor/Development/MultiLine/PCLaunch.rc.res b/Intermediate/Build/Win64/UE4Editor/Development/MultiLine/PCLaunch.rc.res deleted file mode 100644 index ab594bb8b86774e6148f33e9641b26027fb39f21..0000000000000000000000000000000000000000 Binary files a/Intermediate/Build/Win64/UE4Editor/Development/MultiLine/PCLaunch.rc.res and /dev/null differ diff --git a/Intermediate/Build/Win64/UE4Editor/Development/MultiLine/UE4Editor-MultiLine.dll.response b/Intermediate/Build/Win64/UE4Editor/Development/MultiLine/UE4Editor-MultiLine.dll.response deleted file mode 100644 index c47a094f982588287e7b1f27ad12922774a8f783..0000000000000000000000000000000000000000 --- a/Intermediate/Build/Win64/UE4Editor/Development/MultiLine/UE4Editor-MultiLine.dll.response +++ /dev/null @@ -1,70 +0,0 @@ -/MANIFEST:NO -/NOLOGO -/DEBUG -/errorReport:prompt -/MACHINE:x64 -/SUBSYSTEM:WINDOWS -/FIXED:No -/NXCOMPAT -/STACK:5000000 -/DELAY:UNLOAD -/DLL -/PDBALTPATH:%_PDB% -/OPT:NOREF -/OPT:NOICF -/INCREMENTAL:NO -/ignore:4199 -/ignore:4099 -/DELAYLOAD:"d3d12.dll" -/LIBPATH:"C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\lib\x64" -/LIBPATH:"C:\Program Files (x86)\Windows Kits\NETFXSDK\4.6.1\lib\um\x64" -/LIBPATH:"C:\Program Files (x86)\Windows Kits\10\lib\10.0.16299.0\ucrt\x64" -/LIBPATH:"C:\Program Files (x86)\Windows Kits\10\lib\10.0.16299.0\um\x64" -/NODEFAULTLIB:"LIBCMT" -/NODEFAULTLIB:"LIBCPMT" -/NODEFAULTLIB:"LIBCMTD" -/NODEFAULTLIB:"LIBCPMTD" -/NODEFAULTLIB:"MSVCRTD" -/NODEFAULTLIB:"MSVCPRTD" -/NODEFAULTLIB:"LIBC" -/NODEFAULTLIB:"LIBCP" -/NODEFAULTLIB:"LIBCD" -/NODEFAULTLIB:"LIBCPD" -"G:\code\unreal_project\NeuralNetwork\Intermediate\Build\Win64\neuralnetworkEditor\Development\Engine\SharedPCH.Engine.h.obj" -"G:\code\unreal_project\NeuralNetwork\Plugins\MultiLine\Intermediate\Build\Win64\UE4Editor\Development\MultiLine\Module.MultiLine.cpp.obj" 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-"D:\Program Files\Epic Games\UE_4.21\Engine\Intermediate\Build\Win64\UE4Editor\Development\SlateCore\UE4Editor-SlateCore.lib" -"D:\Program Files\Epic Games\UE_4.21\Engine\Plugins\Runtime\ProceduralMeshComponent\Intermediate\Build\Win64\UE4Editor\Development\ProceduralMeshComponent\UE4Editor-ProceduralMeshComponent.lib" -"D:\Program Files\Epic Games\UE_4.21\Engine\Intermediate\Build\Win64\UE4Editor\Development\Core\UE4Editor-Core.lib" -/OUT:"G:\code\unreal_project\NeuralNetwork\Plugins\MultiLine\Binaries\Win64\UE4Editor-MultiLine.dll" -/IMPLIB:"G:\code\unreal_project\NeuralNetwork\Plugins\MultiLine\Intermediate\Build\Win64\UE4Editor\Development\MultiLine\UE4Editor-MultiLine.suppressed.lib" -/PDB:"G:\code\unreal_project\NeuralNetwork\Plugins\MultiLine\Binaries\Win64\UE4Editor-MultiLine.pdb" -/ignore:4078 \ No newline at end of file diff --git a/Intermediate/Build/Win64/UE4Editor/Development/MultiLine/UE4Editor-MultiLine.exp b/Intermediate/Build/Win64/UE4Editor/Development/MultiLine/UE4Editor-MultiLine.exp deleted file mode 100644 index c95cac52a3ad7a4825d08d3f2d911ae62408a608..0000000000000000000000000000000000000000 Binary files a/Intermediate/Build/Win64/UE4Editor/Development/MultiLine/UE4Editor-MultiLine.exp and /dev/null differ diff --git a/Intermediate/Build/Win64/UE4Editor/Development/MultiLine/UE4Editor-MultiLine.lib b/Intermediate/Build/Win64/UE4Editor/Development/MultiLine/UE4Editor-MultiLine.lib deleted file mode 100644 index 8f500e6610aa6405cf48b0fa5d2a37ed3b390990..0000000000000000000000000000000000000000 Binary files a/Intermediate/Build/Win64/UE4Editor/Development/MultiLine/UE4Editor-MultiLine.lib and /dev/null differ diff --git a/Intermediate/Build/Win64/UE4Editor/Development/MultiLine/UE4Editor-MultiLine.lib.response b/Intermediate/Build/Win64/UE4Editor/Development/MultiLine/UE4Editor-MultiLine.lib.response deleted file mode 100644 index d14baa1033f8f54f07645bb903a47c72f1b0f7e3..0000000000000000000000000000000000000000 --- a/Intermediate/Build/Win64/UE4Editor/Development/MultiLine/UE4Editor-MultiLine.lib.response +++ /dev/null @@ -1,13 +0,0 @@ -/NOLOGO -/errorReport:prompt -/MACHINE:x64 -/SUBSYSTEM:WINDOWS -/DEF -/NAME:"UE4Editor-MultiLine.dll" -/IGNORE:4221 -/NODEFAULTLIB -"G:\code\unreal_project\NeuralNetwork\Intermediate\Build\Win64\neuralnetworkEditor\Development\Engine\SharedPCH.Engine.h.obj" -"G:\code\unreal_project\NeuralNetwork\Plugins\MultiLine\Intermediate\Build\Win64\UE4Editor\Development\MultiLine\Module.MultiLine.cpp.obj" -"G:\code\unreal_project\NeuralNetwork\Plugins\MultiLine\Intermediate\Build\Win64\UE4Editor\Development\MultiLine\Module.MultiLine.gen.cpp.obj" -"G:\code\unreal_project\NeuralNetwork\Plugins\MultiLine\Intermediate\Build\Win64\UE4Editor\Development\MultiLine\PCLaunch.rc.res" -/OUT:"G:\code\unreal_project\NeuralNetwork\Plugins\MultiLine\Intermediate\Build\Win64\UE4Editor\Development\MultiLine\UE4Editor-MultiLine.lib" \ No newline at end of file diff --git a/Intermediate/Build/Win64/UE4Editor/Development/MultiLine/UE4Editor-MultiLine.suppressed.exp b/Intermediate/Build/Win64/UE4Editor/Development/MultiLine/UE4Editor-MultiLine.suppressed.exp deleted file mode 100644 index f1e4e840e9bc9196638532976871e13a051f2df1..0000000000000000000000000000000000000000 Binary files a/Intermediate/Build/Win64/UE4Editor/Development/MultiLine/UE4Editor-MultiLine.suppressed.exp and /dev/null differ diff --git a/Intermediate/Build/Win64/UE4Editor/Development/MultiLine/UE4Editor-MultiLine.suppressed.lib b/Intermediate/Build/Win64/UE4Editor/Development/MultiLine/UE4Editor-MultiLine.suppressed.lib deleted file mode 100644 index bc18942143be27b7edcc8587a8e63b5f1afc4c61..0000000000000000000000000000000000000000 Binary files a/Intermediate/Build/Win64/UE4Editor/Development/MultiLine/UE4Editor-MultiLine.suppressed.lib and /dev/null differ diff --git a/Intermediate/Build/Win64/UE4Editor/Inc/MultiLine/MultiLine.init.gen.cpp b/Intermediate/Build/Win64/UE4Editor/Inc/MultiLine/MultiLine.init.gen.cpp deleted file mode 100644 index f793818cef14c63dd4b580662ce98ccc2f0b4566..0000000000000000000000000000000000000000 --- a/Intermediate/Build/Win64/UE4Editor/Inc/MultiLine/MultiLine.init.gen.cpp +++ /dev/null @@ -1,34 +0,0 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/GeneratedCppIncludes.h" -#ifdef _MSC_VER -#pragma warning (push) -#pragma warning (disable : 4883) -#endif -PRAGMA_DISABLE_DEPRECATION_WARNINGS -void EmptyLinkFunctionForGeneratedCodeMultiLine_init() {} - UPackage* Z_Construct_UPackage__Script_MultiLine() - { - static UPackage* ReturnPackage = nullptr; - if (!ReturnPackage) - { - static const UE4CodeGen_Private::FPackageParams PackageParams = { - "/Script/MultiLine", - PKG_CompiledIn | 0x00000000, - 0x7AFE117A, - 0x2DCE4C2F, - nullptr, 0, - METADATA_PARAMS(nullptr, 0) - }; - UE4CodeGen_Private::ConstructUPackage(ReturnPackage, PackageParams); - } - return ReturnPackage; - } -PRAGMA_ENABLE_DEPRECATION_WARNINGS -#ifdef _MSC_VER -#pragma warning (pop) -#endif diff --git a/Intermediate/Build/Win64/UE4Editor/Inc/MultiLine/MultiLineActor.gen.cpp b/Intermediate/Build/Win64/UE4Editor/Inc/MultiLine/MultiLineActor.gen.cpp deleted file mode 100644 index f4a8cc289b3b06d34a6bd9086027e9a5601de53e..0000000000000000000000000000000000000000 --- a/Intermediate/Build/Win64/UE4Editor/Inc/MultiLine/MultiLineActor.gen.cpp +++ /dev/null @@ -1,154 +0,0 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/GeneratedCppIncludes.h" -#include "MultiLine/Public/MultiLineActor.h" -#ifdef _MSC_VER -#pragma warning (push) -#pragma warning (disable : 4883) -#endif -PRAGMA_DISABLE_DEPRECATION_WARNINGS -void EmptyLinkFunctionForGeneratedCodeMultiLineActor() {} -// Cross Module References - MULTILINE_API UClass* Z_Construct_UClass_AMultiLineActor_NoRegister(); - MULTILINE_API UClass* Z_Construct_UClass_AMultiLineActor(); - ENGINE_API UClass* Z_Construct_UClass_AActor(); - UPackage* Z_Construct_UPackage__Script_MultiLine(); - MULTILINE_API UFunction* Z_Construct_UFunction_AMultiLineActor_SetFlatShading(); - ENGINE_API UClass* Z_Construct_UClass_UMaterial_NoRegister(); - PROCEDURALMESHCOMPONENT_API UClass* Z_Construct_UClass_UProceduralMeshComponent_NoRegister(); -// End Cross Module References - void AMultiLineActor::StaticRegisterNativesAMultiLineActor() - { - UClass* Class = AMultiLineActor::StaticClass(); - static const FNameNativePtrPair Funcs[] = { - { "SetFlatShading", &AMultiLineActor::execSetFlatShading }, - }; - FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, ARRAY_COUNT(Funcs)); - } - struct Z_Construct_UFunction_AMultiLineActor_SetFlatShading_Statics - { - struct MultiLineActor_eventSetFlatShading_Parms - { - bool use_flat_shading; - }; - static void NewProp_use_flat_shading_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_use_flat_shading; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - void Z_Construct_UFunction_AMultiLineActor_SetFlatShading_Statics::NewProp_use_flat_shading_SetBit(void* Obj) - { - ((MultiLineActor_eventSetFlatShading_Parms*)Obj)->use_flat_shading = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_AMultiLineActor_SetFlatShading_Statics::NewProp_use_flat_shading = { UE4CodeGen_Private::EPropertyClass::Bool, "use_flat_shading", RF_Public|RF_Transient|RF_MarkAsNative, (EPropertyFlags)0x0010000000000080, 1, nullptr, sizeof(bool), UE4CodeGen_Private::ENativeBool::Native, sizeof(MultiLineActor_eventSetFlatShading_Parms), &Z_Construct_UFunction_AMultiLineActor_SetFlatShading_Statics::NewProp_use_flat_shading_SetBit, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_AMultiLineActor_SetFlatShading_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_AMultiLineActor_SetFlatShading_Statics::NewProp_use_flat_shading, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_AMultiLineActor_SetFlatShading_Statics::Function_MetaDataParams[] = { - { "Category", "SunShine" }, - { "ModuleRelativePath", "Public/MultiLineActor.h" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_AMultiLineActor_SetFlatShading_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_AMultiLineActor, "SetFlatShading", RF_Public|RF_Transient|RF_MarkAsNative, nullptr, (EFunctionFlags)0x04020401, sizeof(MultiLineActor_eventSetFlatShading_Parms), Z_Construct_UFunction_AMultiLineActor_SetFlatShading_Statics::PropPointers, ARRAY_COUNT(Z_Construct_UFunction_AMultiLineActor_SetFlatShading_Statics::PropPointers), 0, 0, METADATA_PARAMS(Z_Construct_UFunction_AMultiLineActor_SetFlatShading_Statics::Function_MetaDataParams, ARRAY_COUNT(Z_Construct_UFunction_AMultiLineActor_SetFlatShading_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_AMultiLineActor_SetFlatShading() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_AMultiLineActor_SetFlatShading_Statics::FuncParams); - } - return ReturnFunction; - } - UClass* Z_Construct_UClass_AMultiLineActor_NoRegister() - { - return AMultiLineActor::StaticClass(); - } - struct Z_Construct_UClass_AMultiLineActor_Statics - { - static UObject* (*const DependentSingletons[])(); - static const FClassFunctionLinkInfo FuncInfo[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; -#endif -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_material__MetaData[]; -#endif - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_material_; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_mesh__MetaData[]; -#endif - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_mesh_; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; - static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; - static const UE4CodeGen_Private::FClassParams ClassParams; - }; - UObject* (*const Z_Construct_UClass_AMultiLineActor_Statics::DependentSingletons[])() = { - (UObject* (*)())Z_Construct_UClass_AActor, - (UObject* (*)())Z_Construct_UPackage__Script_MultiLine, - }; - const FClassFunctionLinkInfo Z_Construct_UClass_AMultiLineActor_Statics::FuncInfo[] = { - { &Z_Construct_UFunction_AMultiLineActor_SetFlatShading, "SetFlatShading" }, // 488248136 - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_AMultiLineActor_Statics::Class_MetaDataParams[] = { - { "IncludePath", "MultiLineActor.h" }, - { "ModuleRelativePath", "Public/MultiLineActor.h" }, - }; -#endif -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_AMultiLineActor_Statics::NewProp_material__MetaData[] = { - { "Category", "MultiLineActor" }, - { "ModuleRelativePath", "Public/MultiLineActor.h" }, - }; -#endif - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_AMultiLineActor_Statics::NewProp_material_ = { UE4CodeGen_Private::EPropertyClass::Object, "material_", RF_Public|RF_Transient|RF_MarkAsNative, (EPropertyFlags)0x0040000000020001, 1, nullptr, STRUCT_OFFSET(AMultiLineActor, material_), Z_Construct_UClass_UMaterial_NoRegister, METADATA_PARAMS(Z_Construct_UClass_AMultiLineActor_Statics::NewProp_material__MetaData, ARRAY_COUNT(Z_Construct_UClass_AMultiLineActor_Statics::NewProp_material__MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_AMultiLineActor_Statics::NewProp_mesh__MetaData[] = { - { "Category", "MultiLineActor" }, - { "EditInline", "true" }, - { "ModuleRelativePath", "Public/MultiLineActor.h" }, - }; -#endif - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_AMultiLineActor_Statics::NewProp_mesh_ = { UE4CodeGen_Private::EPropertyClass::Object, "mesh_", RF_Public|RF_Transient|RF_MarkAsNative, (EPropertyFlags)0x00400000000a0009, 1, nullptr, STRUCT_OFFSET(AMultiLineActor, mesh_), Z_Construct_UClass_UProceduralMeshComponent_NoRegister, METADATA_PARAMS(Z_Construct_UClass_AMultiLineActor_Statics::NewProp_mesh__MetaData, ARRAY_COUNT(Z_Construct_UClass_AMultiLineActor_Statics::NewProp_mesh__MetaData)) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_AMultiLineActor_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AMultiLineActor_Statics::NewProp_material_, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AMultiLineActor_Statics::NewProp_mesh_, - }; - const FCppClassTypeInfoStatic Z_Construct_UClass_AMultiLineActor_Statics::StaticCppClassTypeInfo = { - TCppClassTypeTraits<AMultiLineActor>::IsAbstract, - }; - const UE4CodeGen_Private::FClassParams Z_Construct_UClass_AMultiLineActor_Statics::ClassParams = { - &AMultiLineActor::StaticClass, - DependentSingletons, ARRAY_COUNT(DependentSingletons), - 0x009000A0u, - FuncInfo, ARRAY_COUNT(FuncInfo), - Z_Construct_UClass_AMultiLineActor_Statics::PropPointers, ARRAY_COUNT(Z_Construct_UClass_AMultiLineActor_Statics::PropPointers), - nullptr, - &StaticCppClassTypeInfo, - nullptr, 0, - METADATA_PARAMS(Z_Construct_UClass_AMultiLineActor_Statics::Class_MetaDataParams, ARRAY_COUNT(Z_Construct_UClass_AMultiLineActor_Statics::Class_MetaDataParams)) - }; - UClass* Z_Construct_UClass_AMultiLineActor() - { - static UClass* OuterClass = nullptr; - if (!OuterClass) - { - UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_AMultiLineActor_Statics::ClassParams); - } - return OuterClass; - } - IMPLEMENT_CLASS(AMultiLineActor, 3830809755); - static FCompiledInDefer Z_CompiledInDefer_UClass_AMultiLineActor(Z_Construct_UClass_AMultiLineActor, &AMultiLineActor::StaticClass, TEXT("/Script/MultiLine"), TEXT("AMultiLineActor"), false, nullptr, nullptr, nullptr); - DEFINE_VTABLE_PTR_HELPER_CTOR(AMultiLineActor); -PRAGMA_ENABLE_DEPRECATION_WARNINGS -#ifdef _MSC_VER -#pragma warning (pop) -#endif diff --git a/Intermediate/Build/Win64/UE4Editor/Inc/MultiLine/MultiLineActor.generated.h b/Intermediate/Build/Win64/UE4Editor/Inc/MultiLine/MultiLineActor.generated.h deleted file mode 100644 index bd62439ce7b21aa002664eb56d7c016bd4f49178..0000000000000000000000000000000000000000 --- a/Intermediate/Build/Win64/UE4Editor/Inc/MultiLine/MultiLineActor.generated.h +++ /dev/null @@ -1,114 +0,0 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/ObjectMacros.h" -#include "UObject/ScriptMacros.h" - -PRAGMA_DISABLE_DEPRECATION_WARNINGS -#ifdef MULTILINE_MultiLineActor_generated_h -#error "MultiLineActor.generated.h already included, missing '#pragma once' in MultiLineActor.h" -#endif -#define MULTILINE_MultiLineActor_generated_h - -#define NeuralNetwork_Plugins_MultiLine_Source_MultiLine_Public_MultiLineActor_h_14_RPC_WRAPPERS \ - \ - DECLARE_FUNCTION(execSetFlatShading) \ - { \ - P_GET_UBOOL(Z_Param_use_flat_shading); \ - P_FINISH; \ - P_NATIVE_BEGIN; \ - P_THIS->SetFlatShading(Z_Param_use_flat_shading); \ - P_NATIVE_END; \ - } - - -#define NeuralNetwork_Plugins_MultiLine_Source_MultiLine_Public_MultiLineActor_h_14_RPC_WRAPPERS_NO_PURE_DECLS \ - \ - DECLARE_FUNCTION(execSetFlatShading) \ - { \ - P_GET_UBOOL(Z_Param_use_flat_shading); \ - P_FINISH; \ - P_NATIVE_BEGIN; \ - P_THIS->SetFlatShading(Z_Param_use_flat_shading); \ - P_NATIVE_END; \ - } - - -#define NeuralNetwork_Plugins_MultiLine_Source_MultiLine_Public_MultiLineActor_h_14_INCLASS_NO_PURE_DECLS \ -private: \ - static void StaticRegisterNativesAMultiLineActor(); \ - friend struct Z_Construct_UClass_AMultiLineActor_Statics; \ -public: \ - DECLARE_CLASS(AMultiLineActor, AActor, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MultiLine"), NO_API) \ - DECLARE_SERIALIZER(AMultiLineActor) - - -#define NeuralNetwork_Plugins_MultiLine_Source_MultiLine_Public_MultiLineActor_h_14_INCLASS \ -private: \ - static void StaticRegisterNativesAMultiLineActor(); \ - friend struct Z_Construct_UClass_AMultiLineActor_Statics; \ -public: \ - DECLARE_CLASS(AMultiLineActor, AActor, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MultiLine"), NO_API) \ - DECLARE_SERIALIZER(AMultiLineActor) - - -#define NeuralNetwork_Plugins_MultiLine_Source_MultiLine_Public_MultiLineActor_h_14_STANDARD_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - NO_API AMultiLineActor(const FObjectInitializer& ObjectInitializer); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(AMultiLineActor) \ - DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, AMultiLineActor); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(AMultiLineActor); \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - NO_API AMultiLineActor(AMultiLineActor&&); \ - NO_API AMultiLineActor(const AMultiLineActor&); \ -public: - - -#define NeuralNetwork_Plugins_MultiLine_Source_MultiLine_Public_MultiLineActor_h_14_ENHANCED_CONSTRUCTORS \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - NO_API AMultiLineActor(AMultiLineActor&&); \ - NO_API AMultiLineActor(const AMultiLineActor&); \ -public: \ - DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, AMultiLineActor); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(AMultiLineActor); \ - DEFINE_DEFAULT_CONSTRUCTOR_CALL(AMultiLineActor) - - -#define NeuralNetwork_Plugins_MultiLine_Source_MultiLine_Public_MultiLineActor_h_14_PRIVATE_PROPERTY_OFFSET \ - FORCEINLINE static uint32 __PPO__mesh_() { return STRUCT_OFFSET(AMultiLineActor, mesh_); } \ - FORCEINLINE static uint32 __PPO__material_() { return STRUCT_OFFSET(AMultiLineActor, material_); } - - -#define NeuralNetwork_Plugins_MultiLine_Source_MultiLine_Public_MultiLineActor_h_11_PROLOG -#define NeuralNetwork_Plugins_MultiLine_Source_MultiLine_Public_MultiLineActor_h_14_GENERATED_BODY_LEGACY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - NeuralNetwork_Plugins_MultiLine_Source_MultiLine_Public_MultiLineActor_h_14_PRIVATE_PROPERTY_OFFSET \ - NeuralNetwork_Plugins_MultiLine_Source_MultiLine_Public_MultiLineActor_h_14_RPC_WRAPPERS \ - NeuralNetwork_Plugins_MultiLine_Source_MultiLine_Public_MultiLineActor_h_14_INCLASS \ - NeuralNetwork_Plugins_MultiLine_Source_MultiLine_Public_MultiLineActor_h_14_STANDARD_CONSTRUCTORS \ -public: \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -#define NeuralNetwork_Plugins_MultiLine_Source_MultiLine_Public_MultiLineActor_h_14_GENERATED_BODY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - NeuralNetwork_Plugins_MultiLine_Source_MultiLine_Public_MultiLineActor_h_14_PRIVATE_PROPERTY_OFFSET \ - NeuralNetwork_Plugins_MultiLine_Source_MultiLine_Public_MultiLineActor_h_14_RPC_WRAPPERS_NO_PURE_DECLS \ - NeuralNetwork_Plugins_MultiLine_Source_MultiLine_Public_MultiLineActor_h_14_INCLASS_NO_PURE_DECLS \ - NeuralNetwork_Plugins_MultiLine_Source_MultiLine_Public_MultiLineActor_h_14_ENHANCED_CONSTRUCTORS \ -private: \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -#undef CURRENT_FILE_ID -#define CURRENT_FILE_ID NeuralNetwork_Plugins_MultiLine_Source_MultiLine_Public_MultiLineActor_h - - -PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Intermediate/Build/Win64/UE4Editor/Inc/MultiLine/MultiLineClasses.h b/Intermediate/Build/Win64/UE4Editor/Inc/MultiLine/MultiLineClasses.h deleted file mode 100644 index 8dee57eaf2b9b50017c216e95aafc6ea83f98c5d..0000000000000000000000000000000000000000 --- a/Intermediate/Build/Win64/UE4Editor/Inc/MultiLine/MultiLineClasses.h +++ /dev/null @@ -1,10 +0,0 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#pragma once - - - diff --git a/Intermediate/Build/Win64/UE4Editor/Inc/MultiLine/Timestamp b/Intermediate/Build/Win64/UE4Editor/Inc/MultiLine/Timestamp deleted file mode 100644 index 6337e8edfbbec2f06b41fcde84ffde0632f21e0e..0000000000000000000000000000000000000000 --- a/Intermediate/Build/Win64/UE4Editor/Inc/MultiLine/Timestamp +++ /dev/null @@ -1 +0,0 @@ -G:\code\unreal_project\NeuralNetwork\Plugins\MultiLine\Source\MultiLine\Public\MultiLineActor.h